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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-09-02 14:16:44 +0200 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-09-02 14:16:44 +0200 |
commit | 77a3b65abe5ae07f3a77ac4574559730afcc6a20 (patch) | |
tree | aaee6818ccf2d72f07655ede91dc58af84621189 | |
parent | creeper initial behaviors (diff) | |
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-rw-r--r-- | src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.cpp | 60 | ||||
-rw-r--r-- | src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.h | 7 | ||||
-rw-r--r-- | src/Mobs/Creeper.cpp | 59 | ||||
-rw-r--r-- | src/Mobs/Creeper.h | 10 |
4 files changed, 77 insertions, 59 deletions
diff --git a/src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.cpp b/src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.cpp index 27d5c408c..d7791319d 100644 --- a/src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.cpp +++ b/src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.cpp @@ -6,15 +6,31 @@ #include "../../Entities/Player.h" #include "../../BlockID.h" + + + +cBehaviorAttackerSuicideBomber::cBehaviorAttackerSuicideBomber() : + m_bIsBlowing(false), + m_bIsCharged(false), + m_BurnedWithFlintAndSteel(false), + m_ExplodingTimer(0) +{ + +} + + + + + void cBehaviorAttackerSuicideBomber::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { - if (((GetTarget() == nullptr) || !TargetIsInRange()) && !m_BurnedWithFlintAndSteel) + if (((GetTarget() == nullptr) || !TargetIsInStrikeRadius()) && !m_BurnedWithFlintAndSteel) { if (m_bIsBlowing) { m_ExplodingTimer = 0; m_bIsBlowing = false; - m_Parent->GetWorld()->BroadcastEntityMetadata(*this); + m_Parent->GetWorld()->BroadcastEntityMetadata(*m_Parent); } } else @@ -46,7 +62,7 @@ bool cBehaviorAttackerSuicideBomber::StrikeTarget(int a_StrikeTickCnt) { m_Parent->GetWorld()->BroadcastSoundEffect("entity.creeper.primed", m_Parent->GetPosX(), m_Parent->GetPosY(), m_Parent->GetPosZ(), 1.f, (0.75f + (static_cast<float>((m_Parent->GetUniqueID() * 23) % 32)) / 64)); m_bIsBlowing = true; - m_Parent->GetWorld()->BroadcastEntityMetadata(*this); + m_Parent->GetWorld()->BroadcastEntityMetadata(*m_Parent); return true; } @@ -71,3 +87,41 @@ void cBehaviorAttackerSuicideBomber::OnRightClicked(cPlayer & a_Player) m_BurnedWithFlintAndSteel = true; } } + + +bool cBehaviorAttackerSuicideBomber::IsBlowing(void) const +{ + return m_bIsBlowing; +} + + + + + +bool cBehaviorAttackerSuicideBomber::IsCharged(void) const +{ + return m_bIsCharged; +} + + + + + +bool cBehaviorAttackerSuicideBomber::IsBurnedWithFlintAndSteel(void) const +{ + return m_BurnedWithFlintAndSteel; +} + + + + + +void cBehaviorAttackerSuicideBomber::DoTakeDamage(TakeDamageInfo & a_TDI) +{ + if (a_TDI.DamageType == dtLightning) + { + m_bIsCharged = true; + m_Parent->GetWorld()->BroadcastEntityMetadata(*m_Parent); + } + cBehaviorAttacker::DoTakeDamage(a_TDI); +} diff --git a/src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.h b/src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.h index 05611611c..99707f083 100644 --- a/src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.h +++ b/src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.h @@ -7,8 +7,13 @@ Use BehaviorAttackerMelee::SetTarget to attack. */ class cBehaviorAttackerSuicideBomber : public cBehaviorAttacker { public: - bool StrikeTarget(int a_StrikeTickCnt) override; + cBehaviorAttackerSuicideBomber(); + + // cBehaviorAttacker