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-rw-r--r--Plugins/Core/ban.lua30
-rw-r--r--Plugins/Core/coords.lua4
-rw-r--r--Plugins/Core/gamemode.lua10
-rw-r--r--Plugins/Core/gotoworld.lua15
-rw-r--r--Plugins/Core/help.lua54
-rw-r--r--Plugins/Core/item.lua65
-rw-r--r--Plugins/Core/kick.lua27
-rw-r--r--Plugins/Core/main.lua146
-rw-r--r--Plugins/Core/motd.lua10
-rw-r--r--Plugins/Core/onblockdig.lua10
-rw-r--r--Plugins/Core/onblockplace.lua63
-rw-r--r--Plugins/Core/oncraftingnorecipe.lua214
-rw-r--r--Plugins/Core/onkilled.lua24
-rw-r--r--Plugins/Core/onlogin.lua20
-rw-r--r--Plugins/Core/onplayerjoin.lua4
-rw-r--r--Plugins/Core/playerlist.lua14
-rw-r--r--Plugins/Core/pluginlist.lua13
-rw-r--r--Plugins/Core/regeneratechunk.lua18
-rw-r--r--Plugins/Core/reload.lua6
-rw-r--r--Plugins/Core/spawn.lua6
-rw-r--r--Plugins/Core/stop.lua6
-rw-r--r--Plugins/Core/teleport.lua23
-rw-r--r--Plugins/Core/time.lua18
-rw-r--r--Plugins/Core/top.lua11
-rw-r--r--Plugins/Core/unban.lua20
-rw-r--r--Plugins/Core/viewdistance.lua10
-rw-r--r--Plugins/Core/web_manageplugins.lua93
-rw-r--r--Plugins/Core/web_permissions.lua79
-rw-r--r--Plugins/Core/web_playerlist.lua36
-rw-r--r--Plugins/Core/web_whitelist.lua79
30 files changed, 0 insertions, 1128 deletions
diff --git a/Plugins/Core/ban.lua b/Plugins/Core/ban.lua
deleted file mode 100644
index a6a662c3c..000000000
--- a/Plugins/Core/ban.lua
+++ /dev/null
@@ -1,30 +0,0 @@
-function HandleBanCommand( Split, Player )
- if( #Split < 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /ban [Player] <Reason>" )
- return true
- end
-
- local World = Player:GetWorld()
- local OtherPlayer = World:GetPlayer( Split[2] )
- if( OtherPlayer == nil ) then
- Player:SendMessage( cChatColor.Green .. "Could not find player " .. Split[2] )
- return true
- end
-
- local Reason = "You have been banned"
- if( #Split > 2 ) then
- Reason = table.concat(Split, " ", 3)
- end
-
- local Server = cRoot:Get():GetServer()
- LOGINFO( Player:GetName() .. " is banning " .. OtherPlayer:GetName() .. " ( "..Reason..") " )
- Server:SendMessage( "Banning " .. OtherPlayer:GetName() )
-
- local ClientHandle = OtherPlayer:GetClientHandle()
- ClientHandle:Kick( Reason )
-
- BannedPlayersIni:SetValueB("Banned", OtherPlayer:GetName(), true)
- BannedPlayersIni:WriteFile()
-
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/coords.lua b/Plugins/Core/coords.lua
deleted file mode 100644
index 07cda1a92..000000000
--- a/Plugins/Core/coords.lua
+++ /dev/null
@@ -1,4 +0,0 @@
-function HandleCoordsCommand( Split, Player )
- Player:SendMessage(cChatColor.Green .. string.format("[X:%0.2f] [Y:%0.2f] [Z:%0.2f]", Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() ) )
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/gamemode.lua b/Plugins/Core/gamemode.lua
deleted file mode 100644
index 1e73b46fd..000000000
--- a/Plugins/Core/gamemode.lua
+++ /dev/null
@@ -1,10 +0,0 @@
-function HandleChangeGMCommand( Split, Player )
- if( #Split ~= 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /gm [GameMode (0|1)]" )
- return true
- end
-
- Player:SetGameMode(Split[2])
-
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/gotoworld.lua b/Plugins/Core/gotoworld.lua
deleted file mode 100644
index d5113b667..000000000
--- a/Plugins/Core/gotoworld.lua
+++ /dev/null
@@ -1,15 +0,0 @@
-function HandleGotoWorldCommand( Split, Player )
- if( #Split ~= 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /gotoworld [WorldName]" )
- return true
- end
-
- if( Player:MoveToWorld(Split[2]) == false ) then
- Player:SendMessage( cChatColor.Green .. "Could not move to world '" .. Split[2] .. "'!" )
- return true
- end
-
-
- Player:SendMessage( cChatColor.Green .. "Moved successfully to '" .. Split[2] .. "'! :D" )
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/help.lua b/Plugins/Core/help.lua
deleted file mode 100644
index 02ef25ebd..000000000
--- a/Plugins/Core/help.lua
+++ /dev/null
@@ -1,54 +0,0 @@
-function HandleHelpCommand( Split, Player )
- local PluginManager = cRoot:Get():GetPluginManager()
-
- local LinesPerPage = 9
- local CurrentPage = 1
- local CurrentLine = 0
-
- if( #Split == 2 ) then
- CurrentPage = tonumber(Split[2])
- end
-
- local Pages = {}
-
- local PluginList = PluginManager:GetAllPlugins()
- for i, Plugin in ipairs( PluginList ) do
- local Commands = Plugin:GetCommands()
- for i, v in ipairs( Commands ) do
- if( Player:HasPermission( v.Permission ) ) then
- local PageNum = math.floor( CurrentLine/LinesPerPage )+1
- if( Pages[ PageNum ] == nil ) then Pages[ PageNum ] = {} end -- Create page
-
- if( Pages[ PageNum ].ShownName ~= Plugin:GetName() and SHOW_PLUGIN_NAMES == true ) then
- if( CurrentLine == LinesPerPage * PageNum -1 ) then -- Don't add if it's the last line of the page, it looks silly
- -- Add it to the next page instead
- CurrentLine = CurrentLine+1
- PageNum = math.floor( CurrentLine/LinesPerPage )+1
-
- if( Pages[ PageNum ] == nil ) then Pages[ PageNum ] = {} end -- Create page
- table.insert( Pages[ PageNum ], cChatColor.Gold .. Plugin:GetName() )
- else
- Pages[ PageNum ].ShownName = Plugin:GetName()
