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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-11-27 22:35:13 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-11-27 22:35:13 +0100 |
commit | a6630d32394120a78af56bc612fa3c3449283248 (patch) | |
tree | 2c791266b0f213cd56961299da8d2258b8f85d8e /src/Simulator/VaporizeFluidSimulator.h | |
parent | Fixed spawn point being generally in an ocean (diff) | |
parent | Voronoi-related biomegens use the new cVoronoiMap class. (diff) | |
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Diffstat (limited to 'src/Simulator/VaporizeFluidSimulator.h')
-rw-r--r-- | src/Simulator/VaporizeFluidSimulator.h | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/src/Simulator/VaporizeFluidSimulator.h b/src/Simulator/VaporizeFluidSimulator.h new file mode 100644 index 000000000..c8eb7802b --- /dev/null +++ b/src/Simulator/VaporizeFluidSimulator.h @@ -0,0 +1,34 @@ + +// VaporizeFluidSimulator.h + +// Declares the cVaporizeFluidSimulator class representing a fluid simulator that replaces all fluid blocks with air +// Useful for water simulation in the Nether + + + + + +#pragma once + +#include "FluidSimulator.h" + + + + + +class cVaporizeFluidSimulator : + public cFluidSimulator +{ + typedef cFluidSimulator super; + +public: + cVaporizeFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid); + + // cSimulator overrides: + virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override; + virtual void Simulate(float a_Dt) override; +} ; + + + + |