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author | Gargaj <gargaj@conspiracy.hu> | 2015-12-01 23:12:44 +0100 |
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committer | Gargaj <gargaj@conspiracy.hu> | 2015-12-13 13:27:38 +0100 |
commit | f9008a4860dc9af9ca2e2ceb643064745269dcec (patch) | |
tree | cf8f3e6ed33c7dc5e98baa6a530683749ae40e51 /src/ChunkMap.h | |
parent | Merge pull request #2737 from Gargaj/snowgolem (diff) | |
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Diffstat (limited to 'src/ChunkMap.h')
-rw-r--r-- | src/ChunkMap.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h index 6148d0a82..a43e43895 100644 --- a/src/ChunkMap.h +++ b/src/ChunkMap.h @@ -100,8 +100,9 @@ public: /** Sends the block entity, if it is at the coords specified, to a_Client */ void SendBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cClientHandle & a_Client); - /** a_Player rclked block entity at the coords specified, handle it */ - void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z); + /** a_Player rclked block entity at the coords specified, handle it + returns true if the use was successful, return false to use the block as a "normal" block */ + bool UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z); /** Calls the callback for the chunk specified, with ChunkMapCS locked; returns false if the chunk doesn't exist, otherwise returns the same value as the callback */ bool DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback); |