- table.insert( Pages[ PageNum ], cChatColor.Gold .. Plugin:GetName() )
- end
- CurrentLine = CurrentLine+1
- PageNum = math.floor( CurrentLine/LinesPerPage )+1
- if( Pages[ PageNum ] == nil ) then Pages[ PageNum ] = {} end -- Create page
- end
- local Message = cChatColor.Blue .. v.Command .. v.Description;
- table.insert( Pages[ PageNum ], Message )
- CurrentLine = CurrentLine+1
- end
- end
- end
-
- Player:SendMessage( cChatColor.Purple .. "- All commands - " .. cChatColor.Gold .. "[Page " .. (CurrentPage) .."/"..#Pages.."]" )
-
- if( Pages[CurrentPage] ~= nil ) then
- for i, v in ipairs(Pages[CurrentPage]) do
- Player:SendMessage( v )
- end
- end
-
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/item.lua b/Plugins/Core/item.lua
deleted file mode 100644
index 942fa8ce6..000000000
--- a/Plugins/Core/item.lua
+++ /dev/null
@@ -1,65 +0,0 @@
-function HandleItemCommand( Split, Player )
- if( #Split ~= 2 and #Split ~=3 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /item [ItemID/Name:Dmg] <Amount>" )
- return true
- end
-
- local FoundItem = false
-
- local ItemSyntax = Split[2] -- Contains item string with optional metadata
- local ItemData = StringSplit( Split[2], ":" )
-
- -- Default item values
- local ItemID = 0
- local ItemMeta = 0
- local ItemAmount = 1
-
- if( #ItemData > 0 ) then
- ItemID = ItemData[1]
- end
-
- if( tonumber(ItemID) ~= nil ) then -- Definitely a number
- ItemID = tonumber(ItemID)
- if( IsValidItem( ItemID ) ) then
- FoundItem = true
- end
- end
-
- if( FoundItem == false ) then
- if ( HAVE_ITEM_NAMES == true ) then
- local Item = ItemsTable[ ItemID ]
- if( Item ~= nil ) then
- ItemID = Item.m_ItemID
- ItemMeta = Item.m_ItemHealth
- FoundItem = true
- end
- end
- end
-
- -- Override metadata from item in list, if metadata was given
- if( #ItemData > 1 and tonumber( ItemData[2] ) ~= nil ) then -- Metadata is given, and is a number
- ItemMeta = tonumber( ItemData[2] )
- end
-
- if( FoundItem == false ) then
- Player:SendMessage( cChatColor.Green .. "Invalid Item ID / Name !" )
- return true
- end
-
- if( #Split == 3 ) then
- ItemAmount = tonumber( Split[3] )
- if( ItemAmount == nil or ItemAmount < 1 or ItemAmount > 512 ) then
- Player:SendMessage( cChatColor.Green .. "Invalid Amount !" )
- return true
- end
- end
-
- local NewItem = cItem( ItemID, ItemAmount, ItemMeta )
- if( Player:GetInventory():AddItem( NewItem ) == true ) then
- Player:SendMessage( cChatColor.Green .. "There you go !" )
- LOG("Gave " .. Player:GetName() .. " " .. ItemAmount .. " times " .. ItemID .. ":" .. ItemMeta)
- else
- Player:SendMessage( cChatColor.Green .. "Not enough space in inventory !" )
- end
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/kick.lua b/Plugins/Core/kick.lua
deleted file mode 100644
index ff4f8a705..000000000
--- a/Plugins/Core/kick.lua
+++ /dev/null
@@ -1,27 +0,0 @@
-function HandleKickCommand( Split, Player )
- if( #Split < 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /kick [Player] <Reason>" )
- return true
- end
-
- local World = Player:GetWorld()
- local OtherPlayer = World:GetPlayer( Split[2] )
- if( OtherPlayer == nil ) then
- Player:SendMessage( cChatColor.Green .. "Could not find player " .. Split[2] )
- return true
- end
-
- local Reason = "You have been kicked"
- if( #Split > 2 ) then
- Reason = table.concat(Split, " ", 3)
- end
-
- local Server = cRoot:Get():GetServer()
- LOGINFO( Player:GetName() .. " is kicking " .. OtherPlayer:GetName() .. " ( "..Reason..") " )
- Server:SendMessage( "Kicking " .. OtherPlayer:GetName() )
-
- local ClientHandle = OtherPlayer:GetClientHandle()
- ClientHandle:Kick( Reason )
-
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/main.lua b/Plugins/Core/main.lua
deleted file mode 100644
index 220dd940e..000000000
--- a/Plugins/Core/main.lua
+++ /dev/null
@@ -1,146 +0,0 @@
----- Some settings -----
-SHOW_PLUGIN_NAMES = true -- If true, plugin name will be shown before commands
- -- This is overwritten in the Initialize() function
-------------------------
-
--- Global variables
-PLUGIN = {} -- Reference to own plugin object
-BannedPlayersIni = {}
-WhiteListIni = {}
-ItemsTable = {}
-
-function Initialize( Plugin )
- PLUGIN = Plugin
-
- Plugin:SetName( "Core" )
- Plugin:SetVersion( 8 )
-
- PluginManager = cRoot:Get():GetPluginManager()
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_JOIN)
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_LOGIN)
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_BLOCK_PLACE)
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_BLOCK_DIG)
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_KILLED)
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CRAFTING_NO_RECIPE)
-
- Plugin:AddCommand("/help", " - [Page] Show this message", "core.help")
- Plugin:AddCommand("/pluginlist", " - Show list of plugins", "core.pluginlist")
- Plugin:AddCommand("/tp", " - [Player] - Teleport yourself to a player", "core.teleport")
- Plugin:AddCommand("/item", " - [ItemID/Name] <Amount> - Spawn an item for yourself", "core.item")
