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author | Persson-dev <66266021+Persson-dev@users.noreply.github.com> | 2021-12-29 20:30:09 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-29 20:30:09 +0100 |
commit | 1edc6c8601f9d00751bf7c9f7fcc69d1e18bb46a (patch) | |
tree | 798914afc59b513341a86cbb5bd0918333104595 /src/Mobs/Skeleton.h | |
parent | Improved farmer AI & Fixed entity loading functions (#5351) (diff) | |
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Diffstat (limited to 'src/Mobs/Skeleton.h')
-rw-r--r-- | src/Mobs/Skeleton.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/Mobs/Skeleton.h b/src/Mobs/Skeleton.h index ee9c803c2..486bfe609 100644 --- a/src/Mobs/Skeleton.h +++ b/src/Mobs/Skeleton.h @@ -18,10 +18,18 @@ public: CLASS_PROTODEF(cSkeleton) + virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; + virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override; virtual bool Attack(std::chrono::milliseconds a_Dt) override; virtual void SpawnOn(cClientHandle & a_ClientHandle) override; virtual bool IsUndead(void) override { return true; } + bool IsChargingBow() const { return m_ChargingBow; } + +private: + + bool m_ChargingBow; + } ; |