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-rw-r--r--src/Entities/Entity.cpp6
-rw-r--r--src/Entities/Entity.h8
-rw-r--r--src/Entities/Floater.h10
-rw-r--r--src/Entities/Minecart.cpp35
-rw-r--r--src/Entities/Minecart.h12
-rw-r--r--src/Entities/Player.cpp17
-rw-r--r--src/Entities/ProjectileEntity.cpp12
7 files changed, 58 insertions, 42 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 8e0d0b9a7..565c78dfd 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -263,16 +263,16 @@ void cEntity::TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_R
-void cEntity::SetRotationFromSpeed(void)
+void cEntity::SetYawFromSpeed(void)
{
const double EPS = 0.0000001;
if ((abs(m_Speed.x) < EPS) && (abs(m_Speed.z) < EPS))
{
// atan2() may overflow or is undefined, pick any number
- SetRotation(0);
+ SetYaw(0);
return;
}
- SetRotation(atan2(m_Speed.x, m_Speed.z) * 180 / PI);
+ SetYaw(atan2(m_Speed.x, m_Speed.z) * 180 / PI);
}
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index 878e69668..91463bfd6 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -154,8 +154,7 @@ public:
double GetPosX (void) const { return m_Pos.x; }
double GetPosY (void) const { return m_Pos.y; }
double GetPosZ (void) const { return m_Pos.z; }
- const Vector3d & GetRot (void) const { return m_Rot; }
- double GetRotation (void) const { return m_Rot.x; } // OBSOLETE, use GetYaw() instead
+ const Vector3d & GetRot (void) const { return m_Rot; } // OBSOLETE, use individual GetYaw(), GetPitch, GetRoll() components
double GetYaw (void) const { return m_Rot.x; }
double GetPitch (void) const { return m_Rot.y; }
double GetRoll (void) const { return m_Rot.z; }
@@ -177,8 +176,7 @@ public:
void SetPosZ (double a_PosZ);
void SetPosition(double a_PosX, double a_PosY, double a_PosZ);
void SetPosition(const Vector3d & a_Pos) { SetPosition(a_Pos.x, a_Pos.y, a_Pos.z); }
- void SetRot (const Vector3f & a_Rot);
- void SetRotation(double a_Rotation) { SetYaw(a_Rotation); } // OBSOLETE, use SetYaw() instead
+ void SetRot (const Vector3f & a_Rot); // OBSOLETE, use individual SetYaw(), SetPitch(), SetRoll() components
void SetYaw (double a_Yaw);
void SetPitch (double a_Pitch);
void SetRoll (double a_Roll);
@@ -223,7 +221,7 @@ public:
void SetGravity(float a_Gravity) { m_Gravity = a_Gravity; }
/// Sets the rotation to match the speed vector (entity goes "face-forward")
- void SetRotationFromSpeed(void);
+ void SetYawFromSpeed(void);
/// Sets the pitch to match the speed vector (entity gies "face-forward")
void SetPitchFromSpeed(void);
diff --git a/src/Entities/Floater.h b/src/Entities/Floater.h
index 4bbe3f352..162b74e75 100644
--- a/src/Entities/Floater.h
+++ b/src/Entities/Floater.h
@@ -7,21 +7,25 @@
+// tolua_begin
class cFloater :
public cEntity
{
typedef cFloater super;
public:
-
+
+ //tolua_end
cFloater(double a_X, double a_Y, double a_Z, Vector3d a_Speed, int a_PlayerID, int a_CountDownTime);
virtual void SpawnOn(cClientHandle & a_Client) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
+
+ // tolua_begin
bool CanPickup(void) const { return m_CanPickupItem; }
int GetOwnerID(void) const { return m_PlayerID; }
int GetAttachedMobID(void) const { return m_AttachedMobID; }
+ // tolua_end
protected:
// Position
@@ -37,4 +41,4 @@ protected:
// Entity IDs
int m_PlayerID;
int m_AttachedMobID;
-} ; \ No newline at end of file
+} ; // tolua_export \ No newline at end of file
diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp
index ad63f848e..c8f43a3e6 100644
--- a/src/Entities/Minecart.cpp
+++ b/src/Entities/Minecart.cpp
@@ -118,6 +118,7 @@ void cMinecart::SpawnOn(cClientHandle & a_ClientHandle)
}
}
a_ClientHandle.SendSpawnVehicle(*this, 10, SubType); // 10 = Minecarts, SubType = What type of Minecart
+ a_ClientHandle.SendEntityMetadata(*this);
