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authorlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-01-01 05:55:17 +0100
committerlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-01-01 05:55:17 +0100
commitd7068b35a85f0c0248a5533240087747d02e1a17 (patch)
tree7d40a34bdda09c0fbccc9e8052043709cfd88d7b /source/cSurvivalInventory.h
parentChests, furnaces and dispensers face the correct way now. (diff)
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diff --git a/source/cSurvivalInventory.h b/source/cSurvivalInventory.h
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+++ b/source/cSurvivalInventory.h
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+#pragma once
+
+#include "cInventory.h"
+
+class cSurvivalInventory //tolua_export
+ : public cInventory
+ , public cWindowOwner
+{ //tolua_export
+public:
+ cSurvivalInventory(cPlayer* a_Owner);
+ ~cSurvivalInventory();
+
+ virtual void Clicked( cPacket* a_ClickPacket );
+}; //tolua_export