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-rw-r--r--src/Simulator/FluidSimulator.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Simulator/FluidSimulator.h b/src/Simulator/FluidSimulator.h
index 2dc499375..3aa6deb8a 100644
--- a/src/Simulator/FluidSimulator.h
+++ b/src/Simulator/FluidSimulator.h
@@ -44,7 +44,7 @@ public:
cFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid);
/** Returns a unit vector in the direction the fluid is flowing or a zero-vector if not flowing. */
- virtual Vector3f GetFlowingDirection(int a_X, int a_Y, int a_Z);
+ virtual Vector3f GetFlowingDirection(Vector3i a_Pos);
/** Creates a ChunkData object for the simulator to use. The simulator returns the correct object type. */
virtual cFluidSimulatorData * CreateChunkData(void) = 0;