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-rw-r--r--src/Protocol/Protocol_1_12.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/src/Protocol/Protocol_1_12.h b/src/Protocol/Protocol_1_12.h
index 4d90e2183..53ff05aa6 100644
--- a/src/Protocol/Protocol_1_12.h
+++ b/src/Protocol/Protocol_1_12.h
@@ -5,6 +5,8 @@
Declares the 1.12 protocol classes:
- cProtocol_1_12
- release 1.12 protocol (#335)
+ - cProtocol_1_12_1
+ - release 1.12.1 protocol (#338)
(others may be added later in the future for the 1.12 release series)
*/
@@ -69,3 +71,60 @@ protected:
virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity) override;
virtual void WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) override;
};
+
+
+
+
+
+class cProtocol_1_12_1 :
+ public cProtocol_1_12
+{
+ typedef cProtocol_1_12 super;
+
+public:
+ cProtocol_1_12_1(cClientHandle * a_Client, const AString &a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
+
+ virtual void SendRespawn(eDimension a_Dimension) override;
+ virtual void SendPlayerListAddPlayer(const cPlayer & a_Player) override;
+ virtual void SendPlayerListRemovePlayer(const cPlayer & a_Player) override;
+ virtual void SendPlayerListUpdateGameMode(const cPlayer & a_Player) override;
+ virtual void SendPlayerListUpdatePing(const cPlayer & a_Player) override;
+ virtual void SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName) override;
+ virtual void SendPlayerAbilities(void) override;
+ virtual void SendPlayerMoveLook(void) override;
+ virtual void SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) override;
+ virtual void SendDestroyEntity(const cEntity & a_Entity) override;
+ virtual void SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID) override;
+ virtual void SendEntityHeadLook(const cEntity & a_Entity) override;
+ virtual void SendCameraSetTo(const cEntity & a_Entity) override;
+ virtual void SendDisplayObjective(const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override;
+ virtual void SendEntityMetadata(const cEntity & a_Entity) override;
+ virtual void SendEntityVelocity(const cEntity & a_Entity) override;
+ virtual void SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
+ virtual void SendExperience(void) override;
+ virtual void SendHealth(void) override;
+ virtual void SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
+ virtual void SendAttachEntity(const cEntity & a_Entity, const cEntity & a_Vehicle) override;
+ virtual void SendDetachEntity(const cEntity & a_Entity, const cEntity & a_PreviousVehicle) override;
+ virtual void SendScoreUpdate(const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;
+ virtual void SendLogin(const cPlayer & a_Player, const cWorld & a_World) override;
+ virtual void SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
+ virtual void SendHideTitle(void) override;
+ virtual void SendResetTitle(void) override;
+ virtual void SendSetRawSubTitle(const AString & a_SubTitle) override;
+ virtual void SendSetRawTitle(const AString & a_Title) override;
+ virtual void SendTitleTimes(int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks) override;
+ virtual void SendCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, int a_Count) override;
+ virtual void SendTeleportEntity(const cEntity & a_Entity) override;
+ virtual void SendEntityProperties(const cEntity & a_Entity) override;
+ virtual void SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) override;
+ virtual void SendPlayerMaxSpeed(void) override;
+
+protected:
+ virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override;
+ virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override;
+};
+
+
+
+