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authorMattes D <github@xoft.cz>2016-07-06 12:39:56 +0200
committerMattes D <github@xoft.cz>2016-07-18 22:11:40 +0200
commitf8e1df2476074a86e4dc25204c2250a6111245de (patch)
tree863ea680019654b87a86b98f26854d90ad53826e /src/ItemGrid.h
parentVector3: Removed useless NormalizeCopy overload from LuaAPI. (diff)
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Diffstat (limited to 'src/ItemGrid.h')
-rw-r--r--src/ItemGrid.h14
1 files changed, 6 insertions, 8 deletions
diff --git a/src/ItemGrid.h b/src/ItemGrid.h
index 090649c44..46e200b9c 100644
--- a/src/ItemGrid.h
+++ b/src/ItemGrid.h
@@ -78,10 +78,9 @@ public:
/** Adds as many items out of a_ItemStack as can fit.
If a_AllowNewStacks is set to false, only existing stacks can be topped up;
- if a_AllowNewStacks is set to true, empty slots can be used for the rest.
- If a_PrioritarySlot is set to a positive value, then the corresponding slot will be used in
- first (if empty or compatible with added items)
- if a_PrioritarySlot is set to -1, regular order apply
+ If a_AllowNewStacks is set to true, empty slots can be used for the rest.
+ If a_PrioritarySlot is set to a positive value, then the corresponding slot will be used first (if empty or compatible with added items).
+ If a_PrioritarySlot is set to -1, regular order applies.
Returns the number of items that fit.
*/
int AddItem(cItem & a_ItemStack, bool a_AllowNewStacks = true, int a_PrioritarySlot = -1);
@@ -89,10 +88,9 @@ public:
/** Same as AddItem, but works on an entire list of item stacks.
The a_ItemStackList is modified to reflect the leftover items.
If a_AllowNewStacks is set to false, only existing stacks can be topped up;
- if a_AllowNewStacks is set to true, empty slots can be used for the rest.
- If a_PrioritarySlot is set to a positive value, then the corresponding slot will be used in
- first (if empty or compatible with added items)
- if a_PrioritarySlot is set to -1, regular order apply
+ If a_AllowNewStacks is set to true, empty slots can be used for the rest.
+ If a_PrioritarySlot is set to a positive value, then the corresponding slot will be used first (if empty or compatible with added items).
+ If a_PrioritarySlot is set to -1, regular order applies.
Returns the total number of items that fit.
*/
int AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks = true, int a_PrioritarySlot = -1);