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/*
* sim32.h - Sim32 for Microsoft NT SoftPC include file.
*
* Ade Brownlow
* Wed Jun 5 91
*
* %W% %G% (c) Insignia Solutions 1991
*/
/* Microsoft Sas memory map extension */
typedef struct _IMEM
{
struct _IMEM *Next;
sys_addr StartAddress;
sys_addr EndAddress;
half_word Type;
} IMEMBLOCK, *PIMEMBLOCK;
/* structures for passing our registers about */
typedef union
{
word x;
struct
{
half_word l;
half_word h;
} byte;
} REG;
typedef struct _VDMREG
{
/* registers */
REG SS,SP;
} VDMREG;
//
// Constants
//
#define MSW_PE 0x1
UCHAR *Sim32pGetVDMPointer(ULONG addr, UCHAR pm);
#define Sim32GetVDMPointer(Addr,Size,Mode) Sim32pGetVDMPointer(Addr,Mode)
#ifdef MONITOR
#include <monsim32.h>
#else
/********************************************************/
#ifdef ANSI
/* Sas/gmi Sim32 crossovers */
extern BOOL Sim32FlushVDMPointer (double_word, word, UTINY *, BOOL);
extern BOOL Sim32FreeVDMPointer (double_word, word, UTINY *, BOOL);
extern BOOL Sim32GetVDMMemory (double_word, word, UTINY *, BOOL);
extern BOOL Sim32SetVDMMemory (double_word, word, UTINY *, BOOL);
/* Sim32 cpu crossovers */
extern VDMREG *EnterIdle(void);
extern void LeaveIdle(void);
/* Sim32 cpu idle interrupt handler should only be called by the event manager */
extern void Sim32_cpu_stall(int);
/* Microsoft sas extensions */
extern IMEMBLOCK *sas_mem_map(void);
extern void sas_clear_map(void);
#else /*ANSI*/
/* Sas/gmi Sim32 crossovers */
extern BOOL Sim32FlushVDMPointer ();
extern BOOL Sim32FreeVDMPointer ();
extern BOOL Sim32GetVDMMemory ();
extern BOOL Sim32SetVDMMemory ();
/* Sim32 cpu crossovers */
extern VDMREG *EnterIdle();
extern void LeaveIdle();
/* Sim32 cpu idle interrupt handler should only be called by the event manager */
extern void Sim32_cpu_stall();
#endif /* ANSI */
/* Microsoft sas extensions */
extern IMEMBLOCK *sas_mem_map ();
extern void sas_clear_map();
#endif /* MONITOR */
/* This flag is used to signal that the cpu has gone idle due to a call to EnterIdle */
extern BOOL cpu_flagged_idle;
extern sys_addr sim32_effective_addr(double_word, BOOL);
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