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authormBornand <bornand.m3@gmail.com>2020-05-07 22:58:28 +0200
committerAlexander Harkness <me@bearbin.net>2020-08-05 19:41:17 +0200
commite7b37b79657290e3b3589e7f2b4bc6555de42da9 (patch)
tree105561b6d8c159b8833104c47e9de792b0c8195c /src/Generating/Trees.h
parentadd Large conifers (diff)
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Diffstat (limited to 'src/Generating/Trees.h')
-rw-r--r--src/Generating/Trees.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Generating/Trees.h b/src/Generating/Trees.h
index ef4aac4ee..10fd0f889 100644
--- a/src/Generating/Trees.h
+++ b/src/Generating/Trees.h
@@ -88,7 +88,7 @@ void GetConiferTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetB
/** Fills a_LogBlocks and a_OtherBlocks (dirt & leaves) with the blocks required to form a random spruce */
void GetSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks, bool a_Large = false);
-/** Fills a_LogBlocks and a_OtherBlocks (dirt & leaves) with the blocks required to form a random pine /
+/** Fills a_LogBlocks and a_OtherBlocks (dirt & leaves) with the blocks required to form a random pine */
void GetPineTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks, bool a_Large = false);
/** Fills a_LogBlocks and a_OtherBlocks (dirt & leaves) with the blocks required to form a random small spruce (short conifer, two layers of leaves) */