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-rw-r--r--src/Blocks/BlockFire.h39
1 files changed, 17 insertions, 22 deletions
diff --git a/src/Blocks/BlockFire.h b/src/Blocks/BlockFire.h
index f52825362..07fcefe16 100644
--- a/src/Blocks/BlockFire.h
+++ b/src/Blocks/BlockFire.h
@@ -40,11 +40,6 @@ public:
FindAndSetPortalFrame(a_BlockX, a_BlockY - 1, a_BlockZ, a_ChunkInterface, a_WorldInterface);
}
- virtual void OnDigging(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
- {
- a_ChunkInterface.DigBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ);
- }
-
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// No pickups from this block
@@ -55,13 +50,8 @@ public:
return true;
}
- virtual const char * GetStepSound(void) override
- {
- return "step.wood";
- }
-
- /// Traces along YP until it finds an obsidian block, returns Y difference or 0 if no portal, and -1 for border
- /// Takes the X, Y, and Z of the base block; with an optional MaxY for portal border finding
+ /** Traces along YP until it finds an obsidian block, returns Y difference or 0 if no portal, and -1 for border
+ Takes the X, Y, and Z of the base block; with an optional MaxY for portal border finding */
int FindObsidianCeiling(int X, int Y, int Z, cChunkInterface & a_ChunkInterface, int MaxY = 0)
{
if (a_ChunkInterface.GetBlock(X, Y, Z) != E_BLOCK_OBSIDIAN)
@@ -91,13 +81,12 @@ public:
return newY;
}
}
- else { return 0; }
}
return 0;
}
- /// Evaluates if coords have a valid border on top, based on MaxY
+ /** Evaluates if coords have a valid border on top, based on MaxY */
bool EvaluatePortalBorder(int X, int FoundObsidianY, int Z, int MaxY, cChunkInterface & a_ChunkInterface)
{
for (int checkBorder = FoundObsidianY + 1; checkBorder <= MaxY - 1; checkBorder++) // FoundObsidianY + 1: FoundObsidianY has already been checked in FindObsidianCeiling; MaxY - 1: portal doesn't need corners
@@ -137,11 +126,11 @@ public:
{
if (Dir == 1)
{
- a_ChunkInterface.SetBlock(a_WorldInterface, Width, Height, Z, E_BLOCK_NETHER_PORTAL, Dir);
+ a_ChunkInterface.SetBlock(Width, Height, Z, E_BLOCK_NETHER_PORTAL, Dir);
}
else
{
- a_ChunkInterface.SetBlock(a_WorldInterface, X, Height, Width, E_BLOCK_NETHER_PORTAL, Dir);
+ a_ChunkInterface.SetBlock(X, Height, Width, E_BLOCK_NETHER_PORTAL, Dir);
}
}
}
@@ -149,8 +138,8 @@ public:
return;
}
- /// Evaluates if coordinates are a portal going XP/XM; returns true if so, and writes boundaries to variable
- /// Takes coordinates of base block and Y coord of target obsidian ceiling
+ /** Evaluates if coordinates are a portal going XP/XM; returns true if so, and writes boundaries to variable
+ Takes coordinates of base block and Y coord of target obsidian ceiling */
bool FindPortalSliceX(int X1, int X2, int Y, int Z, int MaxY, cChunkInterface & a_ChunkInterface)
{
Dir = 1; // Set assumed direction (will change if portal turns out to be facing the other direction)
@@ -168,7 +157,8 @@ public:
{
return false; // Not valid slice, no portal can be formed
}
- } XZP = X1 - 1; // Set boundary of frame interior
+ }
+ XZP = X1 - 1; // Set boundary of frame interior
for (; ((a_ChunkInterface.GetBlock(X2, Y, Z) == E_BLOCK_OBSIDIAN) || (a_ChunkInterface.GetBlock(X2, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X2--) // Go the other direction (XM)
{
int Value = FindObsidianCeiling(X2, Y, Z, a_ChunkInterface, MaxY);
@@ -182,7 +172,9 @@ public:
{
return false;
}
- } XZM = X2 + 1; // Set boundary, see previous
+ }
+ XZM = X2 + 1; // Set boundary, see previous
+
return (FoundFrameXP && FoundFrameXM);
}
@@ -204,7 +196,8 @@ public:
{
return false;
}
- } XZP = Z1 - 1;
+ }
+ XZP = Z1 - 1;
for (; ((a_ChunkInterface.GetBlock(X, Y, Z2) == E_BLOCK_OBSIDIAN) || (a_ChunkInterface.GetBlock(X, Y + 1, Z2) == E_BLOCK_OBSIDIAN)); Z2--)
{
int Value = FindObsidianCeiling(X, Y, Z2, a_ChunkInterface, MaxY);
@@ -218,7 +211,9 @@ public:
{
return false;
}
- } XZM = Z2 + 1;
+ }
+ XZM = Z2 + 1;
+
return (FoundFrameZP && FoundFrameZM);
}
};