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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-12-06 18:41:48 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-12-06 18:41:48 +0100
commit3acdf25b058bceef3005eead6e909c27c7a9e4a8 (patch)
tree38c40774061bd44b3452091092a018c53459907b /src/WorldStorage
parentTools: Removed unused Timer.* file from CMakeLists.txt. (diff)
parentMerge pull request #1647 from mc-server/SocketThreadsFix (diff)
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Diffstat (limited to 'src/WorldStorage')
-rw-r--r--src/WorldStorage/WSSAnvil.cpp31
1 files changed, 21 insertions, 10 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index ddee5e514..26a9104bc 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -1526,7 +1526,10 @@ void cWSSAnvil::LoadFallingBlockFromNBT(cEntityList & a_Entities, const cParsedN
int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "TileID");
int MetaIdx = a_NBT.FindChildByName(a_TagIdx, "Data");
- if ((TypeIdx < 0) || (MetaIdx < 0)) { return; }
+ if ((TypeIdx < 0) || (MetaIdx < 0))
+ {
+ return;
+ }
int Type = a_NBT.GetInt(TypeIdx);
NIBBLETYPE Meta = (NIBBLETYPE)a_NBT.GetByte(MetaIdx);
@@ -2196,11 +2199,13 @@ void cWSSAnvil::LoadGiantFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
- int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "Type");
+ int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "Type");
int ColorIdx = a_NBT.FindChildByName(a_TagIdx, "Color");
int StyleIdx = a_NBT.FindChildByName(a_TagIdx, "Style");
-
- if ((TypeIdx < 0) || (ColorIdx < 0) || (StyleIdx < 0)) { return; }
+ if ((TypeIdx < 0) || (ColorIdx < 0) || (StyleIdx < 0))
+ {
+ return;
+ }
int Type = a_NBT.GetInt(TypeIdx);
int Color = a_NBT.GetInt(ColorIdx);
@@ -2390,8 +2395,10 @@ void cWSSAnvil::LoadSilverfishFromNBT(cEntityList & a_Entities, const cParsedNBT
void cWSSAnvil::LoadSkeletonFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "SkeletonType");
-
- if (TypeIdx < 0) { return; }
+ if (TypeIdx < 0)
+ {
+ return;
+ }
bool Type = ((a_NBT.GetByte(TypeIdx) == 1) ? true : false);
@@ -2505,8 +2512,10 @@ void cWSSAnvil::LoadSquidFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
int TypeIdx = a_NBT.FindChildByName(a_TagIdx, "Profession");
-
- if (TypeIdx < 0) { return; }
+ if (TypeIdx < 0)
+ {
+ return;
+ }
int Type = a_NBT.GetInt(TypeIdx);
@@ -2630,8 +2639,10 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N
void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
int IsVillagerIdx = a_NBT.FindChildByName(a_TagIdx, "IsVillager");
-
- if (IsVillagerIdx < 0) { return; }
+ if (IsVillagerIdx < 0)
+ {
+ return;
+ }
bool IsVillagerZombie = ((a_NBT.GetByte(IsVillagerIdx) == 1) ? true : false);