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-rw-r--r--src/World.cpp87
1 files changed, 75 insertions, 12 deletions
diff --git a/src/World.cpp b/src/World.cpp
index 55079250c..a8225693f 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -187,6 +187,8 @@ cWorld::cWorld(const AString & a_WorldName, eDimension a_Dimension, const AStrin
m_IsPumpkinBonemealable(true),
m_IsSaplingBonemealable(true),
m_IsSugarcaneBonemealable(false),
+ m_IsBigFlowerBonemealable(true),
+ m_IsTallGrassBonemealable(true),
m_bCommandBlocksEnabled(true),
m_bUseChatPrefixes(false),
m_TNTShrapnelLevel(slNone),
@@ -471,6 +473,8 @@ void cWorld::Start(void)
m_IsPumpkinBonemealable = IniFile.GetValueSetB("Plants", "IsPumpkinBonemealable", false);
m_IsSaplingBonemealable = IniFile.GetValueSetB("Plants", "IsSaplingBonemealable", true);
m_IsSugarcaneBonemealable = IniFile.GetValueSetB("Plants", "IsSugarcaneBonemealable", false);
+ m_IsBigFlowerBonemealable = IniFile.GetValueSetB("Plants", "IsBigFlowerBonemealable", true);
+ m_IsTallGrassBonemealable = IniFile.GetValueSetB("Plants", "IsTallGrassBonemealable", true);
m_IsDeepSnowEnabled = IniFile.GetValueSetB("Physics", "DeepSnow", true);
m_ShouldLavaSpawnFire = IniFile.GetValueSetB("Physics", "ShouldLavaSpawnFire", true);
int TNTShrapnelLevel = IniFile.GetValueSetI("Physics", "TNTShrapnelLevel", static_cast<int>(slAll));
@@ -1778,8 +1782,6 @@ bool cWorld::GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsBy
BlockMeta = std::min(BlockMeta, static_cast<NIBBLETYPE>(7));
}
FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, a_BlockX, a_BlockY, a_BlockZ, 0);
- return true;
}
else
{
@@ -1787,8 +1789,13 @@ bool cWorld::GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsBy
{
return false;
}
- return GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, BlockType);
+ if (!GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, BlockType))
+ {
+ return false;
+ }
}
+ BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, a_BlockX, a_BlockY, a_BlockZ, 0);
+ return true;
}
case E_BLOCK_POTATOES:
@@ -1830,8 +1837,6 @@ bool cWorld::GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsBy
BlockMeta = std::min(BlockMeta, static_cast<NIBBLETYPE>(7));
}
FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, a_BlockX, a_BlockY, a_BlockZ, 0);
- return true;
}
else
{
@@ -1839,8 +1844,13 @@ bool cWorld::GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsBy
{
return false;
}
- return GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, BlockType);
+ if (!GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, BlockType))
+ {
+ return false;
+ }
}
+ BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, a_BlockX, a_BlockY, a_BlockZ, 0);
+ return true;
}
case E_BLOCK_SAPLING:
@@ -1865,15 +1875,13 @@ bool cWorld::GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsBy
}
FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, static_cast<NIBBLETYPE>(GrowState << 3 | TypeMeta));
- BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, a_BlockX, a_BlockY, a_BlockZ, 0);
}
else if (random.NextInt(99) < 45)
{
-
GrowTreeFromSapling(a_BlockX, a_BlockY, a_BlockZ, BlockMeta);
- return true;
}
- return false;
+ BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, a_BlockX, a_BlockY, a_BlockZ, 0);
+ return true;
}
case E_BLOCK_GRASS:
@@ -1923,7 +1931,12 @@ bool cWorld::GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsBy
{
return false;
}
- return m_ChunkMap->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, 1) != 0;
+ if (m_ChunkMap->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, 1) == 0)
+ {
+ return false;
+ }
+ BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, a_BlockX, a_BlockY, a_BlockZ, 0);
+ return true;
}
case E_BLOCK_CACTUS:
@@ -1932,8 +1945,58 @@ bool cWorld::GrowRipePlant(int a_BlockX, int a_BlockY, int a_BlockZ, bool a_IsBy
{
return false;
}
- return m_ChunkMap->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, 1) != 0;
+ if (m_ChunkMap->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, 1) == 0)
+ {
+ return false;
+ }
+ BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, a_BlockX, a_BlockY, a_BlockZ, 0);
+ return true;
}
+
+ case E_BLOCK_TALL_GRASS:
+ {
+ if (a_IsByBonemeal && !m_IsTallGrassBonemealable)
+ {
+ return false;
+ }
+ if (!m_ChunkMap->GrowTallGrass(a_BlockX, a_BlockY, a_BlockZ))
+ {
+ return false;
+ }
+ BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, a_BlockX, a_BlockY, a_BlockZ, 0);
+ return true;
+ }
+
+ case E_BLOCK_BIG_FLOWER:
+ {
+ if (a_IsByBonemeal && !m_IsBigFlowerBonemealable)
+ {
+ return false;
+ }
+ if (BlockMeta & 8) // the upper flower block does not save the type of the flower
+ {
+ GetBlockTypeMeta(a_BlockX, a_BlockY - 1, a_BlockZ, BlockType, BlockMeta);
+ if (BlockType != E_BLOCK_BIG_FLOWER)
+ {
+ return false;
+ }
+ }
+ if (
+ (BlockMeta == E_META_BIG_FLOWER_DOUBLE_TALL_GRASS) ||
+ (BlockMeta == E_META_BIG_FLOWER_LARGE_FERN)
+ ) // tall grass and fern do not work
+ {
+ return false;
+ }
+
+ // spawn flower item
+ BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, a_BlockX, a_BlockY, a_BlockZ, 0);
+ cItems FlowerItem;
+ FlowerItem.Add(E_BLOCK_BIG_FLOWER, 1, BlockMeta);
+ SpawnItemPickups(FlowerItem, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5);
+ return true;
+ }
+
} // switch (BlockType)
return false;
}