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author | peterbell10 <peterbell10@live.co.uk> | 2017-08-25 14:43:18 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2017-08-25 14:43:18 +0200 |
commit | f4f2fc7c3d76eb3dc5a91c5eefb36c10597d6cb7 (patch) | |
tree | 70139b1ad7ed221e4b75c3a9e247b337de68eb07 /src/RankManager.cpp | |
parent | compile.sh update. Fixed -d and -n, intelligent thread choice (#3960) (diff) | |
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Diffstat (limited to 'src/RankManager.cpp')
-rw-r--r-- | src/RankManager.cpp | 86 |
1 files changed, 50 insertions, 36 deletions
diff --git a/src/RankManager.cpp b/src/RankManager.cpp index 0c6ef508e..53083fa7a 100644 --- a/src/RankManager.cpp +++ b/src/RankManager.cpp @@ -92,10 +92,10 @@ protected: AStringVector m_Groups; /** Assigned by ResolveUserUUIDs(), contains the online (Mojang) UUID of the player. */ - AString m_UUID; + cUUID m_UUID; /** Assigned by ResolveUserUUIDs(), contains the offline (generated) UUID of the player. */ - AString m_OfflineUUID; + cUUID m_OfflineUUID; sUser(void) {} @@ -282,15 +282,15 @@ protected: m_MojangAPI.GetUUIDsFromPlayerNames(PlayerNames); // Assign the UUIDs back to players, remove those not resolved: - for (sUserMap::iterator itr = m_Users.begin(); itr != m_Users.end(); ++itr) + for (auto & User : m_Users) { - AString UUID = m_MojangAPI.GetUUIDFromPlayerName(itr->second.m_Name); - if (UUID.empty()) + cUUID UUID = m_MojangAPI.GetUUIDFromPlayerName(User.second.m_Name); + if (UUID.IsNil()) { - LOGWARNING("RankMigrator: Cannot resolve player %s to online UUID, player will be left unranked in online mode", itr->second.m_Name.c_str()); + LOGWARNING("RankMigrator: Cannot resolve player %s to online UUID, player will be left unranked in online mode", User.second.m_Name.c_str()); } - itr->second.m_UUID = UUID; - itr->second.m_OfflineUUID = cClientHandle::GenerateOfflineUUID(itr->second.m_Name); + User.second.m_UUID = UUID; + User.second.m_OfflineUUID = cClientHandle::GenerateOfflineUUID(User.second.m_Name); } } @@ -469,7 +469,7 @@ void cRankManager::Initialize(cMojangAPI & a_MojangAPI) -AString cRankManager::GetPlayerRankName(const AString & a_PlayerUUID) +AString cRankManager::GetPlayerRankName(const cUUID & a_PlayerUUID) { ASSERT(m_IsInitialized); cCSLock Lock(m_CS); @@ -477,7 +477,7 @@ AString cRankManager::GetPlayerRankName(const AString & a_PlayerUUID) try { SQLite::Statement stmt(m_DB, "SELECT Rank.Name FROM Rank LEFT JOIN PlayerRank ON Rank.RankID = PlayerRank.RankID WHERE PlayerRank.PlayerUUID = ?"); - stmt.bind(1, a_PlayerUUID); + stmt.bind(1, a_PlayerUUID.ToShortString()); // executeStep returns false on no data if (!stmt.executeStep()) { @@ -497,7 +497,7 @@ AString cRankManager::GetPlayerRankName(const AString & a_PlayerUUID) -AString cRankManager::GetPlayerName(const AString & a_PlayerUUID) +AString cRankManager::GetPlayerName(const cUUID & a_PlayerUUID) { ASSERT(m_IsInitialized); cCSLock Lock(m_CS); @@ -506,7 +506,7 @@ AString cRankManager::GetPlayerName(const AString & a_PlayerUUID) { // Prepare the DB statement: SQLite::Statement stmt(m_DB, "SELECT PlayerName FROM PlayerRank WHERE PlayerUUID = ?"); - stmt.bind(1, a_PlayerUUID); + stmt.bind(1, a_PlayerUUID.ToShortString()); if (stmt.executeStep()) { @@ -524,7 +524,7 @@ AString cRankManager::GetPlayerName(const AString & a_PlayerUUID) -AStringVector cRankManager::GetPlayerGroups(const AString & a_PlayerUUID) +AStringVector cRankManager::GetPlayerGroups(const cUUID & a_PlayerUUID) { ASSERT(m_IsInitialized); cCSLock Lock(m_CS); @@ -539,7 +539,7 @@ AStringVector cRankManager::GetPlayerGroups(const AString & a_PlayerUUID) "LEFT JOIN PlayerRank ON PlayerRank.RankID = RankPermGroup.RankID " "WHERE PlayerRank.PlayerUUID = ?" ); - stmt.bind(1, a_PlayerUUID); + stmt.bind(1, a_PlayerUUID.ToShortString()); // Execute and get results: while (stmt.executeStep()) @@ -558,7 +558,7 @@ AStringVector cRankManager::GetPlayerGroups(const AString & a_PlayerUUID) -AStringVector cRankManager::GetPlayerPermissions(const AString & a_PlayerUUID) +AStringVector cRankManager::GetPlayerPermissions(const cUUID & a_PlayerUUID) { AString Rank = GetPlayerRankName(a_PlayerUUID); if (Rank.empty()) @@ -572,7 +572,7 @@ AStringVector cRankManager::GetPlayerPermissions(const AString & a_PlayerUUID) -AStringVector cRankManager::GetPlayerRestrictions(const AString & a_PlayerUUID) +AStringVector cRankManager::GetPlayerRestrictions(const cUUID & a_PlayerUUID) { AString Rank = GetPlayerRankName(a_PlayerUUID); if (Rank.empty()) @@ -739,18 +739,24 @@ AStringVector cRankManager::GetRankRestrictions(const AString & a_RankName) -AStringVector cRankManager::GetAllPlayerUUIDs(void) +std::vector<cUUID> cRankManager::GetAllPlayerUUIDs(void) { ASSERT(m_IsInitialized); cCSLock Lock(m_CS); - AStringVector res; + cUUID tempUUID; + std::vector<cUUID> res; try { SQLite::Statement stmt(m_DB, "SELECT PlayerUUID FROM PlayerRank ORDER BY PlayerName COLLATE NOCASE"); while (stmt.executeStep()) { - res.push_back(stmt.getColumn(0).getText()); + if (!tempUUID.FromString(stmt.getColumn(0).getText())) + { + // Invalid UUID, ignore + continue; + } + res.push_back(tempUUID); } } catch (const SQLite::Exception & ex) @@ -881,7 +887,7 @@ AStringVector cRankManager::GetAllPermissionsRestrictions(void) bool cRankManager::GetPlayerMsgVisuals( - const AString & a_PlayerUUID, + const cUUID & a_PlayerUUID, AString & a_MsgPrefix, AString & a_MsgSuffix, AString & a_MsgNameColorCode @@ -1746,11 +1752,13 @@ bool cRankManager::RenameGroup(const AString & a_OldName, const AString & a_NewN -void cRankManager::SetPlayerRank(const AString & a_PlayerUUID, const AString & a_PlayerName, const AString & a_RankName) +void cRankManager::SetPlayerRank(const cUUID & a_PlayerUUID, const AString & a_PlayerName, const AString & a_RankName) { ASSERT(m_IsInitialized); cCSLock Lock(m_CS); + AString StrUUID = a_PlayerUUID.ToShortString(); + try { // Get the rank ID: @@ -1771,7 +1779,7 @@ void cRankManager::SetPlayerRank(const AString & a_PlayerUUID, const AString & a SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET RankID = ?, PlayerName = ? WHERE PlayerUUID = ?"); stmt.bind(1, RankID); stmt.bind(2, a_PlayerName); - stmt.bind(3, a_PlayerUUID); + stmt.bind(3, StrUUID); if (stmt.exec() > 0) { // Successfully updated the player's rank @@ -1782,7 +1790,7 @@ void cRankManager::SetPlayerRank(const AString & a_PlayerUUID, const AString & a // The player is not yet in the DB, add them: SQLite::Statement stmt(m_DB, "INSERT INTO PlayerRank (RankID, PlayerUUID, PlayerName) VALUES (?, ?, ?)"); stmt.bind(1, RankID); - stmt.bind(2, a_PlayerUUID); + stmt.bind(2, StrUUID); stmt.bind(3, a_PlayerName); if (stmt.exec() > 0) { @@ -1791,13 +1799,13 @@ void cRankManager::SetPlayerRank(const AString & a_PlayerUUID, const AString & a } LOGWARNING("%s: Failed to set player UUID %s to rank %s.", - __FUNCTION__, a_PlayerUUID.c_str(), a_RankName.c_str() + __FUNCTION__, StrUUID.c_str(), a_RankName.c_str() ); } catch (const SQLite::Exception & ex) { LOGWARNING("%s: Failed to set player UUID %s to rank %s: %s", - __FUNCTION__, a_PlayerUUID.c_str(), a_RankName.c_str(), ex.what() + __FUNCTION__, StrUUID.c_str(), a_RankName.c_str(), ex.what() ); } } @@ -1806,21 +1814,23 @@ void cRankManager::SetPlayerRank(const AString & a_PlayerUUID, const AString & a -void cRankManager::RemovePlayerRank(const AString & a_PlayerUUID) +void cRankManager::RemovePlayerRank(const cUUID & a_PlayerUUID) { ASSERT(m_IsInitialized); cCSLock Lock(m_CS); + AString StrUUID = a_PlayerUUID.ToShortString(); + try { SQLite::Statement stmt(m_DB, "DELETE FROM PlayerRank WHERE PlayerUUID = ?"); - stmt.bind(1, a_PlayerUUID); + stmt.bind(1, StrUUID); stmt.exec(); } catch (const SQLite::Exception & ex) { LOGWARNING("%s: Failed to remove rank from player UUID %s: %s", - __FUNCTION__, a_PlayerUUID.c_str(), ex.what() + __FUNCTION__, StrUUID.c_str(), ex.what() ); } } @@ -1948,15 +1958,17 @@ bool cRankManager::GroupExists(const AString & a_GroupName) -bool cRankManager::IsPlayerRankSet(const AString & a_PlayerUUID) +bool cRankManager::IsPlayerRankSet(const cUUID & a_PlayerUUID) { ASSERT(m_IsInitialized); cCSLock Lock(m_CS); + AString StrUUID = a_PlayerUUID.ToShortString(); + try { SQLite::Statement stmt(m_DB, "SELECT * FROM PlayerRank WHERE PlayerUUID = ?"); - stmt.bind(1, a_PlayerUUID); + stmt.bind(1, StrUUID); if (stmt.executeStep()) { // The player UUID was found, they have a rank @@ -1965,7 +1977,7 @@ bool cRankManager::IsPlayerRankSet(const AString & a_PlayerUUID) } catch (const SQLite::Exception & ex) { - LOGWARNING("%s: Failed to query DB for player UUID %s: %s", __FUNCTION__, a_PlayerUUID.c_str(), ex.what()); + LOGWARNING("%s: Failed to query DB for player UUID %s: %s", __FUNCTION__, StrUUID.c_str(), ex.what()); } return false; } @@ -2068,7 +2080,7 @@ bool cRankManager::IsRestrictionInGroup(const AString & a_Restriction, const ASt -void cRankManager::NotifyNameUUID(const AString & a_PlayerName, const AString & a_UUID) +void cRankManager::NotifyNameUUID(const AString & a_PlayerName, const cUUID & a_UUID) { ASSERT(m_IsInitialized); cCSLock Lock(m_CS); @@ -2077,7 +2089,7 @@ void cRankManager::NotifyNameUUID(const AString & a_PlayerName, const AString & { SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET PlayerName = ? WHERE PlayerUUID = ?"); stmt.bind(1, a_PlayerName); - stmt.bind(2, a_UUID); + stmt.bind(2, a_UUID.ToShortString()); stmt.exec(); } catch (const SQLite::Exception & ex) @@ -2161,16 +2173,18 @@ void cRankManager::ClearPlayerRanks(void) -bool cRankManager::UpdatePlayerName(const AString & a_PlayerUUID, const AString & a_NewPlayerName) +bool cRankManager::UpdatePlayerName(const cUUID & a_PlayerUUID, const AString & a_NewPlayerName) { ASSERT(m_IsInitialized); cCSLock Lock(m_CS); + AString StrUUID = a_PlayerUUID.ToShortString(); + try { SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET PlayerName = ? WHERE PlayerUUID = ?"); stmt.bind(1, a_NewPlayerName); - stmt.bind(2, a_PlayerUUID); + stmt.bind(2, StrUUID); if (stmt.exec() > 0) { // The player name was changed, returns true @@ -2179,7 +2193,7 @@ bool cRankManager::UpdatePlayerName(const AString & a_PlayerUUID, const AString } catch (const SQLite::Exception & ex) { - LOGWARNING("%s: Failed to update player name from UUID %s: %s", __FUNCTION__, a_PlayerUUID.c_str(), ex.what()); + LOGWARNING("%s: Failed to update player name from UUID %s: %s", __FUNCTION__, StrUUID.c_str(), ex.what()); } return false; } |