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-rw-r--r--src/Entities/Player.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index c9249b2f1..1ce2c5d9d 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -387,10 +387,6 @@ public:
void SetVisible( bool a_bVisible); // tolua_export
bool IsVisible(void) const { return m_bVisible; } // tolua_export
- /** Moves the player to the specified world.
- Returns true if successful, false on failure (world not found). */
- virtual bool DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn, Vector3d a_NewPosition) override;
-
/** Saves all player data, such as inventory, to JSON */
bool SaveToDisk(void);
@@ -735,6 +731,8 @@ protected:
/** The main hand of the player */
eMainHand m_MainHand;
+ virtual void DoMoveToWorld(const cEntity::sWorldChangeInfo & a_WorldChangeInfo) override;
+
/** Sets the speed and sends it to the client, so that they are forced to move so. */
virtual void DoSetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) override;