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############################################################################
#
# Microsoft Windows
# Copyright (C) Microsoft Corporation, 1992 - 1992.
# All rights reserved.
#
############################################################################
#
# Name of target. Include an extension (.dll, .lib, .exe)
# If the target is part of the release, set RELEASE to 1.
#
TARGET = simpdnd.exe
RELEASE = 0
TARGET_DESCRIPTION = "$(PLATFORM) $(BUILDTYPE) Simple DragAndDrop"
#
# Source files. Remember to prefix each name with .\
#
CFILES =
CPPFILES = .\app.cpp \
.\doc.cpp \
.\dxferobj.cpp \
.\ias.cpp \
.\ids.cpp \
.\idt.cpp \
.\iocs.cpp \
.\pre.cpp \
.\simpdnd.cpp \
.\site.cpp
RCFILES = .\simpdnd.rc
#
# Libraries and other object files to link.
#
OBJFILES =
LIBS = $(CAIROLE)\ilib\$(OBJDIR)\ole232.lib \
$(CAIROLE)\ilib\$(OBJDIR)\storag32.lib \
$(CAIROLE)\ilib\$(OBJDIR)\compob32.lib \
..\ole2ui\$(OBJDIR)\ole2uixd.lib
!if "$(OPSYS)"=="DOS"
LIBS = $(LIBS) \
$(IMPORT)\CHICAGO\lib\comdlg32.lib \
$(IMPORT)\CHICAGO\lib\shell32.lib
!else
LIBS = $(LIBS) \
$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\comdlg32.lib \
$(IMPORT)\$(OPSYS)\lib\$(OBJDIR)\shell32.lib
!endif
DEFFILE = .\simpdnd.def
#
# Precompiled headers.
#
PXXFILE =
PFILE =
CINC = -I..\ole2ui -I..\ole2ui\resource\usa \
-I..\ole2ui\resource\static
!if "$(EXPORT)"=="0"
CINC = $(CINC) -I$(CAIROLE)\h -I$(CAIROLE)\common
!else
CINC = $(CINC) -I$(CAIROLE)\h\export
!endif
CFLAGS=/D_DEBUG
!if "$(INTERNAL)"=="0"
CFLAGS = $(CFLAGS) /DNOTREADY
RCFLAGS = /DNOTREADY
!endif
# For Chicago Build
!if "$(OPSYS)"=="DOS"
CFLAGS=$(CFLAGS) /D_INC_OLE
!endif
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