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//-----------------------------------------------------------------------------
// Copyright (C) 2001 Radical Entertainment Ltd. All rights reserved.
//
// te_BVContext.mel
//
// Description: Defines all the scripts required by the BVContext tool
// As a convention all Terrain Editor global procedures
// and global variables are prefixed with "te_". All commands
// exposed through TE plugins are prefixed with "TE_".
//
// MCB = Menu Call Back
// BCB = Button Call Back
//
// Modification History:
// + Created -- CBrisebois
//-----------------------------------------------------------------------------
//This is the global instance of the bv context tool.
global proc te_MCB_StartBVLoop()
{
//Start the BV context...
if ( ! `contextInfo -exists BVCtx` )
{
BVContext BVCtx;
}
setToolTo BVCtx;
}
global proc te_MCB_SplitSelectedBV()
{
//Call the API function.
BVSplitSelected();
}
global proc te_Delete_BVContext()
{
if ( `contextInfo -exists BVCtx` )
{
deleteUI -toolContext BVCtx;
}
}
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