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authorTiger Wang <ziwei.tiger@outlook.com>2022-07-16 13:04:14 +0200
committerGitHub <noreply@github.com>2022-07-16 13:04:14 +0200
commit64a24a4c79ace77ff111f0b555ff1d9d942bf56e (patch)
tree9ab668e5ac829c7b09e7e9f457de2c0b73a8d903 /src/Defines.h
parentItemHandler: Fix torch handler not being called (#5433) (diff)
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Diffstat (limited to 'src/Defines.h')
-rw-r--r--src/Defines.h8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/Defines.h b/src/Defines.h
index 82b85e3c4..bbe5d3d3d 100644
--- a/src/Defines.h
+++ b/src/Defines.h
@@ -570,12 +570,8 @@ If a_Inverse is true, the opposite direction is used instead. */
void AddFaceDirection(int & a_BlockX, int & a_BlockY, int & a_BlockZ, eBlockFace a_BlockFace, bool a_bInverse = false);
/** Returns the coords of a block that is neighboring the specified position through its specified face.
-If a_IsInverse is true, the opposite direction is used instead. */
-inline Vector3i AddFaceDirection(Vector3i a_Pos, eBlockFace a_BlockFace, bool a_bInverse = false)
-{
- AddFaceDirection(a_Pos.x, a_Pos.y, a_Pos.z, a_BlockFace, a_bInverse);
- return a_Pos;
-}
+If a_InvertDirection is true, the opposite direction is used instead. */
+Vector3i AddFaceDirection(Vector3i a_Pos, eBlockFace a_BlockFace, bool a_InvertDirection = false);
// tolua_end