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//
// Copyright (c) 1996 Microsoft Corporation
//
//
// INI.CPP -- Implemtation for Classes:
// CIniFile
//
// History:
// 05/22/96 JosephJ Created
//
//
#include "common.h"
#include "ini.h"
///////////////////////////////////////////////////////////////////////////
// CLASS CIniFile
///////////////////////////////////////////////////////////////////////////
CIniFile::CIniFile(void)
{
}
CIniFile::~CIniFile()
{
mfn_EnterCrit();
// Free resources
}
//-------------- Load ------------------
// Loads the specified file. (Obviously) only one file can be loaded at
// a time.
// TODO: unimplemented
BOOL CIniFile::Load (const TCHAR rgchPathname[])
{
BOOL fRet = FALSE;
//mfn_EnterCrit();
fRet = TRUE;
// end:
if (!fRet)
{
//mfn_Cleanup();
}
//mfn_LeaveCrit();
return fRet;
}
//-------------- Unload ------------------
// Unloads a previously loaded file. If there are open sessions to this
// object, Unload returns a handle which will be signalled when all
// sessions are closed. New sessions will not be allowed after this
// function returns. The call should free the handle.
// TODO: unimplemented
HANDLE CIniFile::Unload (void)
{
HANDLE hUnload = NULL;
// mfn_EnterCrit();
// TODO: call m_sync.BeginUnload to try to put us in unloadable state.
// mfn_Cleanup();
// mfn_LeaveCrit();
return hUnload;
}
//-------------- LookupSection ------------------
// Unloads a previously loaded file. If there are open sessions to this
const CIniFileSection *
CIniFile::LookupSection(const TCHAR *lptcszSection)
const
// TODO
{
static const CIniFileSection * pIS;
if (!pIS) pIS = new CIniFileSection;
return pIS;
}
///////////////////////////////////////////////////////////////////////////
// CLASS CIniFileSection
///////////////////////////////////////////////////////////////////////////
//-------------- LookupEntry ------------------
const CIniFileEntry *
CIniFileSection::LookupEntry(const TCHAR *lptcszEntry)
const
// TODO
{
static const CIniFileEntry * pIE;
if (!pIE) pIE = new CIniFileEntry;
return pIE;
}
//-------------- GetFirstEntry ------------------
CIniFileEntry *
CIniFileSection::GetFirstEntry (void)
// TODO
const
{
static CIniFileEntry * pIE;
if (!pIE) pIE = new CIniFileEntry;
return pIE;
}
//-------------- Release ------------------
void
CIniFileSection::Release(void)
const
// TODO
{
}
///////////////////////////////////////////////////////////////////////////
// CLASS CIniFileEntry
///////////////////////////////////////////////////////////////////////////
//-------------- GetRHS ------------------
const CInfSymbol *
CIniFileEntry::GetRHS(void)
const
// TODO
{
return gSymtab.Lookup("[RHS]", TRUE);
}
//-------------- Release ------------------
void
CIniFileEntry::Release(void)
const
// TODO
{
}
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