- Plugin:AddCommand("/list", " - Shows list of connected players", "core.playerlist")
- Plugin:AddCommand("/motd", " - Show message of the day", "core.motd")
- Plugin:AddCommand("/reload", " - Reload all plugins", "core.reload")
- Plugin:AddCommand("/stop", " - Stops the server", "core.stop")
- Plugin:AddCommand("/time", " - [Day/Night] - Sets the time of day", "core.time")
- Plugin:AddCommand("/spawn", " - Return to the spawn", "core.spawn")
- Plugin:AddCommand("/kick", " - [Player] - Kick a player", "core.kick")
- Plugin:AddCommand("/ban", " - [Player] - Ban a player", "core.ban")
- Plugin:AddCommand("/unban", " - [Player] - Unban a player", "core.unban")
- Plugin:AddCommand("/top", " - Teleport yourself to the top most block", "core.top")
- Plugin:AddCommand("/gm", " - [Gamemode (0|1)] - Change your gamemode", "core.changegm")
- Plugin:AddCommand("/gotoworld", " - Move to a different world!", "core.gotoworld")
- Plugin:AddCommand("/coords", " - Show your current server coordinates", "core.coords")
- Plugin:AddCommand("/viewdistance", " - [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."] - Change your view distance", "core.viewdistance")
- Plugin:AddCommand("/regeneratechunk", " - <X [Z]> - Regenerates a chunk", "core.regeneratechunk")
-
- Plugin:BindCommand( "/help", "core.help", HandleHelpCommand )
- Plugin:BindCommand( "/pluginlist", "core.pluginlist", HandlePluginListCommand )
- Plugin:BindCommand( "/tp", "core.teleport", HandleTPCommand )
- Plugin:BindCommand( "/item", "core.item", HandleItemCommand )
- Plugin:BindCommand( "/i", "core.item", HandleItemCommand )
- Plugin:BindCommand( "/list", "core.playerlist", HandlePlayerListCommand )
- Plugin:BindCommand( "/who", "core.playerlist", HandlePlayerListCommand )
- Plugin:BindCommand( "/playerlist", "core.playerlist", HandlePlayerListCommand )
- Plugin:BindCommand( "/motd", "core.motd", HandleMOTDCommand )
- Plugin:BindCommand( "/reload", "core.reload", HandleReloadCommand )
- Plugin:BindCommand( "/stop", "core.stop", HandleStopCommand )
- Plugin:BindCommand( "/time", "core.time", HandleTimeCommand )
- Plugin:BindCommand( "/spawn", "core.spawn", HandleSpawnCommand )
- Plugin:BindCommand( "/home", "core.spawn", HandleSpawnCommand )
- Plugin:BindCommand( "/kick", "core.kick", HandleKickCommand )
- Plugin:BindCommand( "/ban", "core.ban", HandleBanCommand )
- Plugin:BindCommand( "/unban", "core.unban", HandleUnbanCommand )
- Plugin:BindCommand( "/top", "core.top", HandleTopCommand )
- Plugin:BindCommand( "/gm", "core.changegm", HandleChangeGMCommand )
- Plugin:BindCommand( "/gotoworld", "core.gotoworld", HandleGotoWorldCommand )
- Plugin:BindCommand( "/coords", "core.coords", HandleCoordsCommand )
- Plugin:BindCommand( "/viewdistance", "core.viewdistance", HandleViewDistanceCommand )
- Plugin:BindCommand( "/regeneratechunk", "core.regeneratechunk", HandleRegenerateChunkCommand )
-
- local IniFile = cIniFile("settings.ini")
- if ( IniFile:ReadFile() == true ) then
- SHOW_PLUGIN_NAMES = IniFile:GetValueB("HelpPlugin", "ShowPluginNames", true )
- end
-
- local itemsINI = cIniFile("items.ini")
- if ( itemsINI:ReadFile() == true ) then
- local KeyID = itemsINI:FindKey('Items')
-
- LOGINFO("Core: loaded " .. itemsINI:GetNumValues( KeyID ) .. " item names.")
-
- for i = 0, itemsINI:GetNumValues('Items') do
- local ItemName = itemsINI:GetValueName( KeyID, i )
- local ItemSyntax = itemsINI:GetValue(KeyID, i, "0")
-
- local ItemData = StringSplit(ItemSyntax, ":") -- [1] = ID, [2] = perhaps meta/dmg
- if( #ItemData > 0 ) then
- local ItemID = tonumber( ItemData[1] )
- if( ItemID > 0 ) then
- local ItemMeta = 0
- if( #ItemData > 1 ) then
- ItemMeta = tonumber( ItemData[2] )
- end
- ItemsTable[ ItemName ] = cItem( ItemID, 1, ItemMeta )
- --LOGINFO("Got item: " .. ItemName .. "-> " .. ItemsTable[ ItemName ].m_ItemID ..":" .. ItemsTable[ ItemName ].m_ItemHealth )
- end
- end
- end
-
- HAVE_ITEM_NAMES = true
- end
-
- -- Load whitelist, and add default values and stuff
- WhiteListIni = cIniFile("whitelist.ini")
- if ( WhiteListIni:ReadFile() == true ) then
- if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false) == true ) then
- if( WhiteListIni:GetNumValues("WhiteList") > 0 ) then
- LOGINFO("Core: loaded " .. WhiteListIni:GetNumValues('WhiteList') .. " whitelisted players.")
- else
- LOGWARN("WARNING: WhiteList is on, but there are no people in the whitelist!")
- end
- end
- else
- WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", false )
- WhiteListIni:SetValue("WhiteList", "", "") -- So it adds an empty header
- WhiteListIni:DeleteValue("WhiteList", "") -- And remove the value
- WhiteListIni:KeyComment("WhiteList", "PlayerName=1")
- if( WhiteListIni:WriteFile() == false ) then
- LOGWARN("WARNING: Could not write to whitelist.ini")
- end
- end
-
- -- Load banned players, and add default values and stuff
- BannedPlayersIni = cIniFile("banned.ini")
- if ( BannedPlayersIni:ReadFile() == true ) then
- if( BannedPlayersIni:GetNumValues("Banned") > 0 ) then
- LOGINFO("Core: loaded " .. BannedPlayersIni:GetNumValues("Banned") .. " banned players.")