also implements those and we need to call super on them void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; + void DoTakeDamage(TakeDamageInfo & a_TDI) override; + + bool StrikeTarget(int a_StrikeTickCnt) override; void OnRightClicked(cPlayer & a_Player) override; bool IsBlowing(void) const {return m_bIsBlowing; } diff --git a/src/Mobs/Creeper.cpp b/src/Mobs/Creeper.cpp index 8996db38e..8d98a567f 100644 --- a/src/Mobs/Creeper.cpp +++ b/src/Mobs/Creeper.cpp @@ -11,11 +11,7 @@ cCreeper::cCreeper(void) : - super(mtCreeper, "entity.creeper.hurt", "entity.creeper.death", 0.6, 1.8), - m_bIsBlowing(false), - m_bIsCharged(false), - m_BurnedWithFlintAndSteel(false), - m_ExplodingTimer(0) + super(mtCreeper, "entity.creeper.hurt", "entity.creeper.death", 0.6, 1.8) { m_EMPersonality = AGGRESSIVE; GetMonsterConfig("Creeper"); @@ -27,7 +23,7 @@ cCreeper::cCreeper(void) : void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - if (m_ExplodingTimer == 30) + if (IsBlowing()) { // Exploded creepers drop naught but charred flesh, which Minecraft doesn't have return; @@ -71,60 +67,25 @@ void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer) -bool cCreeper::DoTakeDamage(TakeDamageInfo & a_TDI) +bool cCreeper::IsBlowing(void) const { - if (!super::DoTakeDamage(a_TDI)) - { - return false; - } - - if (a_TDI.DamageType == dtLightning) - { - m_bIsCharged = true; - } - - m_World->BroadcastEntityMetadata(*this); - return true; + return m_BehaviorSuicideBomber.IsBlowing(); } -// mobTODO -/* -bool cCreeper::Attack(std::chrono::milliseconds a_Dt) -{ - UNUSED(a_Dt); - - if (!m_bIsBlowing) - { - m_World->BroadcastSoundEffect("entity.creeper.primed", GetPosX(), GetPosY(), GetPosZ(), 1.f, (0.75f + (static_cast<float>((GetUniqueID() * 23) % 32)) / 64)); - m_bIsBlowing = true; - m_World->BroadcastEntityMetadata(*this); - return true; - } - return false; -}*/ +bool cCreeper::IsCharged(void) const +{ + return m_BehaviorSuicideBomber.IsCharged(); +} -void cCreeper::OnRightClicked(cPlayer & a_Player) +bool cCreeper::IsBurnedWithFlintAndSteel(void) const { - super::OnRightClicked(a_Player); - - if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_FLINT_AND_STEEL)) - { - if (!a_Player.IsGameModeCreative()) - { - a_Player.UseEquippedItem(); - } - m_World->BroadcastSoundEffect("entity.creeper.primed", GetPosX(), GetPosY(), GetPosZ(), 1.f, (0.75f + (static_cast<float>((GetUniqueID() * 23) % 32)) / 64)); - m_bIsBlowing = true; - m_World->BroadcastEntityMetadata(*this); - m_BurnedWithFlintAndSteel = true; - } + return m_BehaviorSuicideBomber.IsBurnedWithFlintAndSteel(); } - diff --git a/src/Mobs/Creeper.h b/src/Mobs/Creeper.h index efb7cda23..3d1af2ed1 100644 --- a/src/Mobs/Creeper.h +++ b/src/Mobs/Creeper.h @@ -18,15 +18,13 @@ public: CLASS_PROTODEF(cCreeper) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override; - virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override; - virtual void OnRightClicked(cPlayer & a_Player) override; - bool IsBlowing(void) const {return m_BehaviorSuicideBomber.IsBlowing(); } - bool IsCharged(void) const {return m_BehaviorSuicideBomber.IsCharged(); } - bool IsBurnedWithFlintAndSteel(void) const {return m_BehaviorSuicideBomber.IsBurnedWithFlintAndSteel(); } + bool IsBlowing(void) const; + bool IsCharged(void) const; + bool IsBurnedWithFlintAndSteel(void) const; private: - cBehaviorSuicideBomer m_BehaviorSuicideBomber; + cBehaviorAttackerSuicideBomber m_BehaviorSuicideBomber; } ; |