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authormadmaxoft <github@xoft.cz>2013-08-21 14:23:47 +0200
committermadmaxoft <github@xoft.cz>2013-08-21 14:23:47 +0200
commitaf071fd5abdbfb966445c0433b94e6f73ccf8aa8 (patch)
tree2dcb614385debc5ef06b42058db70637c1617e64 /source/World.h
parentUpdated to the latest Core. (diff)
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Diffstat (limited to 'source/World.h')
-rw-r--r--source/World.h20
1 files changed, 14 insertions, 6 deletions
diff --git a/source/World.h b/source/World.h
index 8c90b08c4..bcda169bd 100644
--- a/source/World.h
+++ b/source/World.h
@@ -451,22 +451,30 @@ public:
void GrowTreeImage(const sSetBlockVector & a_Blocks);
+ // tolua_begin
+
/// Grows the plant at the specified block to its ripe stage (bonemeal used); returns false if the block is not growable. If a_IsBonemeal is true, block is not grown if not allowed in world.ini
- bool GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsByBonemeal = false); // tolua_export
+ bool GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsByBonemeal = false);
/// Grows a cactus present at the block specified by the amount of blocks specified, up to the max height specified in the config
- void GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow); // tolua_export
+ void GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
/// Grows a melon or a pumpkin next to the block specified (assumed to be the stem)
- void GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockType); // tolua_export
+ void GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockType);
/// Grows a sugarcane present at the block specified by the amount of blocks specified, up to the max height specified in the config
- void GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow); // tolua_export
+ void GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
- int GetBiomeAt (int a_BlockX, int a_BlockZ); // tolua_export
+ /// Returns the biome at the specified coords. Reads the biome from the chunk, if loaded, otherwise uses the world generator to provide the biome value
+ int GetBiomeAt(int a_BlockX, int a_BlockZ);
- const AString & GetName(void) const { return m_WorldName; } // tolua_export
+ /// Returns the name of the world
+ const AString & GetName(void) const { return m_WorldName; }
+
+ /// Returns the name of the world.ini file used by this world
const AString & GetIniFileName(void) const {return m_IniFileName; }
+
+ // tolua_end
inline static void AbsoluteToRelative( int & a_X, int & a_Y, int & a_Z, int & a_ChunkX, int & a_ChunkY, int & a_ChunkZ )
{