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-rw-r--r--src/Mobs/Enderman.cpp37
1 files changed, 1 insertions, 36 deletions
diff --git a/src/Mobs/Enderman.cpp b/src/Mobs/Enderman.cpp
index ff4ad4f69..36f12d7e6 100644
--- a/src/Mobs/Enderman.cpp
+++ b/src/Mobs/Enderman.cpp
@@ -113,13 +113,6 @@ void cEnderman::CheckEventSeePlayer(cChunk & a_Chunk)
ASSERT(Callback.GetPlayer() != nullptr);
- if (!CheckLight())
- {
- // Insufficient light for enderman to become aggravated
- // TODO: Teleport to a suitable location
- return;
- }
-
if (!Callback.GetPlayer()->CanMobsTarget())
{
return;
@@ -139,10 +132,7 @@ void cEnderman::CheckEventSeePlayer(cChunk & a_Chunk)
void cEnderman::CheckEventLostPlayer(void)
{
super::CheckEventLostPlayer();
- if (!CheckLight())
- {
- EventLosePlayer();
- }
+ EventLosePlayer();
}
@@ -160,31 +150,6 @@ void cEnderman::EventLosePlayer()
-bool cEnderman::CheckLight()
-{
- int ChunkX, ChunkZ;
- cChunkDef::BlockToChunk(POSX_TOINT, POSZ_TOINT, ChunkX, ChunkZ);
-
- // Check if the chunk the enderman is in is lit
- if (!m_World->IsChunkLighted(ChunkX, ChunkZ))
- {
- m_World->QueueLightChunk(ChunkX, ChunkZ);
- return true;
- }
-
- // Enderman only attack if the skylight is lower or equal to 8
- if (m_World->GetBlockSkyLight(POSX_TOINT, POSY_TOINT, POSZ_TOINT) - GetWorld()->GetSkyDarkness() > 8)
- {
- return false;
- }
-
- return true;
-}
-
-
-
-
-
void cEnderman::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
super::Tick(a_Dt, a_Chunk);