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authorTycho <work.tycho+git@gmail.com>2014-01-20 18:37:31 +0100
committerTycho <work.tycho+git@gmail.com>2014-01-20 18:37:31 +0100
commit613f238ab630d1cfb86e2dbdccb1e9cbf93539dd (patch)
tree304260643ecc3c99939c34621d7908fa3031dc33 /src/World.h
parentMerge branch 'master' into GeneratingBenchmark (diff)
parentSeperated BlockArea From World (diff)
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Diffstat (limited to 'src/World.h')
-rw-r--r--src/World.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/World.h b/src/World.h
index 930d9d421..9d342aceb 100644
--- a/src/World.h
+++ b/src/World.h
@@ -60,7 +60,7 @@ typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback;
// tolua_begin
-class cWorld
+class cWorld : public cForEachChunkProvider
{
public:
@@ -228,10 +228,10 @@ public:
/** Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true */
bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
- /** Calls the callback for the player of the given name; returns true if the player was found and the callback called, false if player not found. Callback return ignored */
- bool DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
+ /// Calls the callback for the player of the given name; returns true if the player was found and the callback called, false if player not found. Callback return ignored
+ bool DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
- /** Finds a player from a partial or complete player name and calls the callback - case-insensitive */
+ /// Finds a player from a partial or complete player name and calls the callback - case-insensitive
bool FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
// TODO: This interface is dangerous - rewrite to DoWithClosestPlayer(pos, sight, action)
@@ -307,7 +307,7 @@ public:
bool IsChunkLighted(int a_ChunkX, int a_ChunkZ);
/** Calls the callback for each chunk in the coords specified (all cords are inclusive). Returns true if all chunks have been processed successfully */
- bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback);
+ virtual bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback);
// tolua_begin
@@ -353,7 +353,7 @@ public:
Prefer cBlockArea::Write() instead, this is the internal implementation; cBlockArea does error checking, too.
a_DataTypes is a bitmask of cBlockArea::baXXX constants ORed together.
*/
- bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes);
+ virtual bool WriteBlockArea(cBlockArea & a_Area, int a_MinBlockX, int a_MinBlockY, int a_MinBlockZ, int a_DataTypes);
// tolua_begin