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-rw-r--r--src/BlockEntities/DispenserEntity.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/BlockEntities/DispenserEntity.cpp b/src/BlockEntities/DispenserEntity.cpp
index 6cb63b495..268a108c2 100644
--- a/src/BlockEntities/DispenserEntity.cpp
+++ b/src/BlockEntities/DispenserEntity.cpp
@@ -306,7 +306,7 @@ Vector3d cDispenserEntity::GetShootVector(NIBBLETYPE a_Meta)
bool cDispenserEntity::ScoopUpLiquid(int a_SlotNum, short a_ResultingBucketItemType)
{
- cItem LiquidBucket(a_ResultingBucketItemType, 1);
+ cItem LiquidBucket(a_ResultingBucketItemType);
if (m_Contents.GetSlot(a_SlotNum).m_ItemCount == 1)
{
// Special case: replacing one empty bucket with one full bucket