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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-12-21 12:04:08 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-12-21 12:04:08 +0100 |
commit | 912a1e7adc650d20b0302a3dfe45816b5e541bc7 (patch) | |
tree | 65e7ffbf33d8f1335a4997fc5a727739f9dcdd34 /source/Mobs/Skeleton.h | |
parent | Extended player inventory by direct r/o access to armor slots (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Mobs/Skeleton.h | 24 |
1 files changed, 17 insertions, 7 deletions
diff --git a/source/Mobs/Skeleton.h b/source/Mobs/Skeleton.h index 84a434905..101358f18 100644 --- a/source/Mobs/Skeleton.h +++ b/source/Mobs/Skeleton.h @@ -1,16 +1,26 @@ + #pragma once #include "AggressiveMonster.h" -class cSkeleton : public cAggressiveMonster + + + + +class cSkeleton : + public cAggressiveMonster { + typedef cAggressiveMonster super; + public: cSkeleton(); - ~cSkeleton(); - virtual bool IsA( const char* a_EntityType ); + virtual bool IsA(const char * a_EntityType) override; + + virtual void Tick(float a_Dt) override; + virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override; +} ; + + + - virtual void Tick(float a_Dt); - virtual void KilledBy( cEntity* a_Killer ); - -}; |