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-rw-r--r--screen_ui.cpp143
1 files changed, 92 insertions, 51 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp
index 3614e7a83..b32df3649 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -14,6 +14,7 @@
* limitations under the License.
*/
+#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <linux/input.h>
@@ -51,8 +52,9 @@ static double now() {
ScreenRecoveryUI::ScreenRecoveryUI() :
currentIcon(NONE),
- installingFrame(0),
locale(nullptr),
+ intro_done(false),
+ current_frame(0),
progressBarType(EMPTY),
progressScopeStart(0),
progressScopeSize(0),
@@ -71,31 +73,43 @@ ScreenRecoveryUI::ScreenRecoveryUI() :
menu_items(0),
menu_sel(0),
file_viewer_text_(nullptr),
- animation_fps(-1),
- installing_frames(-1),
+ intro_frames(0),
+ loop_frames(0),
+ animation_fps(30), // TODO: there's currently no way to infer this.
stage(-1),
max_stage(-1),
rtl_locale(false) {
- for (int i = 0; i < 5; i++) {
- backgroundIcon[i] = nullptr;
- }
pthread_mutex_init(&updateMutex, nullptr);
}
+GRSurface* ScreenRecoveryUI::GetCurrentFrame() {
+ if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
+ return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
+ }
+ return error_icon;
+}
+
+GRSurface* ScreenRecoveryUI::GetCurrentText() {
+ switch (currentIcon) {
+ case ERASING: return erasing_text;
+ case ERROR: return error_text;
+ case INSTALLING_UPDATE: return installing_text;
+ case NO_COMMAND: return no_command_text;
+ case NONE: abort();
+ }
+}
+
// Clear the screen and draw the currently selected background icon (if any).
// Should only be called with updateMutex locked.
-void ScreenRecoveryUI::draw_background_locked(Icon icon) {
+void ScreenRecoveryUI::draw_background_locked() {
pagesIdentical = false;
gr_color(0, 0, 0, 255);
gr_clear();
- if (icon) {
- GRSurface* surface = backgroundIcon[icon];
- if (icon == INSTALLING_UPDATE || icon == ERASING) {
- surface = installation[installingFrame];
- }
- GRSurface* text_surface = backgroundText[icon];
+ if (currentIcon != NONE) {
+ GRSurface* surface = GetCurrentFrame();
+ GRSurface* text_surface = GetCurrentText();
int iconWidth = gr_get_width(surface);
int iconHeight = gr_get_height(surface);
@@ -132,14 +146,15 @@ void ScreenRecoveryUI::draw_background_locked(Icon icon) {
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_progress_locked() {
if (currentIcon == ERROR) return;
+ if (progressBarType != DETERMINATE) return;
if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
- GRSurface* icon = installation[installingFrame];
- gr_blit(icon, 0, 0, gr_get_width(icon), gr_get_height(icon), iconX, iconY);
+ GRSurface* frame = GetCurrentFrame();
+ gr_blit(frame, 0, 0, gr_get_width(frame), gr_get_height(frame), iconX, iconY);
}
if (progressBarType != EMPTY) {
- int iconHeight = gr_get_height(backgroundIcon[INSTALLING_UPDATE]);
+ int iconHeight = gr_get_height(loopFrames[0]);
int width = gr_get_width(progressBarEmpty);
int height = gr_get_height(progressBarEmpty);
@@ -238,7 +253,7 @@ static const char* LONG_PRESS_HELP[] = {
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_screen_locked() {
if (!show_text) {
- draw_background_locked(currentIcon);
+ draw_background_locked();
draw_progress_locked();
} else {
gr_color(0, 0, 0, 255);
@@ -254,8 +269,7 @@ void ScreenRecoveryUI::draw_screen_locked() {
for (auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
DrawTextLine(TEXT_INDENT, &y, chunk.c_str(), false);
}
- DrawTextLines(TEXT_INDENT, &y,
- HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
+ DrawTextLines(TEXT_INDENT, &y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
SetColor(HEADER);
DrawTextLines(TEXT_INDENT, &y, menu_headers_);
@@ -327,14 +341,23 @@ void ScreenRecoveryUI::ProgressThreadLoop() {
double start = now();
pthread_mutex_lock(&updateMutex);
- int redraw = 0;
+ bool redraw = false;
// update the installation animation, if active
// skip this if we have a text overlay (too expensive to update)
- if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) &&
- installing_frames > 0 && !show_text) {
- installingFrame = (installingFrame + 1) % installing_frames;
- redraw = 1;
+ if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
+ if (!intro_done) {
+ if (current_frame == intro_frames - 1) {
+ intro_done = true;