- end
- else
- BannedPlayersIni:SetValue("Banned", "", "") -- So it adds an empty header
- BannedPlayersIni:DeleteValue("Banned", "") -- And remove the value
- BannedPlayersIni:KeyComment("Banned", "PlayerName=1")
- if( BannedPlayersIni:WriteFile() == false ) then
- LOGWARN("WARNING: Could not write to banned.ini")
- end
- end
-
- local WebPlugin = Plugin:CreateWebPlugin()
- WebPlugin:SetName( Plugin:GetName() )
- WebPlugin:AddTab( "Playerlist", HandleRequest_PlayerList )
- WebPlugin:AddTab( "Whitelist", HandleRequest_WhiteList )
- WebPlugin:AddTab( "Permissions", HandleRequest_Permissions )
- WebPlugin:AddTab( "Manage Plugins", HandleRequest_ManagePlugins )
-
- LOG( "Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/motd.lua b/Plugins/Core/motd.lua
deleted file mode 100644
index 49cdcecad..000000000
--- a/Plugins/Core/motd.lua
+++ /dev/null
@@ -1,10 +0,0 @@
-function HandleMOTDCommand( Split, Player )
- ShowMOTDTo( Player )
- return true
-end
-
-function ShowMOTDTo( Player )
- Player:SendMessage( cChatColor.Gold .. "Welcome to the MCServer test server!" );
- Player:SendMessage( cChatColor.Gold .. "http://mcserver.ae-c.net/" );
- Player:SendMessage( cChatColor.Gold .. "Type /help for all commands" );
-end \ No newline at end of file
diff --git a/Plugins/Core/onblockdig.lua b/Plugins/Core/onblockdig.lua
deleted file mode 100644
index 65e48576c..000000000
--- a/Plugins/Core/onblockdig.lua
+++ /dev/null
@@ -1,10 +0,0 @@
-function OnBlockDig(Player, BlockX, BlockY, BlockZ, BlockFace, Status, OldBlockType, OldBlockMeta)
- -- dont check if the direction is in the air
- if (BlockFace ~= -1) then
-
- if (Player:HasPermission("core.build") == false) then
- return true
- end
- end
- return false
-end \ No newline at end of file
diff --git a/Plugins/Core/onblockplace.lua b/Plugins/Core/onblockplace.lua
deleted file mode 100644
index 9032f8207..000000000
--- a/Plugins/Core/onblockplace.lua
+++ /dev/null
@@ -1,63 +0,0 @@
-function OnBlockPlace(Player, BlockX, BlockY, BlockZ, BlockFace, HeldItem)
-
- -- dont check if the direction is in the air
- if (BlockFace == -1) then
- return false
- end
-
- if( Player:HasPermission("core.build") == false ) then
- return true
- end
-
- -- TODO: If the placed block is not a block (torch etc.), allow it without checking for collisions
-
- local X = BlockX
- local Y = BlockY
- local Z = BlockZ
- X, Y, Z = AddDirection(X, Y, Z, BlockFace)
- if (Y >= 256 or Y < 0) then
- return true
- end
-
- local CheckCollision = function(Player)
- -- drop the decimals, we only care about the full block X,Y,Z
- local PlayerX = math.floor(Player:GetPosX(), 0)
- local PlayerY = math.floor(Player:GetPosY(), 0)
- local PlayerZ = math.floor(Player:GetPosZ(), 0)
-
- -- player height is 2 blocks, so we check the position and then offset it up one
- -- so they can't place a block in anyone's face
-
- local collision = false
- if ((BlockFace == BLOCK_FACE_TOP) and (PlayerY == BlockY - 2) and (PlayerX == BlockX) and (PlayerZ == BlockZ)) then
- collision = true
- end
-
- if ((BlockFace == BLOCK_FACE_BOTTOM) and (PlayerY == BlockY + 1) and (PlayerX == BlockX) and (PlayerZ == BlockZ)) then
- collision = true
- end
-
- if ((BlockFace == BLOCK_FACE_NORTH) and (PlayerX == BlockX) and (PlayerZ == BlockZ - 1)) then
- if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
- end
-
- if ((BlockFace == BLOCK_FACE_SOUTH) and (PlayerX == BlockX) and (PlayerZ == BlockZ + 1)) then
- if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
- end
-
- if ((BlockFace == BLOCK_FACE_WEST) and (PlayerX == BlockX - 1) and (PlayerZ == BlockZ)) then
- if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
- end
-
- if ((BlockFace == BLOCK_FACE_EAST) and (PlayerX == BlockX + 1) and (PlayerZ == BlockZ)) then
- if ((PlayerY == BlockY) or (PlayerY + 1 == BlockY)) then collision = true end
- end
-
- return collision
- end
-
- if (Player:GetWorld():ForEachPlayer(CheckCollision) == false) then
- return true
- end
- return false
-end \ No newline at end of file
diff --git a/Plugins/Core/oncraftingnorecipe.lua b/Plugins/Core/oncraftingnorecipe.lua
deleted file mode 100644
index 2006e410f..000000000
--- a/Plugins/Core/oncraftingnorecipe.lua
+++ /dev/null
@@ -1,214 +0,0 @@
-
--- Implements item-repair using the HOOK_CRAFTING_NO_RECIPE hook
--- Based on Fixies plugin v2 by Taugeshtu
-
-
--- how much "extra" points are healed per a repair operation (fraction of full health)
-BONUS = 0.1
-
-
-
-
-
-function OnCraftingNoRecipe(Player, Grid, Recipe)
- local _do_fix = false
- local Items = {}
- for x = 0, Grid:GetWidth() - 1 do
- for y = 0, Grid:GetHeight() - 1 do
- local Item = Grid:GetItem(x, y)
- if (Item.m_ItemID ~= E_ITEM_EMPTY) then
- table.insert(Items, Item)
- end
- end
- end
-
- if (#Items ~= 2) then
- -- Only two items together can be fixed
- return false
- end
-
- if (Items[1].m_ItemID ~= Items[2].m_ItemID) then
- -- Only items of the same type may be fixed
- return false
- end
-
- if (
- (Items[1].m_ItemHealth == 0) or
- (Items[2].m_ItemHealth == 0)
- )
- then
- -- Only damaged items may be fixed
- return false
- end
-
- local _ID = Items[1].m_ItemID
- local _least_hp = math.max(Items[1].m_ItemHealth, Items[2].m_ItemHealth)
- local _most_hp = math.min(Items[1].m_ItemHealth, Items[2].m_ItemHealth)
- local _item_hp = 0
-
- -- TODO: This could be refactored into better code, using an _ID-indexed table for _item_hp
-
- if (
- (_ID == E_ITEM_WOODEN_SHOVEL) or
- (_ID == E_ITEM_WOODEN_AXE) or
- (_ID == E_ITEM_WOODEN_PICKAXE) or
- (_ID == E_ITEM_WOODEN_SWORD) or
- (_ID == E_ITEM_WOODEN_HOE)
- )
- then
- _item_hp = 60
- _do_fix = true
- end
-
- if (
- (_ID == E_ITEM_STONE_SHOVEL) or
- (_ID == E_ITEM_STONE_AXE) or
- (_ID == E_ITEM_STONE_PICKAXE) or
- (_ID == E_ITEM_STONE_SWORD) or
- (_ID == E_ITEM_STONE_HOE)
- )
- then
- _item_hp = 132
- _do_fix = true
- end
-
- if (
- (_ID == E_ITEM_IRON_SHOVEL) or
- (_ID == E_ITEM_IRON_AXE) or
- (_ID == E_ITEM_IRON_PICKAXE) or
- (_ID == E_ITEM_IRON_SWORD) or
- (_ID == E_ITEM_IRON_HOE)
- )
- then
- _item_hp = 251
- _do_fix = true
- end
-
- if (
- (_ID == E_ITEM_GOLD_SHOVEL) or
- (_ID == E_ITEM_GOLD_AXE) or
- (_ID == E_ITEM_GOLD_PICKAXE) or
- (_ID == E_ITEM_GOLD_SWORD) or
- (_ID == E_ITEM_GOLD_HOE)
- )
- then
- _item_hp = 33
- _do_fix = true
- end
-
- if (
- (_ID == E_ITEM_DIAMOND_SHOVEL) or
- (_ID == E_ITEM_DIAMOND_AXE) or
- (_ID == E_ITEM_DIAMOND_PICKAXE) or
- (_ID == E_ITEM_DIAMOND_SWORD) or
- (_ID == E_ITEM_DIAMOND_HOE)
