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path: root/source/Protocol/Protocol125.cpp (follow)
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* cPickup now uses full cItem, instead of a pointermadmaxoft@gmail.com2012-12-281-3/+3
* Adjusted the protocol framework to support different types of falling block spawning.madmaxoft@gmail.com2012-12-261-0/+11
* Added the 1.4.6 protocolmadmaxoft@gmail.com2012-12-241-5/+8
* Aggressive debug mode cByteBuffer validity checking.madmaxoft@gmail.com2012-11-201-1/+3
* Refactored the world time.madmaxoft@gmail.com2012-11-011-2/+3
* My OCD has alpha-sorted some stuff :)madmaxoft@gmail.com2012-10-211-49/+50
* Added jukeboxes (patch contributed by Luksor)madmaxoft@gmail.com2012-10-211-1/+11
* Split the name for signed and unsigned int writing in cProtocol.madmaxoft@gmail.com2012-10-071-2/+2
* Added falling block entities. Sand and gravel now properly fall downfaketruth2012-09-301-1/+24
* Beds can be slept in now (it doesn't change the time though)faketruth2012-09-291-2/+18
* Added the block dig animation packet (patch contributed by l0udPL)madmaxoft@gmail.com2012-09-251-2/+10
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-241-7/+7
* Source files cleanup: ChunkDataSerializer is Protocol-relatedmadmaxoft@gmail.com2012-09-231-1/+1
* Source files cleanup: Mobs-related files in a separate subfolder, renamed.madmaxoft@gmail.com2012-09-231-1/+1
* Source files cleanup: Protocol-related files in a separate subfoldermadmaxoft@gmail.com2012-09-231-0/+1391