}
@@ -212,7 +213,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
{
case E_META_RAIL_ZM_ZP: // NORTHSOUTH
{
- SetRotation(270);
+ SetYaw(270);
SetPosY(floor(GetPosY()) + 0.55);
SetSpeedY(0); // Don't move vertically as on ground
SetSpeedX(0); // Correct diagonal movement from curved rails
@@ -238,7 +239,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_XM_XP: // EASTWEST
{
- SetRotation(180);
+ SetYaw(180);
SetPosY(floor(GetPosY()) + 0.55);
SetSpeedY(0);
SetSpeedZ(0);
@@ -261,7 +262,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH
{
- SetRotation(270);
+ SetYaw(270);
SetSpeedX(0);
if (GetSpeedZ() >= 0)
@@ -283,7 +284,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH
{
- SetRotation(270);
+ SetYaw(270);
SetSpeedX(0);
if (GetSpeedZ() > 0)
@@ -305,7 +306,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_ASCEND_XM: // ASCEND EAST
{
- SetRotation(180);
+ SetYaw(180);
SetSpeedZ(0);
if (GetSpeedX() >= 0)
@@ -325,7 +326,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_ASCEND_XP: // ASCEND WEST
{
- SetRotation(180);
+ SetYaw(180);
SetSpeedZ(0);
if (GetSpeedX() > 0)
@@ -345,7 +346,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_CURVED_ZM_XM: // Ends pointing NORTH and WEST
{
- SetRotation(315); // Set correct rotation server side
+ SetYaw(315); // Set correct rotation server side
SetPosY(floor(GetPosY()) + 0.55); // Levitate dat cart
TestBlockCollision(a_RailMeta);
@@ -357,7 +358,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_CURVED_ZM_XP: // Curved NORTH EAST
{
- SetRotation(225);
+ SetYaw(225);
SetPosY(floor(GetPosY()) + 0.55);
TestBlockCollision(a_RailMeta);
@@ -367,7 +368,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_CURVED_ZP_XM: // Curved SOUTH WEST
{
- SetRotation(135);
+ SetYaw(135);
SetPosY(floor(GetPosY()) + 0.55);
TestBlockCollision(a_RailMeta);
@@ -377,7 +378,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
}
case E_META_RAIL_CURVED_ZP_XP: // Curved SOUTH EAST
{
- SetRotation(45);
+ SetYaw(45);
SetPosY(floor(GetPosY()) + 0.55);
TestBlockCollision(a_RailMeta);
@@ -413,7 +414,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
{
case E_META_RAIL_ZM_ZP: // NORTHSOUTH
{
- SetRotation(270);
+ SetYaw(270);
SetPosY(floor(GetPosY()) + 0.55);
SetSpeedY(0);
SetSpeedX(0);
@@ -435,7 +436,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta)
}
case E_META_RAIL_XM_XP: // EASTWEST
{
- SetRotation(180);
+ SetYaw(180);
SetPosY(floor(GetPosY()) + 0.55);
SetSpeedY(0);
SetSpeedZ(0);
@@ -841,10 +842,12 @@ void cMinecart::Destroyed()
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// cEmptyMinecart:
+// cRideableMinecart:
-cEmptyMinecart::cEmptyMinecart(double a_X, double a_Y, double a_Z) :
- super(mpNone, a_X, a_Y, a_Z)
+cRideableMinecart::cRideableMinecart(double a_X, double a_Y, double a_Z, const cItem & a_Content, int a_Height) :
+ super(mpNone, a_X, a_Y, a_Z),
+ m_Content(a_Content),
+ m_Height(a_Height)
{
}
@@ -852,7 +855,7 @@ cEmptyMinecart::cEmptyMinecart(double a_X, double a_Y, double a_Z) :
-void cEmptyMinecart::OnRightClicked(cPlayer & a_Player)
+void cRideableMinecart::OnRightClicked(cPlayer & a_Player)
{
if (m_Attachee != NULL)
{
diff --git a/src/Entities/Minecart.h b/src/Entities/Minecart.h
index 1c3ea3220..a4ecb33ad 100644
--- a/src/Entities/Minecart.h
+++ b/src/Entities/Minecart.h
@@ -93,18 +93,24 @@ protected:
-class cEmptyMinecart :
+class cRideableMinecart :
public cMinecart
{
typedef cMinecart super;
public:
- CLASS_PROTODEF(cEmptyMinecart);
+ CLASS_PROTODEF(cRideableMinecart);
- cEmptyMinecart(double a_X, double a_Y, double a_Z);
+ cRideableMinecart(double a_X, double a_Y, double a_Z, const cItem & a_Content, int a_Height);
+ const cItem & GetContent(void) const {return m_Content;}
+ int GetBlockHeight(void) const {return m_Height;}
