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-rw-r--r--screen_ui.h12
1 files changed, 9 insertions, 3 deletions
diff --git a/screen_ui.h b/screen_ui.h
index bd99254f6..2500575ca 100644
--- a/screen_ui.h
+++ b/screen_ui.h
@@ -72,10 +72,16 @@ class ScreenRecoveryUI : public RecoveryUI {
void SetColor(UIElement e);
protected:
- Icon currentIcon;
+ // The margin that we don't want to use for showing texts (e.g. round screen, or screen with
+ // rounded corners).
+ const int kMarginWidth;
+ const int kMarginHeight;
// The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi.
- float density_;
+ const float density_;
+
+ Icon currentIcon;
+
// The layout to use.
int layout_;
@@ -107,7 +113,6 @@ class ScreenRecoveryUI : public RecoveryUI {
// Log text overlay, displayed when a magic key is pressed.
char** text_;
size_t text_col_, text_row_, text_top_;
- int log_bottom_offset_;
bool show_text;
bool show_text_ever; // has show_text ever been true?
@@ -136,6 +141,7 @@ class ScreenRecoveryUI : public RecoveryUI {
int char_width_;
int char_height_;
+
pthread_mutex_t updateMutex;
virtual bool InitTextParams();