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-rw-r--r--Server/Plugins/APIDump/Classes/BlockEntities.lua35
-rw-r--r--src/BlockEntities/BrewingstandEntity.cpp63
-rw-r--r--src/BlockEntities/BrewingstandEntity.h22
-rw-r--r--src/BrewingRecipes.cpp8
-rw-r--r--src/BrewingRecipes.h5
-rw-r--r--src/UI/BrewingstandWindow.cpp8
-rw-r--r--src/UI/SlotArea.cpp147
-rw-r--r--src/UI/SlotArea.h2
-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp1
-rwxr-xr-xsrc/WorldStorage/WSSAnvil.cpp12
10 files changed, 204 insertions, 99 deletions
diff --git a/Server/Plugins/APIDump/Classes/BlockEntities.lua b/Server/Plugins/APIDump/Classes/BlockEntities.lua
index bae9030c4..5f1289f1e 100644
--- a/Server/Plugins/APIDump/Classes/BlockEntities.lua
+++ b/Server/Plugins/APIDump/Classes/BlockEntities.lua
@@ -441,6 +441,26 @@ return
},
Notes = "Returns the item in the right bottle slot",
},
+ GetFuelSlot =
+ {
+ Returns =
+ {
+ {
+ Type = "cItem",
+ },
+ },
+ Notes = "Returns the item in the top left fuel slot",
+ },
+ GetRemainingFuel =
+ {
+ Returns =
+ {
+ {
+ Type = "number",
+ },
+ },
+ Notes = "Returns the remaining fuel that is left. It's the amount of brewing operations that can be done (20 for one blaze powder).",
+ },
GetTimeBrewed =
{
Returns =
@@ -495,6 +515,17 @@ return
},
Notes = "Sets the item in the right bottle slot",
},
+ SetFuelSlot =
+ {
+ Params =
+ {
+ {
+ Name = "FuelSlot",
+ Type = "cItem",
+ },
+ },
+ Notes = "Sets the item in the top left fuel slot",
+ },
},
Constants =
{
@@ -514,6 +545,10 @@ return
{
Notes = "Index of the right bottle slot",
},
+ bsFuel =
+ {
+ Notes = "Index of the top left fuel slot",
+ },
ContentsHeight =
{
Notes = "Height (Y) of the {{cItemGrid|cItemGrid}} representing the contents",
diff --git a/src/BlockEntities/BrewingstandEntity.cpp b/src/BlockEntities/BrewingstandEntity.cpp
index f202ab419..e357dbf98 100644
--- a/src/BlockEntities/BrewingstandEntity.cpp
+++ b/src/BlockEntities/BrewingstandEntity.cpp
@@ -24,7 +24,8 @@ cBrewingstandEntity::cBrewingstandEntity(int a_BlockX, int a_BlockY, int a_Block
m_BlockMeta(a_BlockMeta),
m_IsDestroyed(false),
m_IsBrewing(false),
- m_TimeBrewed(0)
+ m_TimeBrewed(0),
+ m_RemainingFuel(0)
{
m_Contents.AddListener(*this);
for (int i = 0; i < 3; i++)
@@ -76,6 +77,7 @@ bool cBrewingstandEntity::UsedBy(cPlayer * a_Player)
{
BroadcastProgress(0, 0);
}
+ BroadcastProgress(1, m_RemainingFuel);
return true;
}
@@ -95,12 +97,11 @@ bool cBrewingstandEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
// The necessary brewing time, has been reached
if (m_TimeBrewed >= m_NeedBrewingTime)
{
- const cBrewingRecipes::cRecipe * Recipe = nullptr;
BroadcastProgress(0, 0);
m_IsBrewing = false;
m_TimeBrewed = 0;
- // Return if the hook has been canceled
+ // Return if the hook has been cancelled
if (cPluginManager::Get()->CallHookBrewingCompleting(*m_World, *this))
{
return false;
@@ -111,7 +112,27 @@ bool cBrewingstandEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
Ingredient.m_ItemCount -= 1;
m_Contents.SetSlot(bsIngredient, Ingredient);
+ // Fuel slot
+ m_RemainingFuel--;
+ if (m_RemainingFuel <= 0)
+ {
+ if (!m_Contents.GetSlot(bsFuel).IsEmpty())
+ {
+ cItem Fuel = m_Contents.GetSlot(bsFuel);
+ Fuel.m_ItemCount -= 1;
+ m_Contents.SetSlot(bsFuel, Fuel);
