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-rw-r--r--src/Protocol/Protocol125.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index cad47e6c2..538d31642 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -833,23 +833,23 @@ void cProtocol125::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effect
-void cProtocol125::SendRespawn(const cWorld & a_World, bool a_ShouldIgnoreDimensionChecks)
+void cProtocol125::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks)
{
cCSLock Lock(m_CSPacket);
- if ((m_LastSentDimension == a_World.GetDimension()) && !a_ShouldIgnoreDimensionChecks)
+ if ((m_LastSentDimension == a_Dimension) && !a_ShouldIgnoreDimensionChecks)
{
// Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do (unless we are respawning from death)
return;
}
cPlayer * Player = m_Client->GetPlayer();
WriteByte (PACKET_RESPAWN);
- WriteInt (a_World.GetDimension());
+ WriteInt ((int)(a_Dimension));
WriteByte (2); // TODO: Difficulty; 2 = Normal
WriteChar ((char)Player->GetGameMode());
WriteShort (256); // Current world height
WriteString("default");
Flush();
- m_LastSentDimension = a_World.GetDimension();
+ m_LastSentDimension = a_Dimension;
}