summaryrefslogtreecommitdiffstats
path: root/public/sdk/inc/wincon.h
blob: 04f6b38879d94da71fdeb0a85416330050145189 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
/*++ BUILD Version: 0002    // Increment this if a change has global effects

Copyright (c) 1989-1996  Microsoft Corporation

Module Name:

    wincon.h

Abstract:

    This module contains the public data structures, data types,
    and procedures exported by the NT console subsystem.

Created:

    26-Oct-1990

Revision History:

--*/

#ifndef _WINCON_
#define _WINCON_

#ifdef __cplusplus
extern "C" {
#endif

typedef struct _COORD {
    SHORT X;
    SHORT Y;
} COORD, *PCOORD;

typedef struct _SMALL_RECT {
    SHORT Left;
    SHORT Top;
    SHORT Right;
    SHORT Bottom;
} SMALL_RECT, *PSMALL_RECT;

typedef struct _KEY_EVENT_RECORD {
    BOOL bKeyDown;
    WORD wRepeatCount;
    WORD wVirtualKeyCode;
    WORD wVirtualScanCode;
    union {
        WCHAR UnicodeChar;
        CHAR   AsciiChar;
    } uChar;
    DWORD dwControlKeyState;
} KEY_EVENT_RECORD, *PKEY_EVENT_RECORD;

//
// ControlKeyState flags
//

#define RIGHT_ALT_PRESSED     0x0001 // the right alt key is pressed.
#define LEFT_ALT_PRESSED      0x0002 // the left alt key is pressed.
#define RIGHT_CTRL_PRESSED    0x0004 // the right ctrl key is pressed.
#define LEFT_CTRL_PRESSED     0x0008 // the left ctrl key is pressed.
#define SHIFT_PRESSED         0x0010 // the shift key is pressed.
#define NUMLOCK_ON            0x0020 // the numlock light is on.
#define SCROLLLOCK_ON         0x0040 // the scrolllock light is on.
#define CAPSLOCK_ON           0x0080 // the capslock light is on.
#define ENHANCED_KEY          0x0100 // the key is enhanced.

typedef struct _MOUSE_EVENT_RECORD {
    COORD dwMousePosition;
    DWORD dwButtonState;
    DWORD dwControlKeyState;
    DWORD dwEventFlags;
} MOUSE_EVENT_RECORD, *PMOUSE_EVENT_RECORD;

//
// ButtonState flags
//

#define FROM_LEFT_1ST_BUTTON_PRESSED    0x0001
#define RIGHTMOST_BUTTON_PRESSED        0x0002
#define FROM_LEFT_2ND_BUTTON_PRESSED    0x0004
#define FROM_LEFT_3RD_BUTTON_PRESSED    0x0008
#define FROM_LEFT_4TH_BUTTON_PRESSED    0x0010

//
// EventFlags
//

#define MOUSE_MOVED   0x0001
#define DOUBLE_CLICK  0x0002

typedef struct _WINDOW_BUFFER_SIZE_RECORD {
    COORD dwSize;
} WINDOW_BUFFER_SIZE_RECORD, *PWINDOW_BUFFER_SIZE_RECORD;

typedef struct _MENU_EVENT_RECORD {
    UINT dwCommandId;
} MENU_EVENT_RECORD, *PMENU_EVENT_RECORD;

typedef struct _FOCUS_EVENT_RECORD {
    BOOL bSetFocus;
} FOCUS_EVENT_RECORD, *PFOCUS_EVENT_RECORD;

typedef struct _INPUT_RECORD {
    WORD EventType;
    union {
        KEY_EVENT_RECORD KeyEvent;
        MOUSE_EVENT_RECORD MouseEvent;
        WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
        MENU_EVENT_RECORD MenuEvent;
        FOCUS_EVENT_RECORD FocusEvent;
    } Event;
} INPUT_RECORD, *PINPUT_RECORD;

