diff options
Diffstat (limited to 'src/ChunkDef.h')
-rw-r--r-- | src/ChunkDef.h | 36 |
1 files changed, 19 insertions, 17 deletions
diff --git a/src/ChunkDef.h b/src/ChunkDef.h index 63431f211..9c7753820 100644 --- a/src/ChunkDef.h +++ b/src/ChunkDef.h @@ -9,7 +9,7 @@ #pragma once -#include "Vector3i.h" +#include "Vector3.h" #include "BiomeDef.h" @@ -62,16 +62,12 @@ typedef unsigned char HEIGHTTYPE; class cChunkDef { public: - enum - { - // Chunk dimensions: - Width = 16U, - Height = 256U, - NumBlocks = Width * Height * Width, - - /// If the data is collected into a single buffer, how large it needs to be: - BlockDataSize = cChunkDef::NumBlocks * 2 + (cChunkDef::NumBlocks / 2), // 2.5 * numblocks - } ; + // Chunk dimensions: + static const int Width = 16; + static const int Height = 256; + static const int NumBlocks = Width * Height * Width; + /// If the data is collected into a single buffer, how large it needs to be: + static const int BlockDataSize = cChunkDef::NumBlocks * 2 + (cChunkDef::NumBlocks / 2); // 2.5 * numblocks /// The type used for any heightmap operations and storage; idx = x + Width * z; Height points to the highest non-air block in the column typedef HEIGHTTYPE HeightMap[Width * Width]; @@ -116,7 +112,7 @@ public: } - inline static unsigned int MakeIndex(int x, int y, int z ) + inline static int MakeIndex(int x, int y, int z ) { if ( (x < Width) && (x > -1) && @@ -132,7 +128,7 @@ public: } - inline static unsigned int MakeIndexNoCheck(unsigned int x, unsigned int y, unsigned int z) + inline static int MakeIndexNoCheck(int x, int y, int z) { #if AXIS_ORDER == AXIS_ORDER_XZY // For some reason, NOT using the Horner schema is faster. Weird. @@ -240,7 +236,7 @@ public: { if ((x < Width) && (x > -1) && (y < Height) && (y > -1) && (z < Width) && (z > -1)) { - unsigned int Index = MakeIndexNoCheck(x, y, z); + int Index = MakeIndexNoCheck(x, y, z); return (a_Buffer[Index / 2] >> ((Index & 1) * 4)) & 0x0f; } ASSERT(!"cChunkDef::GetNibble(): coords out of chunk range!"); @@ -255,8 +251,8 @@ public: ASSERT(!"cChunkDef::SetNibble(): index out of range!"); return; } - a_Buffer[a_BlockIdx / 2] = ( - (a_Buffer[a_BlockIdx / 2] & (0xf0 >> (static_cast<NIBBLETYPE>(a_BlockIdx & 1) * 4))) | // The untouched nibble + a_Buffer[a_BlockIdx / 2] = static_cast<NIBBLETYPE>( + (a_Buffer[a_BlockIdx / 2] & (0xf0 >> ((a_BlockIdx & 1) * 4))) | // The untouched nibble ((a_Nibble & 0x0f) << ((a_BlockIdx & 1) * 4)) // The nibble being set ); } @@ -275,7 +271,7 @@ public: } int Index = MakeIndexNoCheck(x, y, z); - a_Buffer[Index / 2] = ( + a_Buffer[Index / 2] = static_cast<NIBBLETYPE>( (a_Buffer[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble ((a_Nibble & 0x0f) << ((Index & 1) * 4)) // The nibble being set ); @@ -435,6 +431,9 @@ Used primarily for entity moving while both chunks are locked. class cClientDiffCallback { public: + + virtual ~cClientDiffCallback() {} + /// Called for clients that are in Chunk1 and not in Chunk2, virtual void Removed(cClientHandle * a_Client) = 0; @@ -495,6 +494,9 @@ typedef std::vector<cChunkCoords> cChunkCoordsVector; class cChunkCoordCallback { public: + + virtual ~cChunkCoordCallback() {} + virtual void Call(int a_ChunkX, int a_ChunkZ) = 0; } ; |