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-rw-r--r--source/Generating/DistortedHeightmap.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/source/Generating/DistortedHeightmap.cpp b/source/Generating/DistortedHeightmap.cpp
index 873977491..2ffaab089 100644
--- a/source/Generating/DistortedHeightmap.cpp
+++ b/source/Generating/DistortedHeightmap.cpp
@@ -13,9 +13,16 @@
+/** This table assigns a relative maximum overhang size in each direction to biomes.
+Both numbers indicate a number which will multiply the noise value for each coord;
+this means that you can have different-sized overhangs in each direction.
+Usually you'd want to keep both numbers the same.
+The numbers are "relative", not absolute maximum; overhangs of a slightly larger size are possible
+due to the way that noise is calculated.
+*/
const cDistortedHeightmap::sGenParam cDistortedHeightmap::m_GenParam[biNumBiomes] =
{
- /* Biome | AmpX | AmpZ */
+ /* Biome | AmpX | AmpZ */
/* biOcean */ { 1.5f, 1.5f},
/* biPlains */ { 0.5f, 0.5f},
/* biDesert */ { 0.5f, 0.5f},