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authorbearbin <bearbin@gmail.com>2013-07-29 14:55:26 +0200
committerbearbin <bearbin@gmail.com>2013-07-29 14:55:26 +0200
commitfb1044c4e55c726753d094b66756a1cb3bc60ee8 (patch)
treec61e56725da7dff0154d566722651e2c39c9d6c6 /Tools/AnvilStats/AnvilStats.txt
parentWebAdmin: Removed the duplicate memory usage querying (diff)
parentChanged everyting to Unix line endings. (diff)
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Diffstat (limited to 'Tools/AnvilStats/AnvilStats.txt')
-rw-r--r--Tools/AnvilStats/AnvilStats.txt54
1 files changed, 27 insertions, 27 deletions
diff --git a/Tools/AnvilStats/AnvilStats.txt b/Tools/AnvilStats/AnvilStats.txt
index 07c518e4c..19aa4f324 100644
--- a/Tools/AnvilStats/AnvilStats.txt
+++ b/Tools/AnvilStats/AnvilStats.txt
@@ -1,27 +1,27 @@
-
-// AnvilStats.txt
-
-// A Readme for the project
-
-/*
-AnvilStats
-==========
-
-This is a project for measuring various metrics throughout an Anvil world, presumably created by a vanilla MC.
-It works by parsing the MCA files in the path specified as its param (or current directory, if no params) and
-feeding each decompressed chunk into the statistics-gathering callback function.
-
-Possible usage:
- - count the per-chunk density of specific blocks
- - count the per-chunk density of dungeons, by measuring the number of zombie/skeleton/regularspider spawners
- - count the per-chunk-per-biome density of trees, by measuring the number of dirt-log vertical transitions, correlating to biome data
-
-This project is Windows-only, although it shouldn't be too difficult to make it portable.
-
-Because this project uses NBT extensively, it runs much faster in Release mode.
-
-
-*/
-
-
-
+
+// AnvilStats.txt
+
+// A Readme for the project
+
+/*
+AnvilStats
+==========
+
+This is a project for measuring various metrics throughout an Anvil world, presumably created by a vanilla MC.
+It works by parsing the MCA files in the path specified as its param (or current directory, if no params) and
+feeding each decompressed chunk into the statistics-gathering callback function.
+
+Possible usage:
+ - count the per-chunk density of specific blocks
+ - count the per-chunk density of dungeons, by measuring the number of zombie/skeleton/regularspider spawners
+ - count the per-chunk-per-biome density of trees, by measuring the number of dirt-log vertical transitions, correlating to biome data
+
+This project is Windows-only, although it shouldn't be too difficult to make it portable.
+
+Because this project uses NBT extensively, it runs much faster in Release mode.
+
+
+*/
+
+
+