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path: root/source/Root.cpp (unfollow)
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2013-11-24Moved source to srcAlexander Harkness1-744/+0
2013-11-22Added cRoot:GetFurnaceFuelBurnTime() to Lua API.madmaxoft1-0/+10
2013-11-15cRoot::SaveAllChunks() doesn't wait for the save (deadlocks).madmaxoft1-1/+1
2013-11-10Fixed cRoot::FindAndDoWithPlayer().madmaxoft1-2/+2
2013-11-07Added hardcore client effectTiger Wang1-1/+4
2013-11-04Autogeneration of settings.ini and webadmin.iniTiger Wang1-3/+14
2013-10-27Authenticator doesn't save the ini file.madmaxoft1-1/+2
2013-10-26Changed "cIniFile IniFile" to cIniFile & IniFile"STRWarrior1-1/+1
2013-10-26Both the LoadWorlds() function and cAuthenticator now use the cIniFile object from the Root::Start() function.STRWarrior1-5/+3
2013-10-25cIniFile doesn't store filename internally anymore.madmaxoft1-4/+5
2013-10-18Fixed webadmin logging.madmaxoft1-3/+0
2013-10-08Implemented the two memory-statistics functions in cRoot.madmaxoft1-2/+112
2013-10-07Fixed startup timings on server restart.madmaxoft1-4/+3
2013-10-05WebAdmin uses the new HTTP functionality.madmaxoft1-9/+6
2013-09-30Removed unneeded statementTiger Wang1-2/+1
2013-09-29Improvements to startup timerTiger Wang1-15/+7
2013-09-28Minor startup streamliningTiger Wang1-23/+41
2013-09-27Rewritten HTTPServer to split into cHTTPConnection, cHTTPRequest and cHTTPResponse classes.madmaxoft1-1/+1
2013-09-24Implemented basic HTTP message header parsing.madmaxoft1-4/+2
2013-08-19Moved entities into the Entities subfolder.madmaxoft1-1/+1
2013-08-17Added cRoot:BroadcastChat() to the Lua API.madmaxoft1-0/+12
2013-08-14Added simple deadlock detection code.madmaxoft1-4/+13
2013-08-11Each world now ticks in a separate thread.madmaxoft1-10/+5
2013-08-07Removed Squirrel.madmaxoft1-8/+0
2013-08-05cIniFile now reads .example.ini if not requested not to.madmaxoft1-12/+5
2013-07-24Server shuts down when the stdin is closed (linux Ctrl+D / win Ctrl+Z)madmaxoft@gmail.com1-2/+11
2013-06-29Advanced RCON: Command output is sent to the RCON client.madmaxoft@gmail.com1-30/+64
2013-04-27Fixed server stopping after #363 fixmadmaxoft@gmail.com1-10/+10
2013-04-27Fixed a deadlockmadmaxoft@gmail.com1-0/+23
2013-03-04Moved client socket accepting into a separate thread object, cListenThreadmadmaxoft@gmail.com1-11/+10
2013-02-15Plugins can now bind console commandsmadmaxoft@gmail.com1-8/+19
2013-02-05Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature.madmaxoft@gmail.com1-2/+3
2012-11-16Android: Made the initial pre-calculated spawn area smallerfaketruth1-6/+12
2012-11-16Fixed boolean comparison.madmaxoft@gmail.com1-1/+1
2012-11-11Settings.ini is read only once on server startmadmaxoft@gmail.com1-4/+5
2012-11-11PrimaryServerVersion is not force-saved into settings.ini. madmaxoft@gmail.com1-3/+12
2012-11-10Made settings.ini default to settings.example.ini when it doesn't existfaketruth1-1/+6
2012-10-31Added the [Server].PrimaryServerVersion setting to settings.ini; 1.4.2 gets the correct versionmadmaxoft@gmail.com1-1/+4
2012-10-06Completely removed the old (buggy) redstone simulator.madmaxoft@gmail.com1-6/+1
2012-09-29Unified folder name-casingmadmaxoft@gmail.com1-2/+2
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-16/+13
2012-09-20Refactored windows.madmaxoft@gmail.com1-2/+0
2012-08-23Added a RateCompareString function to StringUtilsfaketruth1-0/+53