+ m_RemainingFuel = 20;
+ BroadcastProgress(1, m_RemainingFuel);
+ }
+ }
+ else
+ {
+ BroadcastProgress(1, m_RemainingFuel);
+ }
+
+
// Loop over all bottle slots and update available bottles
+ const cBrewingRecipes::cRecipe * Recipe = nullptr;
for (int i = 0; i < 3; i++)
{
if (m_Contents.GetSlot(i).IsEmpty() || (m_CurrentBrewingRecipes[i] == nullptr))
@@ -125,7 +146,6 @@ bool cBrewingstandEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
// Brewing process completed
cPluginManager::Get()->CallHookBrewingCompleted(*m_World, *this);
-
return true;
}
@@ -174,6 +194,26 @@ void cBrewingstandEntity::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
ASSERT(a_ItemGrid == &m_Contents);
+ // Check for fuel
+ if (m_RemainingFuel <= 0)
+ {
+ if (GetSlot(bsFuel).IsEmpty())
+ {
+ // No remaining fuel stop brewing and bail out
+ m_IsBrewing = false;
+ return;
+ }
+ else
+ {
+ // Fuel is available, refill
+ m_RemainingFuel = 20;
+ BroadcastProgress(1, m_RemainingFuel);
+ cItem Fuel = m_Contents.GetSlot(bsFuel);
+ Fuel.m_ItemCount -= 1;
+ m_Contents.SetSlot(bsFuel, Fuel);
+ }
+ }
+
// Check if still a item is in the ingredient slot
if (GetSlot(bsIngredient).IsEmpty())
{
@@ -258,19 +298,10 @@ void cBrewingstandEntity::UpdateProgressBars(bool a_ForceUpdate)
-void cBrewingstandEntity::setTimeBrewed(short a_TimeBrewed)
-{
- m_TimeBrewed = a_TimeBrewed;
-}
-
-
-
-
-
void cBrewingstandEntity::ContinueBrewing(void)
{
// Continue brewing if number is greater than 0
- if (m_TimeBrewed > 0)
+ if ((m_TimeBrewed > 0) && (m_RemainingFuel > 0))
{
m_IsBrewing = true;
}
@@ -280,9 +311,9 @@ void cBrewingstandEntity::ContinueBrewing(void)
-void cBrewingstandEntity::GetRecipes(void)
+void cBrewingstandEntity::LoadRecipes(void)
{
- if (GetSlot(3).IsEmpty())
+ if (GetSlot(bsIngredient).IsEmpty())
{
return;
}
diff --git a/src/BlockEntities/BrewingstandEntity.h b/src/BlockEntities/BrewingstandEntity.h
index 89f836e71..efdf72daf 100644
--- a/src/BlockEntities/BrewingstandEntity.h
+++ b/src/BlockEntities/BrewingstandEntity.h
@@ -27,8 +27,9 @@ public:
bsMiddleBottle = 1, // Middle bottle slot number
bsRightBottle = 2, // Right bottle slot number
bsIngredient = 3, // Top ingredient slot number
+ bsFuel = 4, // Top left fuel slot number
- ContentsWidth = 4,
+ ContentsWidth = 5,
ContentsHeight = 1,
};
@@ -59,6 +60,9 @@ public:
/** Returns the time that the current items has been brewing, in ticks */
short GetTimeBrewed(void) { return m_TimeBrewed; }
+ /** Returns the remaining fuel that is left. */
+ short GetRemainingFuel(void) { return m_RemainingFuel; }
+
/** Returns the item in the left bottle slot */
const cItem & GetLeftBottleSlot(void) const { return GetSlot(bsLeftBottle); }
@@ -71,6 +75,9 @@ public:
/** Returns the item in the ingredient slot */
const cItem & GetIndgredientSlot(void) const { return GetSlot(bsIngredient); }
+ /** Returns the item in the fuel slot. */
+ const cItem & GetFuelSlot(void) const { return GetSlot(bsFuel); }
+
/** Get the expected result item for the given slot number */
const cItem & GetResultItem(int a_SlotNumber) { return m_Results[a_SlotNumber]; }
@@ -86,16 +93,22 @@ public:
/** Sets the item in the ingredient slot */
void SetIngredientSlot(const cItem & a_Item) { SetSlot(bsIngredient, a_Item); }
+ /** Sets the item in the fuel slot */
