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-rw-r--r--src/Generating/Trees.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Generating/Trees.cpp b/src/Generating/Trees.cpp
index 28f0da6ce..53017ce06 100644
--- a/src/Generating/Trees.cpp
+++ b/src/Generating/Trees.cpp
@@ -672,7 +672,7 @@ NIBBLETYPE GetLogMetaFromDirection(NIBBLETYPE a_BlockMeta, Vector3d a_Direction)
void GetBirchTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
{
- HEIGHTTYPE Height = 5 + (a_Noise.IntNoise3DInt(a_BlockPos.addedX(64 * a_Seq)) % 3);
+ HEIGHTTYPE Height = 5 + static_cast<HEIGHTTYPE>(a_Noise.IntNoise3DInt(a_BlockPos.addedX(64 * a_Seq)) % 3);
// Prealloc, so that we don't realloc too often later:
a_LogBlocks.reserve(static_cast<size_t>(Height));
@@ -839,7 +839,7 @@ void GetDarkoakTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetB
void GetTallBirchTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
{
- HEIGHTTYPE Height = 9 + (a_Noise.IntNoise3DInt(a_BlockPos.addedX(64 * a_Seq)) % 3);
+ HEIGHTTYPE Height = 9 + static_cast<HEIGHTTYPE>(a_Noise.IntNoise3DInt(a_BlockPos.addedX(64 * a_Seq)) % 3);
// Prealloc, so that we don't realloc too often later:
a_LogBlocks.reserve(static_cast<size_t>(Height));
@@ -1078,7 +1078,7 @@ void GetLargeSpruceTreeImage(Vector3i a_BlockPos, cNoise & a_Noise, int a_Seq, s
for (int i = 0; i < LeavesRingCount; i++)
{
- unsigned int Val = (a_Noise.IntNoise3DInt(a_BlockPos.addedXZ(32 * a_Seq, 32 * i)) / 23) % 8;
+ unsigned int Val = static_cast<unsigned int>(a_Noise.IntNoise3DInt(a_BlockPos.addedXZ(32 * a_Seq, 32 * i)) / 23) % 8;
if ((Val < 4) && RingRadius < 3)
{
RingRadius++;