//
//  EventType flags:
//

#define KEY_EVENT         0x0001 // Event contains key event record
#define MOUSE_EVENT       0x0002 // Event contains mouse event record
#define WINDOW_BUFFER_SIZE_EVENT 0x0004 // Event contains window change event record
#define MENU_EVENT 0x0008 // Event contains menu event record
#define FOCUS_EVENT 0x0010 // event contains focus change

typedef struct _CHAR_INFO {
    union {
        WCHAR UnicodeChar;
        CHAR   AsciiChar;
    } Char;
    WORD Attributes;
} CHAR_INFO, *PCHAR_INFO;

//
// Attributes flags:
//

#define FOREGROUND_BLUE      0x0001 // text color contains blue.
#define FOREGROUND_GREEN     0x0002 // text color contains green.
#define FOREGROUND_RED       0x0004 // text color contains red.
#define FOREGROUND_INTENSITY 0x0008 // text color is intensified.
#define BACKGROUND_BLUE      0x0010 // background color contains blue.
#define BACKGROUND_GREEN     0x0020 // background color contains green.
#define BACKGROUND_RED       0x0040 // background color contains red.
#define BACKGROUND_INTENSITY 0x0080 // background color is intensified.


typedef struct _CONSOLE_SCREEN_BUFFER_INFO {
    COORD dwSize;
    COORD dwCursorPosition;
    WORD  wAttributes;
    SMALL_RECT srWindow;
    COORD dwMaximumWindowSize;
} CONSOLE_SCREEN_BUFFER_INFO, *PCONSOLE_SCREEN_BUFFER_INFO;

typedef struct _CONSOLE_CURSOR_INFO {
    DWORD  dwSize;
    BOOL   bVisible;
} CONSOLE_CURSOR_INFO, *PCONSOLE_CURSOR_INFO;

//
// typedef for ctrl-c handler routines
//

typedef
BOOL
(WINAPI *PHANDLER_ROUTINE)(
    DWORD CtrlType
    );

#define CTRL_C_EVENT        0
#define CTRL_BREAK_EVENT    1
#define CTRL_CLOSE_EVENT    2
// 3 is reserved!
// 4 is reserved!
#define CTRL_LOGOFF_EVENT   5
#define CTRL_SHUTDOWN_EVENT 6

//
//  Input Mode flags:
//

#define ENABLE_PROCESSED_INPUT 0x0001
#define ENABLE_LINE_INPUT      0x0002
#define ENABLE_ECHO_INPUT      0x0004
#define ENABLE_WINDOW_INPUT    0x0008
#define ENABLE_MOUSE_INPUT     0x0010

//
// Output Mode flags:
//

#define ENABLE_PROCESSED_OUTPUT    0x0001
#define ENABLE_WRAP_AT_EOL_OUTPUT  0x0002

//
// direct API definitions.
//

WINBASEAPI
BOOL
WINAPI
PeekConsoleInputA(
    HANDLE hConsoleInput,
    PINPUT_RECORD lpBuffer,
    DWORD nLength,
    LPDWORD lpNumberOfEventsRead
    );
WINBASEAPI
BOOL
WINAPI
PeekConsoleInputW(
    HANDLE hConsoleInput,
    PINPUT_RECORD lpBuffer,
    DWORD nLength,
    LPDWORD lpNumberOfEventsRead
    );
#ifdef UNICODE
#define PeekConsoleInput  PeekConsoleInputW
#else
#define PeekConsoleInput  PeekConsoleInputA
#endif // !UNICODE

WINBASEAPI
BOOL
WINAPI
ReadConsoleInputA(
    HANDLE hConsoleInput,
    PINPUT_RECORD lpBuffer,
    DWORD nLength,
    LPDWORD lpNumberOfEventsRead
    );
WINBASEAPI
BOOL
WINAPI
ReadConsoleInputW(
    HANDLE hConsoleInput,
    PINPUT_RECORD lpBuffer,
    DWORD nLength,
    LPDWORD lpNumberOfEventsRead
    );
#ifdef UNICODE
#define ReadConsoleInput  ReadConsoleInputW
#else
#define ReadConsoleInput  ReadConsoleInputA
#endif // !UNICODE

