diff options
Diffstat (limited to 'src/Mobs/Blaze.cpp')
-rw-r--r-- | src/Mobs/Blaze.cpp | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp index d002e14e7..1fcf086d5 100644 --- a/src/Mobs/Blaze.cpp +++ b/src/Mobs/Blaze.cpp @@ -39,17 +39,11 @@ bool cBlaze::Attack(std::chrono::milliseconds a_Dt) // Setting this higher gives us more wiggle room for attackrate Vector3d Speed = GetLookVector() * 20; Speed.y = Speed.y + 1; - cFireChargeEntity * FireCharge = new cFireChargeEntity(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed); - if (FireCharge == nullptr) + auto FireCharge = cpp14::make_unique<cFireChargeEntity>(this, GetPosX(), GetPosY() + 1, GetPosZ(), Speed); + if (!FireCharge->Initialize(std::move(FireCharge), *m_World)) { return false; } - if (!FireCharge->Initialize(*m_World)) - { - delete FireCharge; - FireCharge = nullptr; - return false; - } ResetAttackCooldown(); // ToDo: Shoot 3 fireballs instead of 1. return true; |