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-rw-r--r--MCServer/Plugins/Core/time.lua14
1 files changed, 10 insertions, 4 deletions
diff --git a/MCServer/Plugins/Core/time.lua b/MCServer/Plugins/Core/time.lua
index 8515972a6..79b0e387a 100644
--- a/MCServer/Plugins/Core/time.lua
+++ b/MCServer/Plugins/Core/time.lua
@@ -1,9 +1,8 @@
function HandleTimeCommand( Split, Player )
- if( #Split ~= 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" )
+ if( #Split ~= 3 ) then
+ Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" )
return true;
end
-
local Server = cRoot:Get():GetServer()
if( string.upper( Split[2] ) == "DAY") then
Player:GetWorld():SetTimeOfDay( 0 )
@@ -11,8 +10,15 @@ function HandleTimeCommand( Split, Player )
elseif( string.upper( Split[2] ) == "NIGHT") then
Player:GetWorld():SetTimeOfDay( 12000 + 1000 )
Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.")
+ elseif( string.upper(Split[2]) == "SET" ) and ( tonumber(Split[3]) ~= nil) then
+ Player:GetWorld():SetTimeOfDay( tonumber(Split[3]) )
+ Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to " .. Split[3] )
+ elseif( string.upper(Split[2]) == "ADD" ) and ( tonumber(Split[3]) ~= nil) then
+ Player:GetWorld():SetTimeOfDay( Player:GetWorld():GetTimeOfDay() + Split[3] )
+ Server:SendMessage( cChatColor.Green .. Player:GetName() .. " Added " .. Split[3] .. " to the time" )
else
- Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" )
+ Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night/Set/Add]" )
end
+
return true
end \ No newline at end of file