WINBASEAPI
BOOL
WINAPI
WriteConsoleInputA(
    HANDLE hConsoleInput,
    CONST INPUT_RECORD *lpBuffer,
    DWORD nLength,
    LPDWORD lpNumberOfEventsWritten
    );
WINBASEAPI
BOOL
WINAPI
WriteConsoleInputW(
    HANDLE hConsoleInput,
    CONST INPUT_RECORD *lpBuffer,
    DWORD nLength,
    LPDWORD lpNumberOfEventsWritten
    );
#ifdef UNICODE
#define WriteConsoleInput  WriteConsoleInputW
#else
#define WriteConsoleInput  WriteConsoleInputA
#endif // !UNICODE

WINBASEAPI
BOOL
WINAPI
ReadConsoleOutputA(
    HANDLE hConsoleOutput,
    PCHAR_INFO lpBuffer,
    COORD dwBufferSize,
    COORD dwBufferCoord,
    PSMALL_RECT lpReadRegion
    );
WINBASEAPI
BOOL
WINAPI
ReadConsoleOutputW(
    HANDLE hConsoleOutput,
    PCHAR_INFO lpBuffer,
    COORD dwBufferSize,
    COORD dwBufferCoord,
    PSMALL_RECT lpReadRegion
    );
#ifdef UNICODE
#define ReadConsoleOutput  ReadConsoleOutputW
#else
#define ReadConsoleOutput  ReadConsoleOutputA
#endif // !UNICODE

WINBASEAPI
BOOL
WINAPI
WriteConsoleOutputA(
    HANDLE hConsoleOutput,
    CONST CHAR_INFO *lpBuffer,
    COORD dwBufferSize,
    COORD dwBufferCoord,
    PSMALL_RECT lpWriteRegion
    );
WINBASEAPI
BOOL
WINAPI
WriteConsoleOutputW(
    HANDLE hConsoleOutput,
    CONST CHAR_INFO *lpBuffer,
    COORD dwBufferSize,
    COORD dwBufferCoord,
    PSMALL_RECT lpWriteRegion
    );
#ifdef UNICODE
#define WriteConsoleOutput  WriteConsoleOutputW
#else
#define WriteConsoleOutput  WriteConsoleOutputA
#endif // !UNICODE

WINBASEAPI
BOOL
WINAPI
ReadConsoleOutputCharacterA(
    HANDLE hConsoleOutput,
    LPSTR lpCharacter,
    DWORD nLength,
    COORD dwReadCoord,
    LPDWORD lpNumberOfCharsRead
    );
WINBASEAPI
BOOL
WINAPI
ReadConsoleOutputCharacterW(
    HANDLE hConsoleOutput,
    LPWSTR lpCharacter,
    DWORD nLength,
    COORD dwReadCoord,
    LPDWORD lpNumberOfCharsRead
    );
#ifdef UNICODE
#define ReadConsoleOutputCharacter  ReadConsoleOutputCharacterW
#else
#define ReadConsoleOutputCharacter  ReadConsoleOutputCharacterA
#endif // !UNICODE

WINBASEAPI
BOOL
WINAPI
ReadConsoleOutputAttribute(
    HANDLE hConsoleOutput,
    LPWORD lpAttribute,
    DWORD nLength,
    COORD dwReadCoord,
    LPDWORD lpNumberOfAttrsRead
    );

WINBASEAPI
BOOL
WINAPI
WriteConsoleOutputCharacterA(
    HANDLE hConsoleOutput,
    LPCSTR lpCharacter,
    DWORD nLength,
    COORD dwWriteCoord,
    LPDWORD lpNumberOfCharsWritten
    );
WINBASEAPI
BOOL
WINAPI
WriteConsoleOutputCharacterW(
    HANDLE hConsoleOutput,
    LPCWSTR lpCharacter,
    DWORD nLength,
    COORD dwWriteCoord,
    LPDWORD lpNumberOfCharsWritten
    );
#ifdef UNICODE
#define WriteConsoleOutputCharacter  WriteConsoleOutputCharacterW
#else
#define WriteConsoleOutputCharacter  WriteConsoleOutputCharacterA
#endif // !UNICODE

WINBASEAPI
BOOL
WINAPI
WriteConsoleOutputAttribute(
    HANDLE hConsoleOutput,
    CONST WORD *lpAttribute,
    DWORD nLength,
    COORD dwWriteCoord,
    LPDWORD lpNumberOfAttrsWritten
    );