- )
- then
- _item_hp = 1562
- _do_fix = true
- end
-
- if (_ID == E_ITEM_LEATHER_CAP) then
- _item_hp = 56
- _do_fix = true
- end
- if (_ID == E_ITEM_LEATHER_TUNIC) then
- _item_hp = 82
- _do_fix = true
- end
- if (_ID == E_ITEM_LEATHER_PANTS) then
- _item_hp = 76
- _do_fix = true
- end
- if (_ID == E_ITEM_LEATHER_BOOTS) then
- _item_hp = 66
- _do_fix = true
- end
-
-
- if (_ID == E_ITEM_CHAIN_HELMET) then
- _item_hp = 78
- _do_fix = true
- end
- if (_ID == E_ITEM_CHAIN_CHESTPLATE) then
- _item_hp = 114
- _do_fix = true
- end
- if (_ID == E_ITEM_CHAIN_LEGGINGS) then
- _item_hp = 106
- _do_fix = true
- end
- if (_ID == E_ITEM_CHAIN_BOOTS) then
- _item_hp = 92
- _do_fix = true
- end
-
-
- if (_ID == E_ITEM_IRON_HELMET) then
- _item_hp = 166
- _do_fix = true
- end
- if (_ID == E_ITEM_IRON_CHESTPLATE) then
- _item_hp = 242
- _do_fix = true
- end
- if (_ID == E_ITEM_IRON_LEGGINGS) then
- _item_hp = 226
- _do_fix = true
- end
- if (_ID == E_ITEM_IRON_BOOTS) then
- _item_hp = 196
- _do_fix = true
- end
-
-
- if (_ID == E_ITEM_GOLD_HELMET) then
- _item_hp = 78
- _do_fix = true
- end
- if (_ID == E_ITEM_GOLD_CHESTPLATE) then
- _item_hp = 114
- _do_fix = true
- end
- if (_ID == E_ITEM_GOLD_LEGGINGS) then
- _item_hp = 106
- _do_fix = true
- end
- if (_ID == E_ITEM_GOLD_BOOTS) then
- _item_hp = 92
- _do_fix = true
- end
-
-
- if (_ID == E_ITEM_DIAMOND_HELMET) then
- _item_hp = 364
- _do_fix = true
- end
- if (_ID == E_ITEM_DIAMOND_CHESTPLATE)then
- _item_hp = 529
- _do_fix = true
- end
- if (_ID == E_ITEM_DIAMOND_LEGGINGS) then
- _item_hp = 496
- _do_fix = true
- end
- if (_ID == E_ITEM_DIAMOND_BOOTS) then
- _item_hp = 430
- _do_fix = true
- end
- -- /////////////////////////////////////////////////////
-
- if (_do_fix == true) then
- local _hp = _most_hp - (_item_hp - _least_hp) - _item_hp * BONUS
- _hp = math.max(_hp, 0)
- Recipe:SetResult(_ID, 1, _hp)
- Recipe:SetIngredient(Items[1].x, Items[1].y, Items[1]);
- Recipe:SetIngredient(Items[2].x, Items[2].y, Items[2]);
- return true
- end
- return false
-end
-
-
-
-
diff --git a/Plugins/Core/onkilled.lua b/Plugins/Core/onkilled.lua
deleted file mode 100644
index a8a92f667..000000000
--- a/Plugins/Core/onkilled.lua
+++ /dev/null
@@ -1,24 +0,0 @@
-function OnKilled( Killed, Killer )
- if( Killer == nil ) then
- local KilledPlayer = tolua.cast( Killed, "cPlayer")
- if( not KilledPlayer:IsA("cPlayer") or KilledPlayer == nil ) then
- return false
- end
-
- local Server = cRoot:Get():GetServer()
- Server:SendMessage( cChatColor.Red .. KilledPlayer:GetName() .. " died" )
- else
- local KilledPlayer = tolua.cast( Killed, "cPlayer")
- if( not KilledPlayer:IsA("cPlayer") or KilledPlayer == nil ) then
- return false
- end
- local KillerPlayer = tolua.cast( Killer, "cPlayer")
- if( not KillerPlayer:IsA("cPlayer") or KillerPlayer == nil ) then
- return false
- end
-
- local Server = cRoot:Get():GetServer()
- Server:SendMessage( cChatColor.Red .. KilledPlayer:GetName() .. " was killed by " .. KillerPlayer:GetName() .. "!" )
- end
- return false
-end \ No newline at end of file
diff --git a/Plugins/Core/onlogin.lua b/Plugins/Core/onlogin.lua
deleted file mode 100644
index a706f8024..000000000
--- a/Plugins/Core/onlogin.lua
+++ /dev/null
@@ -1,20 +0,0 @@
-function OnLogin( PacketData )
- if( PacketData.m_Username ~= "" ) then
- if( BannedPlayersIni:GetValueB("Banned", PacketData.m_Username, false) == true ) then
- local Server = cRoot:Get():GetServer()
- Server:SendMessage( PacketData.m_Username .. " tried to join, but is banned!" )
- LOGINFO( PacketData.m_Username .. " tried to join, but is banned!")
- return true -- Player is banned, return true to deny access
- end
- if( WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false ) == true ) then
- if( WhiteListIni:GetValueB("WhiteList", PacketData.m_Username, false ) == false ) then -- not on whitelist
- local Server = cRoot:Get():GetServer()
- Server:SendMessage( PacketData.m_Username .. " tried to join, but is not on the whitelist." )
- LOGINFO( PacketData.m_Username .. " tried to join, but is not on the whitelist." )
- return true -- Deny access to the server
- end
- end
- end
-
- return false
-end \ No newline at end of file
diff --git a/Plugins/Core/onplayerjoin.lua b/Plugins/Core/onplayerjoin.lua
deleted file mode 100644
index e8263f608..000000000
--- a/Plugins/Core/onplayerjoin.lua
+++ /dev/null
@@ -1,4 +0,0 @@
-function OnPlayerJoin( Player )
- ShowMOTDTo( Player )
- return false
-end \ No newline at end of file
diff --git a/Plugins/Core/playerlist.lua b/Plugins/Core/playerlist.lua
deleted file mode 100644
index f06dfed85..000000000
--- a/Plugins/Core/playerlist.lua
+++ /dev/null
@@ -1,14 +0,0 @@
-function HandlePlayerListCommand( Split, Player )
-
- local PlayerTable = {}
- local AppendToTable = function( Player )
- table.insert(PlayerTable, Player:GetName() )
- end
- Player:GetWorld():ForEachPlayer( AppendToTable )
-
- local Message = cChatColor.Green .. "Connected players: (".. cChatColor.White.. #PlayerTable .. cChatColor.Green .. ")"
- Player:SendMessage( Message )
-
- Player:SendMessage( table.concat(PlayerTable, " ") )
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/pluginlist.lua b/Plugins/Core/pluginlist.lua
deleted file mode 100644
index 7b007f7db..000000000
--- a/Plugins/Core/pluginlist.lua
+++ /dev/null
@@ -1,13 +0,0 @@
-function HandlePluginListCommand( Split, Player )
- local PluginManager = cRoot:Get():GetPluginManager()
- local PluginList = PluginManager:GetAllPlugins()
-
- local PluginTable = {}
- for i, Plugin in ipairs( PluginList ) do
- table.insert(PluginTable, Plugin:GetName() )
- end
-
- Player:SendMessage( cChatColor.Green .. "Loaded plugins: (" .. #PluginTable .. ")" )
- Player:SendMessage( cChatColor.Gold .. table.concat(PluginTable, cChatColor.Gold.." ") )
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/regeneratechunk.lua b/Plugins/Core/regeneratechunk.lua
deleted file mode 100644
index b4b2874fc..000000000
--- a/Plugins/Core/regeneratechunk.lua
+++ /dev/null
@@ -1,18 +0,0 @@
-function HandleRegenerateChunkCommand( Split, Player )
- if( (#Split == 2) or (#Split > 3) ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /regeneratechunk <X [Z]>" )
- return true
- end
-
- local X = Player:GetChunkX()
- local Z = Player:GetChunkZ()
-
- if( #Split == 3 ) then
- X = Split[2]
- Z = Split[3]
- end
-
- Player:SendMessage(cChatColor.Green .. "Regenerating chunk ["..X..", "..Z.."]")
