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-rw-r--r--src/Inventory.cpp26
1 files changed, 22 insertions, 4 deletions
diff --git a/src/Inventory.cpp b/src/Inventory.cpp
index 42c243f17..6509dfe5d 100644
--- a/src/Inventory.cpp
+++ b/src/Inventory.cpp
@@ -105,6 +105,8 @@ int cInventory::HowManyCanFit(const cItem & a_ItemStack, int a_BeginSlotNum, int
int cInventory::AddItem(const cItem & a_Item, bool a_AllowNewStacks)
{
+ m_Owner.AddKnownItem(a_Item);
+
cItem ToAdd(a_Item);
int res = 0;
@@ -207,6 +209,26 @@ int cInventory::RemoveItem(const cItem & a_ItemStack)
+cItem * cInventory::FindItem(const cItem & a_RecipeItem)
+{
+ cItem * Item = m_ShieldSlots.FindItem(a_RecipeItem);
+ if (Item != nullptr)
+ {
+ return Item;
+ }
+ Item = m_HotbarSlots.FindItem(a_RecipeItem);
+ if (Item != nullptr)
+ {
+ return Item;
+ }
+
+ return m_InventorySlots.FindItem(a_RecipeItem);
+}
+
+
+
+
+
bool cInventory::RemoveOneEquippedItem(void)
{
if (m_HotbarSlots.GetSlot(m_EquippedSlotNum).IsEmpty())
@@ -863,7 +885,3 @@ void cInventory::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
SendSlot(Base + a_SlotNum);
}
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