WINBASEAPI
BOOL
WINAPI
FillConsoleOutputCharacterA(
    HANDLE hConsoleOutput,
    CHAR  cCharacter,
    DWORD  nLength,
    COORD  dwWriteCoord,
    LPDWORD lpNumberOfCharsWritten
    );
WINBASEAPI
BOOL
WINAPI
FillConsoleOutputCharacterW(
    HANDLE hConsoleOutput,
    WCHAR  cCharacter,
    DWORD  nLength,
    COORD  dwWriteCoord,
    LPDWORD lpNumberOfCharsWritten
    );
#ifdef UNICODE
#define FillConsoleOutputCharacter  FillConsoleOutputCharacterW
#else
#define FillConsoleOutputCharacter  FillConsoleOutputCharacterA
#endif // !UNICODE

WINBASEAPI
BOOL
WINAPI
FillConsoleOutputAttribute(
    HANDLE hConsoleOutput,
    WORD   wAttribute,
    DWORD  nLength,
    COORD  dwWriteCoord,
    LPDWORD lpNumberOfAttrsWritten
    );

WINBASEAPI
BOOL
WINAPI
GetConsoleMode(
    HANDLE hConsoleHandle,
    LPDWORD lpMode
    );

WINBASEAPI
BOOL
WINAPI
GetNumberOfConsoleInputEvents(
    HANDLE hConsoleInput,
    LPDWORD lpNumberOfEvents
    );

WINBASEAPI
BOOL
WINAPI
GetConsoleScreenBufferInfo(
    HANDLE hConsoleOutput,
    PCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo
    );

WINBASEAPI
COORD
WINAPI
GetLargestConsoleWindowSize(
    HANDLE hConsoleOutput
    );

WINBASEAPI
BOOL
WINAPI
GetConsoleCursorInfo(
    HANDLE hConsoleOutput,
    PCONSOLE_CURSOR_INFO lpConsoleCursorInfo
    );

WINBASEAPI
BOOL
WINAPI
GetNumberOfConsoleMouseButtons(
    LPDWORD lpNumberOfMouseButtons
    );

WINBASEAPI
BOOL
WINAPI
SetConsoleMode(
    HANDLE hConsoleHandle,
    DWORD dwMode
    );

WINBASEAPI
BOOL
WINAPI
SetConsoleActiveScreenBuffer(
    HANDLE hConsoleOutput
    );

WINBASEAPI
BOOL
WINAPI
FlushConsoleInputBuffer(
    HANDLE hConsoleInput
    );

WINBASEAPI
BOOL
WINAPI
SetConsoleScreenBufferSize(
    HANDLE hConsoleOutput,
    COORD dwSize
    );

WINBASEAPI
BOOL
WINAPI
SetConsoleCursorPosition(
    HANDLE hConsoleOutput,
    COORD dwCursorPosition
    );

WINBASEAPI
BOOL
WINAPI
SetConsoleCursorInfo(
    HANDLE hConsoleOutput,
    CONST CONSOLE_CURSOR_INFO *lpConsoleCursorInfo
    );

WINBASEAPI
BOOL
WINAPI
ScrollConsoleScreenBufferA(
    HANDLE hConsoleOutput,
    CONST SMALL_RECT *lpScrollRectangle,
    CONST SMALL_RECT *lpClipRectangle,
    COORD dwDestinationOrigin,
    CONST CHAR_INFO *lpFill
    );
WINBASEAPI
BOOL
WINAPI
ScrollConsoleScreenBufferW(
    HANDLE hConsoleOutput,
    CONST SMALL_RECT *lpScrollRectangle,
    CONST SMALL_RECT *lpClipRectangle,
    COORD dwDestinationOrigin,
    CONST CHAR_INFO *lpFill
    );
#ifdef UNICODE
#define ScrollConsoleScreenBuffer  ScrollConsoleScreenBufferW
#else
#define ScrollConsoleScreenBuffer  ScrollConsoleScreenBufferA
#endif // !UNICODE

