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authormadmaxoft <github@xoft.cz>2014-07-18 23:47:46 +0200
committermadmaxoft <github@xoft.cz>2014-07-18 23:47:46 +0200
commit13311c700ffbd94f28fe38654bda4bf026d2a8ce (patch)
treec1519a78237f23b90d9b54a166f1118696d3e96c /src/ItemGrid.h
parentAdded RemoveItem() function to the player inventory. (diff)
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Diffstat (limited to 'src/ItemGrid.h')
-rw-r--r--src/ItemGrid.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/ItemGrid.h b/src/ItemGrid.h
index 6731b0065..8d6544792 100644
--- a/src/ItemGrid.h
+++ b/src/ItemGrid.h
@@ -97,7 +97,8 @@ public:
*/
int AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks = true, int a_PrioritarySlot = -1);
- /** Remove the specified item with the specified amount from the inventory. Returns the amount from the items were was removed. */
+ /** Removes the specified item from the grid, as many as possible, up to a_ItemStack.m_ItemCount.
+ Returns the number of items that were removed. */
int RemoveItem(const cItem & a_ItemStack);
/** Adds (or subtracts, if a_AddToCount is negative) to the count of items in the specified slot.