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authortonibm19 <tonibm19@gmail.com>2013-10-15 17:31:26 +0200
committertonibm19 <tonibm19@gmail.com>2013-10-15 17:31:26 +0200
commitfbba2e79eb0ab60e5515a00944313486131c1a35 (patch)
tree14d41e4ea2fbdd619069c07e7d253275557b453f /source/Mobs/Cow.cpp
parentAdded extra line (diff)
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Diffstat (limited to 'source/Mobs/Cow.cpp')
-rw-r--r--source/Mobs/Cow.cpp17
1 files changed, 12 insertions, 5 deletions
diff --git a/source/Mobs/Cow.cpp b/source/Mobs/Cow.cpp
index 8e9b87d27..38cb30963 100644
--- a/source/Mobs/Cow.cpp
+++ b/source/Mobs/Cow.cpp
@@ -1,4 +1,3 @@
-
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Cow.h"
@@ -7,10 +6,6 @@
-// TODO: Milk Cow
-
-
-
cCow::cCow(void) :
@@ -28,6 +23,18 @@ void cCow::GetDrops(cItems & a_Drops, cEntity * a_Killer)
AddRandomDropItem(a_Drops, 1, 3, IsOnFire() ? E_ITEM_STEAK : E_ITEM_RAW_BEEF);
}
+void cCow::OnRightClicked(cPlayer & a_Player)
+{
+ if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_BUCKET))
+ {
+ if (!a_Player.IsGameModeCreative())
+ {
+ a_Player.GetInventory().RemoveOneEquippedItem();
+ a_Player.GetInventory().AddItem(E_ITEM_MILK)
+ }
+
+ }
+}