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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h b/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h
index a4dce30c6..21dd7e898 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h
@@ -39,7 +39,7 @@ public:
virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override
{
- LOGD("Evaluating explodinator the trinitrotoluene (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
+ // LOGD("Evaluating explodinator the trinitrotoluene (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
if (a_PoweringData.PowerLevel != 0)
{
m_World.BroadcastSoundEffect("game.tnt.primed", static_cast<double>(a_Position.x), static_cast<double>(a_Position.y), static_cast<double>(a_Position.z), 0.5f, 0.6f);