+ void SetFuelSlot(const cItem & a_Item) { SetSlot(bsFuel, a_Item); }
+
// tolua_end
/** Sets the current brewing time. Will be called if the brewing stand gets loaded from the world. */
- void setTimeBrewed(short a_TimeBrewed);
+ void SetTimeBrewed(short a_TimeBrewed) { m_TimeBrewed = a_TimeBrewed; }
+
+ /** Sets the remaining fuel. Will be called if the brewing stand gets loaded from the world. */
+ void SetRemainingFuel(short a_RemainingFuel) { m_RemainingFuel = a_RemainingFuel; }
/** Starts the brewing proccess. Will be called if the brewing stand gets loaded from the world. */
void ContinueBrewing(void);
/** Gets the recipes. Will be called if the brewing stand gets loaded from the world. */
- void GetRecipes(void);
+ void LoadRecipes(void);
protected:
/** Block meta of the block currently represented by this entity */
@@ -119,6 +132,9 @@ protected:
/** Amount of ticks that the current item has been brewed */
short m_TimeBrewed;
+ /** The remaining fuel for the brewing stand. It's the amount of brewing operations that can be done. */
+ short m_RemainingFuel;
+
/** Sends the specified progressbar value to all clients of the window */
void BroadcastProgress(short a_ProgressbarID, short a_Value);
diff --git a/src/BrewingRecipes.cpp b/src/BrewingRecipes.cpp
index 3ee39c8af..4c127649a 100644
--- a/src/BrewingRecipes.cpp
+++ b/src/BrewingRecipes.cpp
@@ -285,3 +285,11 @@ bool cBrewingRecipes::IsBottle(const cItem & a_Item) const
+bool cBrewingRecipes::IsFuel(const cItem & a_Item) const
+{
+ return (a_Item.m_ItemType == E_ITEM_BLAZE_POWDER);
+}
+
+
+
+
diff --git a/src/BrewingRecipes.h b/src/BrewingRecipes.h
index 82fb0b822..f42384896 100644
--- a/src/BrewingRecipes.h
+++ b/src/BrewingRecipes.h
@@ -39,7 +39,10 @@ public:
bool IsIngredient(const cItem & a_Ingredient) const;
/** Returns true if the item is a bottle / potion, false if not. */
- bool IsBottle(const cItem & a_Bottle) const;
+ bool IsBottle(const cItem & a_Item) const;
+
+ /** Returns true if the item is the fuel, false if not. */
+ bool IsFuel(const cItem & a_Item) const;
private:
void ClearRecipes(void);
diff --git a/src/UI/BrewingstandWindow.cpp b/src/UI/BrewingstandWindow.cpp
index 2f1f3c97d..11a5990f2 100644
--- a/src/UI/BrewingstandWindow.cpp
+++ b/src/UI/BrewingstandWindow.cpp
@@ -31,17 +31,15 @@ void cBrewingstandWindow::DistributeStack(cItem & a_ItemStack, int a_Slot, cPlay
if (a_ClickedArea == m_SlotAreas[0])
{
- // Brewing stand Area
- if ((a_Slot >= 0) && (a_Slot < 3))
+ if ((a_Slot >= 0) && (a_Slot <= 4))
{
- // Bottle slots
+ // Brewing stand Area
AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, true);
}
else
{
- // Ingredient slot
AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
@@ -50,7 +48,7 @@ void cBrewingstandWindow::DistributeStack(cItem & a_ItemStack, int a_Slot, cPlay
else
{
cBrewingRecipes * BR = cRoot::Get()->GetBrewingRecipes();
- if ((BR->IsBottle(a_ItemStack)) || (BR->IsIngredient(a_ItemStack)))
+ if ((BR->IsBottle(a_ItemStack)) || (BR->IsIngredient(a_ItemStack)) || BR->IsFuel(a_ItemStack))
{
AreasInOrder.push_back(m_SlotAreas[0]); /* brewing stand Area */
}
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp
index 3a01d78ef..71a43e01d 100644
--- a/src/UI/SlotArea.cpp
+++ b/src/UI/SlotArea.cpp