- Player:GetWorld():RegenerateChunk(X, Z)
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/reload.lua b/Plugins/Core/reload.lua
deleted file mode 100644
index e2b338ba1..000000000
--- a/Plugins/Core/reload.lua
+++ /dev/null
@@ -1,6 +0,0 @@
-function HandleReloadCommand( Split, Player )
- Server = cRoot:Get():GetServer()
- Server:SendMessage( cChatColor.Green .. "Reloading all plugins." )
- cRoot:Get():GetPluginManager():ReloadPlugins()
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/spawn.lua b/Plugins/Core/spawn.lua
deleted file mode 100644
index 73034d9cf..000000000
--- a/Plugins/Core/spawn.lua
+++ /dev/null
@@ -1,6 +0,0 @@
-function HandleSpawnCommand( Split, Player )
- World = Player:GetWorld()
- Player:TeleportTo( World:GetSpawnX(), World:GetSpawnY(), World:GetSpawnZ() )
- LOGINFO( Player:GetName() .. " returned to spawn." )
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/stop.lua b/Plugins/Core/stop.lua
deleted file mode 100644
index 0a06fc7d3..000000000
--- a/Plugins/Core/stop.lua
+++ /dev/null
@@ -1,6 +0,0 @@
-function HandleStopCommand( Split, Player )
- Server = cRoot:Get():GetServer()
- Server:SendMessage( cChatColor.Green .. "Stopping the server..." )
- cRoot:Get():ServerCommand("stop")
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/teleport.lua b/Plugins/Core/teleport.lua
deleted file mode 100644
index 90eb3529a..000000000
--- a/Plugins/Core/teleport.lua
+++ /dev/null
@@ -1,23 +0,0 @@
-function HandleTPCommand( Split, Player )
- if( #Split ~= 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /tp [PlayerName]" )
- return true
- end
-
- World = Player:GetWorld()
-
- local TeleportDestination = function(OtherPlayer)
- if( OtherPlayer == Player ) then
- Player:SendMessage( cChatColor.Green .. "Already there :)" )
- else
- Player:TeleportToEntity( OtherPlayer )
- Player:SendMessage( cChatColor.Green .. "You teleported to "..OtherPlayer:GetName().."!" )
- OtherPlayer:SendMessage( cChatColor.Green .. Player:GetName().." teleported to you!" )
- end
- end
-
- if (not(World:DoWithPlayer(Split[2], TeleportDestination))) then
- Player:SendMessage( cChatColor.Green .. "Can't find player " .. Split[2] )
- end
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/time.lua b/Plugins/Core/time.lua
deleted file mode 100644
index 425d69e6a..000000000
--- a/Plugins/Core/time.lua
+++ /dev/null
@@ -1,18 +0,0 @@
-function HandleTimeCommand( Split, Player )
- if( #Split ~= 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" )
- return true;
- end
-
- local Server = cRoot:Get():GetServer()
- if( string.upper( Split[2] ) == "DAY") then
- Player:GetWorld():SetWorldTime( 0 )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Day.")
- elseif( string.upper( Split[2] ) == "NIGHT") then
- Player:GetWorld():SetWorldTime( 12000 + 1000 )
- Server:SendMessage( cChatColor.Green .. Player:GetName() .. " set the time to Night.")
- else
- Player:SendMessage( cChatColor.Green .. "Usage: /time [Day/Night]" )
- end
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/top.lua b/Plugins/Core/top.lua
deleted file mode 100644
index 0f7a8f95f..000000000
--- a/Plugins/Core/top.lua
+++ /dev/null
@@ -1,11 +0,0 @@
-function HandleTopCommand( Split, Player )
- local World = Player:GetWorld()
-
- local PlayerPos = Player:GetPosition()
- local Height = World:GetHeight( math.floor(PlayerPos.x), math.floor(PlayerPos.z) )
-
- Player:TeleportTo( PlayerPos.x, Height+1, PlayerPos.z )
- Player:SendMessage("Teleported to the top block")
-
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/unban.lua b/Plugins/Core/unban.lua
deleted file mode 100644
index 9defbe323..000000000
--- a/Plugins/Core/unban.lua
+++ /dev/null
@@ -1,20 +0,0 @@
-function HandleUnbanCommand( Split, Player )
- if( #Split < 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /unban [Player]" )
- return true
- end
-
- if( BannedPlayersIni:GetValueB("Banned", Split[2], false) == false ) then
- Player:SendMessage( cChatColor.Green .. Split[2] .. " is not banned!" )
- return true
- end
-
- BannedPlayersIni:SetValueB("Banned", Split[2], false, false)
- BannedPlayersIni:WriteFile()
-
- local Server = cRoot:Get():GetServer()
- LOGINFO( Player:GetName() .. " is unbanning " .. Split[2] )
- Server:SendMessage( "Unbanning " .. Split[2] )
-
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/viewdistance.lua b/Plugins/Core/viewdistance.lua
deleted file mode 100644
index 43d2a7de8..000000000
--- a/Plugins/Core/viewdistance.lua
+++ /dev/null
@@ -1,10 +0,0 @@
-function HandleViewDistanceCommand( Split, Player )
- if( #Split ~= 2 ) then
- Player:SendMessage( cChatColor.Green .. "Usage: /viewdistance [".. cClientHandle.MIN_VIEW_DISTANCE .."-".. cClientHandle.MAX_VIEW_DISTANCE .."]" )
- return true
- end
-
- Player:GetClientHandle():SetViewDistance( Split[2] )
- Player:SendMessage(cChatColor.Green .. "Your viewdistance has been set to " .. Player:GetClientHandle():GetViewDistance() )
- return true
-end \ No newline at end of file
diff --git a/Plugins/Core/web_manageplugins.lua b/Plugins/Core/web_manageplugins.lua
deleted file mode 100644
index 3030efc7a..000000000
--- a/Plugins/Core/web_manageplugins.lua
+++ /dev/null
@@ -1,93 +0,0 @@
-local function Button_RemovePlugin( Name, Index )
- return "<form method='POST'><input type='hidden' name='PluginName' value='"..Name.."'><input type='hidden' name='PluginIndex' value='"..Index.."'><input type='submit' name='RemovePlugin' value='Remove'></form>"
-end
-
-local function HandlePluginListChanges( Request, SettingsIni )
- local Content = ""
- if( Request.PostParams["RemovePlugin"] ~= nil
- and Request.PostParams["PluginName"] ~= nil
- and Request.PostParams["PluginIndex"] ~= nil ) then -- Removing a plugin
-
- local KeyIdx = SettingsIni:FindKey("Plugins")
- local PluginIdx = Request.PostParams["PluginIndex"]
-
- local PluginName = SettingsIni:GetValue( KeyIdx, PluginIdx )
- if( (PluginName == Request.PostParams["PluginName"]) and (SettingsIni:DeleteValueByID( KeyIdx, PluginIdx ) == true) ) then
- SettingsIni:WriteFile()
- Content = "Removed plugin '" .. PluginName .. "'"
- else
- Content = "Whoops! Something went wrong!"
