#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
// When in MSVC, the debugger provides "thread naming" by catching special exceptions. Interface here:
#ifdef _MSC_VER
//
// Usage: SetThreadName (-1, "MainThread");
//
// Code adapted from MSDN: http://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx
const DWORD MS_VC_EXCEPTION = 0x406D1388;
#pragma pack(push, 8)
typedef struct tagTHREADNAME_INFO
{
DWORD dwType; // Must be 0x1000.
LPCSTR szName; // Pointer to name (in user addr space).
DWORD dwThreadID; // Thread ID (-1 = caller thread).
DWORD dwFlags; // Reserved for future use, must be zero.
} THREADNAME_INFO;
#pragma pack(pop)
static void SetThreadName(DWORD dwThreadID, const char * threadName)
{
THREADNAME_INFO info;
info.dwType = 0x1000;
info.szName = threadName;
info.dwThreadID = dwThreadID;
info.dwFlags = 0;
__try
{
RaiseException(MS_VC_EXCEPTION, 0, sizeof(info) / sizeof(ULONG_PTR), (ULONG_PTR *)&info);
}
__except (EXCEPTION_EXECUTE_HANDLER)
{
}
}
#endif // _MSC_VER
cThread::cThread( ThreadFunc a_ThreadFunction, void* a_Param, const char* a_ThreadName /* = 0 */ )
: m_ThreadFunction( a_ThreadFunction )
, m_Param( a_Param )
, m_Event( new cEvent() )
, m_StopEvent( 0 )
{
if( a_ThreadName )
{
m_ThreadName.assign(a_ThreadName);
}
}
cThread::~cThread()
{
delete m_Event;
m_Event = NULL;
if( m_StopEvent )
{
m_StopEvent->Wait();
delete m_StopEvent;
m_StopEvent = NULL;
}
}
void cThread::Start( bool a_bWaitOnDelete /* = true */ )
{
if( a_bWaitOnDelete )
m_StopEvent = new cEvent();
#ifndef _WIN32
pthread_t SndThread;
if( pthread_create( &SndThread, NULL, MyThread, this) )
LOGERROR("ERROR: Could not create thread!");
#else
DWORD ThreadID = 0;
HANDLE hThread = CreateThread( 0 // security
,0 // stack size
, (LPTHREAD_START_ROUTINE) MyThread // function name
,this // parameters
,0 // flags
,&ThreadID ); // thread id
CloseHandle( hThread );
#ifdef _MSC_VER
if (!m_ThreadName.empty())
{
SetThreadName(ThreadID, m_ThreadName.c_str());
}
#endif // _MSC_VER
#endif
// Wait until thread has actually been created
m_Event->Wait();
}
#ifdef _WIN32
unsigned long cThread::MyThread(void* a_Param )
#else
void *cThread::MyThread( void *a_Param )
#endif
{
cThread* self = (cThread*)a_Param;
cEvent* StopEvent = self->m_StopEvent;
ThreadFunc* ThreadFunction = self->m_ThreadFunction;
void* ThreadParam = self->m_Param;
// Set event to let other thread know this thread has been created and it's safe to delete the cThread object
self->m_Event->Set();
ThreadFunction( ThreadParam );
if( StopEvent ) StopEvent->Set();
return 0;
}