@@ -1947,7 +1947,7 @@ void cSlotAreaFurnace::HandleSmeltItem(const cItem & a_Result, cPlayer & a_Playe
////////////////////////////////////////////////////////////////////////////////
// cSlotAreaBrewingstand:
cSlotAreaBrewingstand::cSlotAreaBrewingstand(cBrewingstandEntity * a_Brewingstand, cWindow & a_ParentWindow) :
- cSlotArea(4, a_ParentWindow),
+ cSlotArea(5, a_ParentWindow),
m_Brewingstand(a_Brewingstand)
{
m_Brewingstand->GetContents().AddListener(*this);
@@ -1975,100 +1975,101 @@ void cSlotAreaBrewingstand::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAct
return;
}
- if ((a_SlotNum >= 0) && (a_SlotNum < 3))
+ if (GetSlot(a_SlotNum, a_Player) == nullptr)
{
- bool bAsync = false;
- if (GetSlot(a_SlotNum, a_Player) == nullptr)
- {
- LOGWARNING("GetSlot(%d) returned nullptr! Ignoring click", a_SlotNum);
- return;
- }
+ LOGWARNING("GetSlot(%d) returned nullptr! Ignoring click", a_SlotNum);
+ return;
+ }
- cItem Slot(*GetSlot(a_SlotNum, a_Player));
- if (!Slot.IsSameType(a_ClickedItem))
- {
- LOGWARNING("*** Window lost sync at item %d in SlotArea with %d items ***", a_SlotNum, m_NumSlots);
- LOGWARNING("My item: %s", ItemToFullString(Slot).c_str());
- LOGWARNING("Their item: %s", ItemToFullString(a_ClickedItem).c_str());
- bAsync = true;
- }
+ cItem Slot(*GetSlot(a_SlotNum, a_Player));
+ cItem & DraggingItem = a_Player.GetDraggingItem();
+ cBrewingRecipes * BR = cRoot::Get()->GetBrewingRecipes();
+ if ((a_SlotNum >= 0) && (a_SlotNum <= 2))
+ {
+ // Bottle slots
switch (a_ClickAction)
{
+ case caLeftClick:
+ case caRightClick:
+ {
+ if (BR->IsBottle(Slot))
+ {
+ HandleBrewedItem(a_Player, Slot);
+ }
+ if (!DraggingItem.IsEmpty() && !BR->IsBottle(DraggingItem))
+ {
+ // Deny placing a invalid item into the bottle slot
+ return;
+ }
+ break;
+ }
case caShiftLeftClick:
case caShiftRightClick:
{
- HandleBrewedItem(a_Player);
- ShiftClicked(a_Player, a_SlotNum, Slot);
- return;
+ if (BR->IsBottle(Slot))
+ {
+ HandleBrewedItem(a_Player, Slot);
+ }
+ super::ShiftClicked(a_Player, a_SlotNum, Slot);
+ break;
}
- case caMiddleClick:
+ default:
{
- MiddleClicked(a_Player, a_SlotNum);
- return;
+ if (!DraggingItem.IsEmpty() && !BR->IsBottle(DraggingItem))
+ {
+ // Deny placing a invalid item into the bottle slot
+ return;
+ }
+ break;
}
- case caDropKey:
- case caCtrlDropKey:
+ }
+ }
+
+ if ((a_SlotNum == 3) && !DraggingItem.IsEmpty())
+ {
+ // Ingredient slot
+ switch (a_ClickAction)
+ {
+ case caShiftLeftClick:
+ case caShiftRightClick:
{
- DropClicked(a_Player, a_SlotNum, (a_SlotNum == caCtrlDropKey));
- Slot.m_ItemCount = Slot.m_ItemCount - GetSlot(a_SlotNum, a_Player)->m_ItemCount;
- HandleBrewedItem(a_Player);
- return;
+ super::ShiftClicked(a_Player, a_SlotNum, Slot);
+ break;
}
default:
{
+ if (!BR->IsIngredient(DraggingItem))
+ {
+ // Deny placing a invalid item into the ingredient slot
+ return;
+ }
break;
}
}
+ }
- cItem & DraggingItem = a_Player.GetDraggingItem();
- if (!DraggingItem.IsEmpty())
- {
- super::Clicked(a_Player, a_SlotNum, a_ClickAction, a_ClickedItem);
- return;
- }
- else
+ if ((a_SlotNum == 4) && !DraggingItem.IsEmpty())
+ {
+ // Fuel slot
+ switch (a_ClickAction)
{
- switch (a_ClickAction)
+ case caShiftLeftClick:
+ case caShiftRightClick:
{
- case caDblClick:
+ super::ShiftClicked(a_Player, a_SlotNum, Slot);
+ break;
+ }
+ default:
+ {
+ if (!BR->IsFuel(DraggingItem))
{
- DblClicked(a_Player, a_SlotNum);
+ // Deny placing a invalid item into the fuel slot
return;
}
- case caLeftClick:
- {
- DraggingItem = Slot;
- HandleBrewedItem(a_Player);
- Slot.Empty();
- break;
- }
- case caRightClick:
- {
- DraggingItem = Slot.CopyOne();
- DraggingItem.m_ItemCount = static_cast<char>(static_cast<float>(Slot.m_ItemCount) / 2.f + 0.5f);
- Slot.m_ItemCount -= DraggingItem.m_ItemCount;
-
- if (Slot.m_ItemCount <= 0)
- {
- Slot.Empty();
- }
- HandleBrewedItem(a_Player);
- break;
- }
- default:
- {
- ASSERT(!"Unhandled click type!");
- }
+ break;
}
}
-
- SetSlot(a_SlotNum, a_Player, Slot);
- if (bAsync)
- {
- m_ParentWindow.BroadcastWholeWindow();
- }
- return;
}
super::Clicked(a_Player, a_SlotNum, a_ClickAction, a_ClickedItem);
@@ -2078,9 +2079,13 @@ void cSlotAreaBrewingstand::Clicked(cPlayer & a_Player, int a_SlotNum, eClickAct
-void cSlotAreaBrewingstand::HandleBrewedItem(cPlayer & a_Player)
+void cSlotAreaBrewingstand::HandleBrewedItem(cPlayer & a_Player, const cItem & a_ClickedItem)
{
- a_Player.AwardAchievement(achBrewPotion);
+ // Award an achievement if the item is not a water bottle (is a real brewed potion)
+ if (a_ClickedItem.m_ItemDamage > 0)
+ {
+ a_Player.AwardAchievement(achBrewPotion);
+ }
}
diff --git a/src/UI/SlotArea.h b/src/UI/SlotArea.h
index f613df9af..a25de0319 100644
--- a/src/UI/SlotArea.h
+++ b/src/UI/SlotArea.h
@@ -479,7 +479,7 @@ protected:
virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
/** Called after an item has been brewed to handle statistics etc. */
- void HandleBrewedItem(cPlayer & a_Player);
+ void HandleBrewedItem(cPlayer & a_Player, const cItem & a_ClickedItem);
} ;
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 6797d196a..e00e7aa3c 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -205,6 +205,7 @@ void cNBTChunkSerializer::AddBrewingstandEntity(cBrewingstandEntity * a_Brewings
AddItemGrid(a_Brewingstand->GetContents());
m_Writer.EndList();
m_Writer.AddShort("BrewTime", a_Brewingstand->GetTimeBrewed());
+ m_Writer.AddShort("Fuel", a_Brewingstand->GetRemainingFuel());
m_Writer.EndCompound();
}
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 54ee5b1da..971c6d88c 100755
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -944,6 +944,14 @@ cBlockEntity * cWSSAnvil::LoadBrewingstandFromNBT(const cParsedNBT & a_NBT, int
std::unique_ptr<cBrewingstandEntity> Brewingstand(new cBrewingstandEntity(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, m_World));
+ // Fuel has to be loaded at first, because of slot events:
+ int Fuel = a_NBT.FindChildByName(a_TagIdx, "Fuel");
+ if (Fuel >= 0)
+ {
+ Int16 tb = a_NBT.GetShort(Fuel);
+ Brewingstand->SetRemainingFuel(tb);
+ }
+
// Load slots:
for (int Child = a_NBT.GetFirstChild(Items); Child != -1; Child = a_NBT.GetNextSibling(Child))
{
@@ -964,11 +972,11 @@ cBlockEntity * cWSSAnvil::LoadBrewingstandFromNBT(const cParsedNBT & a_NBT, int
if (BrewTime >= 0)
{
Int16 tb = a_NBT.GetShort(BrewTime);
- Brewingstand->setTimeBrewed(tb);
+ Brewingstand->SetTimeBrewed(tb);
}
// Restart brewing:
- Brewingstand->GetRecipes();
+ Brewingstand->LoadRecipes();
Brewingstand->ContinueBrewing();
return Brewingstand.release();
}