// cEntity overrides:
virtual void OnRightClicked(cPlayer & a_Player) override;
+protected:
+
+ cItem m_Content;
+ int m_Height;
} ;
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index fa6422389..c1f2456eb 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -1382,16 +1382,21 @@ void cPlayer::TossItem(
cItem DroppedItem(GetInventory().GetEquippedItem());
if (!DroppedItem.IsEmpty())
{
- if (GetInventory().RemoveOneEquippedItem())
+ char NewAmount = a_Amount;
+ if (NewAmount > GetInventory().GetEquippedItem().m_ItemCount)
{
- DroppedItem.m_ItemCount = 1; // RemoveItem decreases the count, so set it to 1 again
- Drops.push_back(DroppedItem);
+ NewAmount = GetInventory().GetEquippedItem().m_ItemCount; // Drop only what's there
}
+
+ GetInventory().GetHotbarGrid().ChangeSlotCount(GetInventory().GetEquippedSlotNum() /* Returns hotbar subslot, which HotbarGrid takes */, -a_Amount);
+
+ DroppedItem.m_ItemCount = NewAmount;
+ Drops.push_back(DroppedItem);
}
}
}
double vX = 0, vY = 0, vZ = 0;
- EulerToVector(-GetRotation(), GetPitch(), vZ, vX, vY);
+ EulerToVector(-GetYaw(), GetPitch(), vZ, vX, vY);
vY = -vY * 2 + 1.f;
m_World->SpawnItemPickups(Drops, GetPosX(), GetEyeHeight(), GetPosZ(), vX * 3, vY * 3, vZ * 3, true); // 'true' because created by player
}
@@ -1523,7 +1528,7 @@ bool cPlayer::LoadFromDisk()
Json::Value & JSON_PlayerRotation = root["rotation"];
if (JSON_PlayerRotation.size() == 3)
{
- SetRotation ((float)JSON_PlayerRotation[(unsigned int)0].asDouble());
+ SetYaw ((float)JSON_PlayerRotation[(unsigned int)0].asDouble());
SetPitch ((float)JSON_PlayerRotation[(unsigned int)1].asDouble());
SetRoll ((float)JSON_PlayerRotation[(unsigned int)2].asDouble());
}
@@ -1586,7 +1591,7 @@ bool cPlayer::SaveToDisk()
JSON_PlayerPosition.append(Json::Value(GetPosZ()));
Json::Value JSON_PlayerRotation;
- JSON_PlayerRotation.append(Json::Value(GetRotation()));
+ JSON_PlayerRotation.append(Json::Value(GetYaw()));
JSON_PlayerRotation.append(Json::Value(GetPitch()));
JSON_PlayerRotation.append(Json::Value(GetRoll()));
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp
index 9e5069ba6..12ce9a303 100644
--- a/src/Entities/ProjectileEntity.cpp
+++ b/src/Entities/ProjectileEntity.cpp
@@ -206,7 +206,7 @@ cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Ve
m_IsInGround(false)
{
SetSpeed(a_Speed);
- SetRotationFromSpeed();
+ SetYawFromSpeed();
SetPitchFromSpeed();
}
@@ -350,7 +350,7 @@ void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
NewSpeed.y += m_Gravity / 20;
NewSpeed *= TracerCallback.GetSlowdownCoeff();
SetSpeed(NewSpeed);
- SetRotationFromSpeed();
+ SetYawFromSpeed();
SetPitchFromSpeed();
// DEBUG:
@@ -358,7 +358,7 @@ void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
m_UniqueID,
GetPosX(), GetPosY(), GetPosZ(),
GetSpeedX(), GetSpeedY(), GetSpeedZ(),
- GetRotation(), GetPitch()
+ GetYaw(), GetPitch()
);
}
@@ -369,7 +369,7 @@ void cProjectileEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
void cProjectileEntity::SpawnOn(cClientHandle & a_Client)
{
// Default spawning - use the projectile kind to spawn an object:
- a_Client.SendSpawnObject(*this, m_ProjectileKind, 12, ANGLE_TO_PROTO(GetRotation()), ANGLE_TO_PROTO(GetPitch()));
+ a_Client.SendSpawnObject(*this, m_ProjectileKind, 12, ANGLE_TO_PROTO(GetYaw()), ANGLE_TO_PROTO(GetPitch()));
a_Client.SendEntityMetadata(*this);
}
@@ -402,11 +402,11 @@ cArrowEntity::cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a
{
SetSpeed(a_Speed);
SetMass(0.1);
- SetRotationFromSpeed();
+ SetYawFromSpeed();
SetPitchFromSpeed();
LOGD("Created arrow %d with speed {%.02f, %.02f, %.02f} and rot {%.02f, %.02f}",
m_UniqueID, GetSpeedX(), GetSpeedY(), GetSpeedZ(),
- GetRotation(), GetPitch()
+ GetYaw(), GetPitch()
);
}