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-rw-r--r--src/Blocks/BlockLever.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Blocks/BlockLever.h b/src/Blocks/BlockLever.h
index f1d3ff6d2..afe43abf8 100644
--- a/src/Blocks/BlockLever.h
+++ b/src/Blocks/BlockLever.h
@@ -22,7 +22,7 @@ public:
// Flip the ON bit on/off using the XOR bitwise operation
NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08);
- a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_LEVER, Meta); // SetMeta doesn't work for unpowering levers, so setblock
+ a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, (Meta & 0x08) ? 0.6f : 0.5f);
}
@@ -104,7 +104,7 @@ public:
AddFaceDirection(a_RelX, a_RelY, a_RelZ, BlockMetaDataToBlockFace(Meta), true);
BLOCKTYPE BlockIsOn; a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn);
- return (a_RelY > 0) && cBlockInfo::IsSolid(BlockIsOn);
+ return (a_RelY > 0) && cBlockInfo::FullyOccupiesVoxel(BlockIsOn);
}