WINBASEAPI
BOOL
WINAPI
SetConsoleWindowInfo(
    HANDLE hConsoleOutput,
    BOOL bAbsolute,
    CONST SMALL_RECT *lpConsoleWindow
    );

WINBASEAPI
BOOL
WINAPI
SetConsoleTextAttribute(
    HANDLE hConsoleOutput,
    WORD wAttributes
    );

WINBASEAPI
BOOL
WINAPI
SetConsoleCtrlHandler(
    PHANDLER_ROUTINE HandlerRoutine,
    BOOL Add
    );

WINBASEAPI
BOOL
WINAPI
GenerateConsoleCtrlEvent(
    DWORD dwCtrlEvent,
    DWORD dwProcessGroupId
    );

WINBASEAPI
BOOL
WINAPI
AllocConsole( VOID );

WINBASEAPI
BOOL
WINAPI
FreeConsole( VOID );


WINBASEAPI
DWORD
WINAPI
GetConsoleTitleA(
    LPSTR lpConsoleTitle,
    DWORD nSize
    );
WINBASEAPI
DWORD
WINAPI
GetConsoleTitleW(
    LPWSTR lpConsoleTitle,
    DWORD nSize
    );
#ifdef UNICODE
#define GetConsoleTitle  GetConsoleTitleW
#else
#define GetConsoleTitle  GetConsoleTitleA
#endif // !UNICODE

WINBASEAPI
BOOL
WINAPI
SetConsoleTitleA(
    LPCSTR lpConsoleTitle
    );
WINBASEAPI
BOOL
WINAPI
SetConsoleTitleW(
    LPCWSTR lpConsoleTitle
    );
#ifdef UNICODE
#define SetConsoleTitle  SetConsoleTitleW
#else
#define SetConsoleTitle  SetConsoleTitleA
#endif // !UNICODE

WINBASEAPI
BOOL
WINAPI
ReadConsoleA(
    HANDLE hConsoleInput,
    LPVOID lpBuffer,
    DWORD nNumberOfCharsToRead,
    LPDWORD lpNumberOfCharsRead,
    LPVOID lpReserved
    );
WINBASEAPI
BOOL
WINAPI
ReadConsoleW(
    HANDLE hConsoleInput,
    LPVOID lpBuffer,
    DWORD nNumberOfCharsToRead,
    LPDWORD lpNumberOfCharsRead,
    LPVOID lpReserved
    );
#ifdef UNICODE
#define ReadConsole  ReadConsoleW
#else
#define ReadConsole  ReadConsoleA
#endif // !UNICODE

WINBASEAPI
BOOL
WINAPI
WriteConsoleA(
    HANDLE hConsoleOutput,
    CONST VOID *lpBuffer,
    DWORD nNumberOfCharsToWrite,
    LPDWORD lpNumberOfCharsWritten,
    LPVOID lpReserved
    );
WINBASEAPI
BOOL
WINAPI
WriteConsoleW(
    HANDLE hConsoleOutput,
    CONST VOID *lpBuffer,
    DWORD nNumberOfCharsToWrite,
    LPDWORD lpNumberOfCharsWritten,
    LPVOID lpReserved
    );
#ifdef UNICODE
#define WriteConsole  WriteConsoleW
#else
#define WriteConsole  WriteConsoleA
#endif // !UNICODE

#define CONSOLE_TEXTMODE_BUFFER  1

WINBASEAPI
HANDLE
WINAPI
CreateConsoleScreenBuffer(
    DWORD dwDesiredAccess,
    DWORD dwShareMode,
    CONST SECURITY_ATTRIBUTES *lpSecurityAttributes,
    DWORD dwFlags,
    LPVOID lpScreenBufferData
    );

WINBASEAPI
UINT
WINAPI
GetConsoleCP( VOID );

WINBASEAPI
BOOL
WINAPI
SetConsoleCP(
    UINT wCodePageID
    );

WINBASEAPI
UINT
WINAPI
GetConsoleOutputCP( VOID );

WINBASEAPI
BOOL
WINAPI
SetConsoleOutputCP(
    UINT wCodePageID
    );

#ifdef __cplusplus
}
#endif

#endif // _WINCON_