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-rw-r--r--source/cSurvivalInventory.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/cSurvivalInventory.h b/source/cSurvivalInventory.h
index cdab62e93..3ad385fcf 100644
--- a/source/cSurvivalInventory.h
+++ b/source/cSurvivalInventory.h
@@ -28,8 +28,8 @@ class cSurvivalInventory //tolua_export
SLOT_HOTBAR_MAX = 44,
} ;
- void ShiftClickedCraftingResult(short a_Slot);
- void ShiftClickedCraftingGrid (short a_Slot);
+ void ShiftClickedCraftingResult(short a_SlotNum);
+ void ShiftClickedCraftingGrid (short a_SlotNum);
void ShiftClickedArmor (short a_Slot);
void ShiftClickedHotbar (short a_Slot);
void ShiftClickedInventory (short a_Slot);
@@ -38,9 +38,9 @@ public:
cSurvivalInventory(cPlayer* a_Owner);
~cSurvivalInventory();
- virtual void Clicked(cPacket * a_ClickPacket) override;
+ virtual void Clicked(short a_SlotNum, bool a_IsRightClick, bool a_IsShiftPressed, const cItem & a_HeldItem) override;
- void ShiftClicked(cPacket_WindowClick * a_ClickPacket);
+ void ShiftClicked(short a_SlotNum);
}; //tolua_export