2012-08-22Chat history limit on the WebAdmin chatfaketruth1-33/+26
2012-08-19Android: Do not create an input thread for Androidfaketruth1-4/+4
2012-08-18Chat packet handled in the new way; fixed missing packet sending for inventory slot.madmaxoft@gmail.com1-9/+9
2012-08-16MCServer should run just fine on Android now :Dfaketruth1-0/+4
2012-08-16Windows compilation fix after Android changesmadmaxoft@gmail.com1-5/+6
2012-08-15Compiles on Android! Added Eclipse project, import it into your workspace and it should be runnable on Android!faketruth1-0/+2
2012-08-15Console command "chunkstats" now lists each world and also totalsmadmaxoft@gmail.com1-0/+53
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+13
2012-07-15World threads are stopped before the plugin mgr for clean exit (FS #228)madmaxoft@gmail.com1-0/+14
2012-07-12Missed a filelapayo94@gmail.com1-1/+1
2012-06-19Made ForEach API safer to use, now supports Destroy()-ing objects, too ( http://forum.mc-server.org/showthread.php?tid=434&pid=3513#pid3513 )madmaxoft@gmail.com1-2/+4
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-394/+394
2012-06-12Updated the crafting recipes architecture to better support crafting hooks. Removed the old recipe file and implementation altogether.madmaxoft@gmail.com1-4/+0
2012-06-09More ini settings save their defaultsmadmaxoft@gmail.com1-5/+7
2012-06-05New hook, E_PLUGIN_CHUNK_GENERATED, called after each chunk is generated (the chunk is already present in cWorld)madmaxoft@gmail.com1-16/+33
2012-06-04Added the new recipe parser, parsing the crafting.txt file. Included are a few recipes. The old parser still works, but will be replaced soon.madmaxoft@gmail.com1-5/+9
2012-06-02Added Lua function cRoot:ForEachWorld(), removed the obsolete cRoot:GetWorld() method (both C++ and Lua)madmaxoft@gmail.com1-9/+16
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-29/+3
2012-03-10Fixed a few obsoleted functionsmadmaxoft@gmail.com1-0/+28
2012-03-09cClientHandles have a unique ID now to distinguish themfaketruth1-4/+4
2012-03-07Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380faketruth1-2/+2
2012-02-22Added a crude way of disabling redstone. It's necessary though, redstone is completely broken, crashes the server all the timefaketruth1-0/+42
2012-02-17Lots of logging addedmadmaxoft@gmail.com1-4/+28
2012-02-15Can use the 'restart' command again. cAuthenticator no longer asserts because it properly stops when the server is stopped.faketruth1-0/+1
2012-02-08Added total chunk count to webadminmadmaxoft@gmail.com1-0/+14
2012-02-08MTRand class is not created in each tick, therefore much improving tick-thread time (now uses ~5 % CPU instead of one full core)madmaxoft@gmail.com1-1/+1
2012-02-01Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients;madmaxoft@gmail.com1-1/+67
2012-02-01Removed a few duplicate includesmadmaxoft@gmail.com1-5/+3
2012-01-29VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.madmaxoft@gmail.com1-1/+3
2011-12-23Added thread names to cThread so when debugging in Visual Studio you actually know what thread you're looking atfaketruth1-1/+1
2011-11-01You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yetfaketruth1-4/+78
2011-10-31Player data is saved and loaded as human readable JSON now.faketruth1-0/+3
2011-10-26Fixed bug in cMakeDir where it would only create directories named "world"faketruth1-31/+11
2011-10-03MCServer c++ source filesfaketruth1-0/+162