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author | peterbell10 <peterbell10@live.co.uk> | 2017-10-21 18:56:09 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2017-10-21 18:56:09 +0200 |
commit | 0bacda32692729e4b9743f91d92cd329e198d73a (patch) | |
tree | 6d5780aafb44679125145f3bc255a200a840c3c2 /src/Entities/Player.h | |
parent | Fixed some small passive mob issues (#4057) (diff) | |
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Diffstat (limited to 'src/Entities/Player.h')
-rw-r--r-- | src/Entities/Player.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 2685622ad..f56841613 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -409,6 +409,10 @@ public: const AString & GetLoadedWorldName() { return m_LoadedWorldName; } + /** Opens the inventory of any tame horse the player is riding. + If the player is not riding a horse or if the horse is untamed, does nothing. */ + void OpenHorseInventory(); + void UseEquippedItem(int a_Amount = 1); void SendHealth(void); |