- end
-
-
- elseif( Request.PostParams["AddPlugin"] ~= nil
- and Request.PostParams["PluginName"] ~= nil ) then -- Add a plugin
-
- SettingsIni:SetValue("Plugins", "NewPlugin", Request.PostParams["PluginName"], true )
- SettingsIni:WriteFile()
-
- Content = "Added plugin '".. Request.PostParams["PluginName"] .."'"
-
- end
-
- if( #Content > 0 ) then
- return "<p><font color='red'><strong>INFO: " .. Content .. "</strong></font></p>"
- else
- return ""
- end
-end
-
-function HandleRequest_ManagePlugins( Request )
- local Content = ""
-
- if( Request.PostParams["reload"] ~= nil ) then
- Content = Content .. "<head><meta http-equiv=\"refresh\" content=\"2;\"></head>"
- Content = Content .. "<p>Reloading plugins... This can take a while depending on the plugins you're using.</p>"
- cRoot:Get():GetPluginManager():ReloadPlugins()
- return Content
- end
-
- local PluginManager = cRoot:Get():GetPluginManager()
- local PluginList = PluginManager:GetAllPlugins()
-
- Content = Content .. "<h4>Currently active plugins</h4>"
- Content = Content .. "<table>"
- for k, Plugin in pairs(PluginList) do
- Content = Content .. "<tr><td>" .. Plugin:GetName() .. " V. " .. Plugin:GetVersion() .. "</td></tr>"
- end
- Content = Content .. "</table>"
-
- local SettingsIni = cIniFile("settings.ini")
- if( SettingsIni:ReadFile() == true ) then
- Content = Content .. "<h4>Plugins according to settings.ini</h4>"
-
- Content = Content .. HandlePluginListChanges( Request, SettingsIni )
-
- Content = Content .. "<table>"
-
- local KeyIdx = SettingsIni:FindKey("Plugins")
- local NumValues = SettingsIni:GetNumValues( KeyIdx )
- for i = 0, NumValues-1 do
- local ValueName = SettingsIni:GetValueName(KeyIdx, i )
- local PluginName = SettingsIni:GetValue(KeyIdx, i)
- Content = Content .. "<tr>"
- Content = Content .. "<td>" .. ValueName .. ": " .. PluginName .. "</td>"
- Content = Content .. "<td>" .. Button_RemovePlugin( PluginName, i ) .. "</td>"
- Content = Content .. "</tr>"
- end
- Content = Content .. "</table>"
- end
-
- Content = Content .. "<h4>Add plugin to settings.ini</h4>"
- Content = Content .. "<form method='POST'>"
- Content = Content .. "<input type='text' name='PluginName'><input type='submit' name='AddPlugin' value='Add Plugin'>"
- Content = Content .. "</form>"
-
- Content = Content .. "<h4>Reload</h4>"
- Content = Content .. "<form method='POST'>"
- Content = Content .. "<p>Click the reload button to reload all plugins!<br>"
- Content = Content .. "<input type='submit' name='reload' value='Reload!'></p>"
- Content = Content .. "</form>"
-
- return Content
-end \ No newline at end of file
diff --git a/Plugins/Core/web_permissions.lua b/Plugins/Core/web_permissions.lua
deleted file mode 100644
index 4fce502e1..000000000
--- a/Plugins/Core/web_permissions.lua
+++ /dev/null
@@ -1,79 +0,0 @@
-local function ShowUsersTable()
- local Content = "<h4>Users</h4>"
-
- local UsersIni = cIniFile("users.ini")
- if( UsersIni:ReadFile() == false ) then
- return "Could not read users.ini!"
- end
-
- local NumUsers = UsersIni:GetNumKeys()
-
- Content = Content .. "<table>"
-
- if( NumUsers > 0 ) then
- Content = Content .. "<tr><th></th><th>User</th><th>Groups</th></tr>"
-
- for i=0, NumUsers-1 do
- local UserName = UsersIni:GetKeyName( i )
-
- Content = Content .. "<tr>"
- Content = Content .. "<td style='width: 10px;'>" .. i .. ".</td>"
- Content = Content .. "<td>" .. UserName .. "</td>"
- Content = Content .. "<td>"
- Content = Content .. UsersIni:GetValue( UserName, "Groups", "-" )
- Content = Content .. "</td>"
- Content = Content .. "</tr>"
- end
- else
- Content = Content .. "<tr><td>None</td></tr>"
- end
- Content = Content .. "</table>"
-
-
- return Content
-end
-
-local function ShowGroupsTable()
- local Content = "<h4>Groups</h4>"
-
- local GroupsIni = cIniFile("groups.ini")
- if( GroupsIni:ReadFile() == false ) then
- return "Could not read groups.ini!"
