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authorHowaner <franzi.moos@googlemail.com>2014-03-02 16:01:37 +0100
committerHowaner <franzi.moos@googlemail.com>2014-03-02 16:01:37 +0100
commite4b2502896febbbf1d53fee1970e973bc6afde04 (patch)
treecaa595d1275ec844c8d89ae037a95991f465d5a6 /src
parentUse switch in GetStepSound (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/Blocks/BlockTrapdoor.h4
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator.cpp8
-rw-r--r--src/World.cpp37
-rw-r--r--src/World.h6
4 files changed, 49 insertions, 6 deletions
diff --git a/src/Blocks/BlockTrapdoor.h b/src/Blocks/BlockTrapdoor.h
index 08fc28327..251044afd 100644
--- a/src/Blocks/BlockTrapdoor.h
+++ b/src/Blocks/BlockTrapdoor.h
@@ -36,8 +36,10 @@ public:
{
// Flip the ON bit on/off using the XOR bitwise operation
NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x04);
-
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
+
+ cWorld * World = (cWorld *) &a_WorldInterface;
+ World->BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle());
}
virtual bool GetPlacementBlockTypeMeta(
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp
index 91de9e0cc..74b30f920 100644
--- a/src/Simulator/IncrementalRedstoneSimulator.cpp
+++ b/src/Simulator/IncrementalRedstoneSimulator.cpp
@@ -937,17 +937,15 @@ void cIncrementalRedstoneSimulator::HandleTrapdoor(int a_BlockX, int a_BlockY, i
{
if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, true))
{
- m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x4);
- m_World.BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0);
+ m_World.SetTrapdoorOpen(a_BlockX, a_BlockY, a_BlockZ, true);
SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, true);
- }
+ }
}
else
{
if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, false))
{
- m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0xB); // Take into account that the fourth bit is needed for trapdoors too
- m_World.BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0);
+ m_World.SetTrapdoorOpen(a_BlockX, a_BlockY, a_BlockZ, false);
SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, false);
}
}
diff --git a/src/World.cpp b/src/World.cpp
index ffdae2a37..ca72d2e20 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -2647,6 +2647,43 @@ bool cWorld::SetCommandBlockCommand(int a_BlockX, int a_BlockY, int a_BlockZ, co
+bool cWorld::IsTrapdoorOpen(int a_BlockX, int a_BlockY, int a_BlockZ)
+{
+ if (GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_TRAPDOOR)
+ {
+ return false;
+ }
+
+ NIBBLETYPE Meta = GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+ return (Meta & 0x4) > 0;
+}
+
+
+
+
+
+bool cWorld::SetTrapdoorOpen(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_Open)
+{
+ if (GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_TRAPDOOR)
+ {
+ return false;
+ }
+
+ NIBBLETYPE Meta = GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+ bool IsOpen = (Meta & 0x4) > 0;
+ if (a_Open != IsOpen)
+ {
+ SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta ^ 0x4);
+ BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0);
+ return true;
+ }
+ return false;
+}
+
+
+
+
+
void cWorld::RegenerateChunk(int a_ChunkX, int a_ChunkZ)
{
m_ChunkMap->MarkChunkRegenerating(a_ChunkX, a_ChunkZ);
diff --git a/src/World.h b/src/World.h
index 4b74f7aba..ec6805dcf 100644
--- a/src/World.h
+++ b/src/World.h
@@ -342,6 +342,12 @@ public:
/** Sets the command block command. Returns true if command changed. */
bool SetCommandBlockCommand(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Command); // tolua_export
+ /** Is the trapdoor open? */
+ bool IsTrapdoorOpen(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export
+
+ /** Set the state of a trapdoor */
+ bool SetTrapdoorOpen(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_Open); // tolua_export
+
/** Regenerate the given chunk: */
void RegenerateChunk(int a_ChunkX, int a_ChunkZ); // tolua_export