+ current_frame = 0;
+ } else {
+ ++current_frame;
+ }
+ } else {
+ current_frame = (current_frame + 1) % loop_frames;
+ }
+
+ redraw = true;
}
// move the progress bar forward on timed intervals, if configured
@@ -345,7 +368,7 @@ void ScreenRecoveryUI::ProgressThreadLoop() {
if (p > 1.0) p = 1.0;
if (p > progress) {
progress = p;
- redraw = 1;
+ redraw = true;
}
}
@@ -363,22 +386,14 @@ void ScreenRecoveryUI::ProgressThreadLoop() {
void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) {
int result = res_create_display_surface(filename, surface);
if (result < 0) {
- LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
- }
-}
-
-void ScreenRecoveryUI::LoadBitmapArray(const char* filename, int* frames, int* fps,
- GRSurface*** surface) {
- int result = res_create_multi_display_surface(filename, frames, fps, surface);
- if (result < 0) {
- LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
+ LOGE("missing bitmap %s (error %d)\n", filename, result);
}
}
void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) {
int result = res_create_localized_alpha_surface(filename, locale, surface);
if (result < 0) {
- LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
+ LOGE("missing bitmap %s (error %d)\n", filename, result);
}
}
@@ -405,31 +420,60 @@ void ScreenRecoveryUI::Init() {
text_col_ = text_row_ = 0;
text_top_ = 1;
- backgroundIcon[NONE] = nullptr;
- LoadBitmapArray("icon_installing", &installing_frames, &animation_fps, &installation);
- backgroundIcon[INSTALLING_UPDATE] = installing_frames ? installation[0] : nullptr;
- backgroundIcon[ERASING] = backgroundIcon[INSTALLING_UPDATE];
- LoadBitmap("icon_error", &backgroundIcon[ERROR]);
- backgroundIcon[NO_COMMAND] = backgroundIcon[ERROR];
+ LoadBitmap("icon_error", &error_icon);
LoadBitmap("progress_empty", &progressBarEmpty);
LoadBitmap("progress_fill", &progressBarFill);
+
LoadBitmap("stage_empty", &stageMarkerEmpty);
LoadBitmap("stage_fill", &stageMarkerFill);
- LoadLocalizedBitmap("installing_text", &backgroundText[INSTALLING_UPDATE]);
- LoadLocalizedBitmap("erasing_text", &backgroundText[ERASING]);
- LoadLocalizedBitmap("no_command_text", &backgroundText[NO_COMMAND]);
- LoadLocalizedBitmap("error_text", &backgroundText[ERROR]);
+ LoadLocalizedBitmap("installing_text", &installing_text);
+ LoadLocalizedBitmap("erasing_text", &erasing_text);
+ LoadLocalizedBitmap("no_command_text", &no_command_text);
+ LoadLocalizedBitmap("error_text", &error_text);
+
+ LoadAnimation();
pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
RecoveryUI::Init();
}
+void ScreenRecoveryUI::LoadAnimation() {
+ // How many frames of intro and loop do we have?
+ std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
+ dirent* de;
+ while ((de = readdir(dir.get())) != nullptr) {
+ int value;
+ if (sscanf(de->d_name, "intro%d", &value) == 1 && intro_frames < (value + 1)) {
+ intro_frames = value + 1;
+ } else if (sscanf(de->d_name, "loop%d", &value) == 1 && loop_frames < (value + 1)) {
+ loop_frames = value + 1;
+ }
+ }
+
+ // It's okay to not have an intro.
+ if (intro_frames == 0) intro_done = true;
+ // But you must have an animation.
+ if (loop_frames == 0) abort();
+
+ introFrames = new GRSurface*[intro_frames];
+ for (int i = 0; i < intro_frames; ++i) {
+ LoadBitmap(android::base::StringPrintf("intro%02d", i).c_str(), &introFrames[i]);
+ }
+
+ loopFrames = new GRSurface*[loop_frames];
+ for (int i = 0; i < loop_frames; ++i) {
+ LoadBitmap(android::base::StringPrintf("loop%02d", i).c_str(), &loopFrames[i]);
+ }
+}
+
void ScreenRecoveryUI::SetLocale(const char* new_locale) {
- if (new_locale) {
- this->locale = new_locale;
+ this->locale = new_locale;
+ this->rtl_locale = false;
+
+ if (locale) {
char* lang = strdup(locale);
for (char* p = lang; *p; ++p) {
if (*p == '_') {
@@ -438,8 +482,7 @@ void ScreenRecoveryUI::SetLocale(const char* new_locale) {
}
}
- // A bit cheesy: keep an explicit list of supported languages
- // that are RTL.
+ // A bit cheesy: keep an explicit list of supported RTL languages.
if (strcmp(lang, "ar") == 0 || // Arabic
strcmp(lang, "fa") == 0 || // Persian (Farsi)
strcmp(lang, "he") == 0 || // Hebrew (new language code)
@@ -448,8 +491,6 @@ void ScreenRecoveryUI::SetLocale(const char* new_locale) {
rtl_locale = true;
}
free(lang);
- } else {
- new_locale = nullptr;
}
}