- end
-
- local NumGroups = GroupsIni:GetNumKeys()
-
- Content = Content .. "<table>"
- if( NumGroups > 0 ) then
- Content = Content .. "<tr><th></th><th>Name</th><th>Permissions</th><th>Color</th></tr>"
-
- for i=0, NumGroups-1 do
- local GroupName = GroupsIni:GetKeyName( i )
-
- Content = Content .. "<tr>"
- Content = Content .. "<td style='width: 10px;'>" .. i .. ".</td>"
- Content = Content .. "<td>" .. GroupName .. "</td>"
- Content = Content .. "<td>"
- Content = Content .. GroupsIni:GetValue( GroupName, "Permissions", "-" )
- Content = Content .. "</td>"
- Content = Content .. "<td>"
- Content = Content .. GroupsIni:GetValue( GroupName, "Color", "-" )
- Content = Content .. "</td>"
- Content = Content .. "</tr>"
- end
- else
- Content = Content .. "<tr><td>None</td></tr>"
- end
- Content = Content .. "</table>"
-
- return Content
-end
-
-function HandleRequest_Permissions( Request )
- local Content = ""
-
- Content = Content .. ShowGroupsTable()
- Content = Content .. ShowUsersTable()
-
- return Content
-end \ No newline at end of file
diff --git a/Plugins/Core/web_playerlist.lua b/Plugins/Core/web_playerlist.lua
deleted file mode 100644
index b7e48cc3f..000000000
--- a/Plugins/Core/web_playerlist.lua
+++ /dev/null
@@ -1,36 +0,0 @@
-function HandleRequest_PlayerList( Request )
- local World = cRoot:Get():GetDefaultWorld()
- local Content = ""
-
- if( Request.Params["playerlist-kick"] ~= nil ) then
- local KickPlayerName = Request.Params["playerlist-kick"]
- local Player = World:GetPlayer( KickPlayerName )
- if( Player == nil ) then
- Content = Content .. "<p>Could not find player " .. KickPlayerName .. " !</p>"
- elseif( Player:GetName() == KickPlayerName ) then
- Player:GetClientHandle():Kick("You were kicked from the game!")
- Content = Content .. "<p>" .. KickPlayerName .. " has been kicked from the game!</p>"
- end
- end
-
- Content = Content .. "<p>Connected Players: <b>" .. World:GetNumPlayers() .. "</b></p>"
- Content = Content .. "<table>"
-
- local PlayerNum = 0
- local AddPlayerToTable = function( Player )
- PlayerNum = PlayerNum + 1
- Content = Content .. "<tr>"
- Content = Content .. "<td style='width: 10px;'>" .. PlayerNum .. ".</td>"
- Content = Content .. "<td>" .. Player:GetName() .. "</td>"
- Content = Content .. "<td><a href='?playerlist-kick=" .. Player:GetName() .. "'>Kick</a></td>"
- Content = Content .. "</tr>"
- end
- World:ForEachPlayer( AddPlayerToTable )
-
- if( PlayerNum == 0 ) then
- Content = Content .. "<tr><td>None</td></tr>"
- end
- Content = Content .. "</table>"
- Content = Content .. "<br>"
- return Content
-end \ No newline at end of file
diff --git a/Plugins/Core/web_whitelist.lua b/Plugins/Core/web_whitelist.lua
deleted file mode 100644
index 2c9ddb953..000000000
--- a/Plugins/Core/web_whitelist.lua
+++ /dev/null
@@ -1,79 +0,0 @@
-local function HTMLDeleteButton( name )
- return "<form method=\"POST\"><input type=\"hidden\" name=\"whitelist-delete\" value=\"".. name .."\"><input type=\"submit\" value=\"Remove from whitelist\"></form>"
-end
-
-function HandleRequest_WhiteList( Request )
- local UpdateMessage = ""
- if( Request.PostParams["whitelist-add"] ~= nil ) then
- local PlayerName = Request.PostParams["whitelist-add"]
-
- if( WhiteListIni:GetValueB("WhiteList", PlayerName, false) == true ) then
- UpdateMessage = "<b>".. PlayerName.."</b> is already on the whitelist"
- else
- WhiteListIni:SetValueB("WhiteList", PlayerName, true )
- UpdateMessage = "Added <b>" .. PlayerName .. "</b> to whitelist."
- WhiteListIni:WriteFile()
- end
- elseif( Request.PostParams["whitelist-delete"] ~= nil ) then
- local PlayerName = Request.PostParams["whitelist-delete"]
- WhiteListIni:DeleteValue( "WhiteList", PlayerName )
- UpdateMessage = "Removed <b>" .. PlayerName .. "</b> from whitelist."
- WhiteListIni:WriteFile()
- elseif( Request.PostParams["whitelist-reload"] ~= nil ) then
- WhiteListIni:Erase() -- Empty entire loaded ini first, otherwise weird shit goes down
- WhiteListIni:ReadFile()
- UpdateMessage = "Loaded from disk"
- elseif( Request.Params["whitelist-setenable"] ~= nil ) then
- local Enabled = Request.Params["whitelist-setenable"]
- local CreateNewValue = false
- if( WhiteListIni:FindValue( WhiteListIni:FindKey("WhiteListSettings"), "WhiteListOn" ) == cIniFile.noID ) then -- Find out whether the value is in the ini
- CreateNewValue = true
- end
-
- if( Enabled == "1" ) then
- WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", true, CreateNewValue )
- else
- WhiteListIni:SetValueB("WhiteListSettings", "WhiteListOn", false, CreateNewValue )
- end
- WhiteListIni:WriteFile()
- end
-
-
- local Content = ""
-
- local WhiteListEnabled = WhiteListIni:GetValueB("WhiteListSettings", "WhiteListOn", false)
- if( WhiteListEnabled == false ) then
- Content = Content .. "<p>Whitelist is currently disabled! Click <a href='?whitelist-setenable=1'>here</a> to enable.</p>"
- end
-
-
- Content = Content .. "<h4>Whitelisted players</h4>"
- Content = Content .. "<table>"
- local KeyNum = WhiteListIni:FindKey("WhiteList")
- local NumValues = WhiteListIni:GetNumValues(KeyNum)
- if( NumValues > 0 ) then
- for Num = 0, NumValues-1 do
- if( WhiteListIni:GetValue(KeyNum, Num, "0") == "1" ) then
- local PlayerName = WhiteListIni:GetValueName(KeyNum, Num )
- Content = Content .. "<tr><td>" .. PlayerName .. "</td><td>" .. HTMLDeleteButton( PlayerName ) .. "</td></tr>"
- end
- end
- else
- Content = Content .. "<tr><td>None</td></tr>"
- end
- Content = Content .. "</table>"
- Content = Content .. "<br><h4>Add player to whitelist</h4>"
- Content = Content .. "<form method=\"POST\">"
- Content = Content .. "<input type=\"text\" name=\"whitelist-add\"><input type=\"submit\" value=\"Add player\">"
- Content = Content .. "</form>"
- Content = Content .. "<form method=\"POST\">"
- Content = Content .. "<input type=\"submit\" name=\"whitelist-reload\" value=\"Reload from disk\">"
- Content = Content .. "</form>"
- Content = Content .. "<br>"..UpdateMessage
-
- if( WhiteListEnabled == true ) then
- Content = Content .. "<br><br><p>Whitelist is currently enabled, click <a href='?whitelist-setenable=0'>here</a> to disable.</p>"
- end
-
- return Content
-end \ No newline at end of file