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* Renamed cWindow constants to include the "wt" prefix.madmaxoft2013-10-283-22/+22
* Pickups now have collection delay when vomitedTiger Wang2013-10-241-1/+1
* Added a few changes [SEE DESC]Tiger Wang2013-09-091-1/+1
* Moved entities into the Entities subfolder.madmaxoft2013-08-193-4/+4
* Added cWindow property manipulation API.madmaxoft2013-08-182-4/+32
* Shift+clicking won't combine different item metas.madmaxoft2013-08-021-1/+1
* Changed everyting to Unix line endings.Alexander Harkness2013-07-292-1118/+1118
* Fixed Window Titles being MCS-*Tiger Wang2013-07-271-8/+7
* Rewritten furnacesmadmaxoft@gmail.com2013-06-163-62/+29
* Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it.madmaxoft@gmail.com2013-06-134-1/+104
* LuaWindow: Fixed memory leaks with unclosed windowsmadmaxoft@gmail.com2013-06-022-2/+2
* Shift + click doesn't "destroy" item enchantmentmadmaxoft@gmail.com2013-06-021-5/+6
* Added the OnClosing callback to cLuaWindow APImadmaxoft@gmail.com2013-05-302-2/+6
* LuaWindow: Initial code, the window can be opened, but not much manipulatedmadmaxoft@gmail.com2013-05-304-29/+102
* Implemented right-click inventory paintingmadmaxoft@gmail.com2013-05-302-26/+55
* Implemented left-click inventory paintingmadmaxoft@gmail.com2013-05-304-24/+283
* Moved BlockEntities to a separate foldermadmaxoft@gmail.com2013-05-283-7/+7
* Implemented droppersmadmaxoft@gmail.com2013-05-264-38/+25
* Fixed WindowOwner implementationmadmaxoft@gmail.com2013-05-251-3/+3
* Refactored cInventory to use cItemGrid for the actual Storagemadmaxoft@gmail.com2013-05-242-5/+5
* Inventory code cleanup, players can now see each other's armormadmaxoft@gmail.com2013-05-191-2/+2
* Refactored window clicking code to use different click actionsmadmaxoft@gmail.com2013-05-084-79/+105
* Dispensers rewritten to use ItemGridmadmaxoft@gmail.com2013-04-101-1/+1
* Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.madmaxoft@gmail.com2013-04-101-3/+3
* Fixed personal crafting grid not being tossed on inventory close.madmaxoft@gmail.com2013-04-042-5/+4
* Pickups are now being saved into Anvil.madmaxoft@gmail.com2013-03-091-1/+1
* Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com2013-01-121-10/+10
* Fixed rclk in doublechestsmadmaxoft@gmail.com2013-01-084-12/+84
* Added dispensers (they can't dispense items yet)luksor111@gmail.com2012-12-194-0/+96
* Fixed issues with pickups. sebi.noreply@gmail.com2012-10-241-1/+2
* Double chests are now working, and with sound. (FS #69)madmaxoft@gmail.com2012-10-202-10/+34
* Fixed memory leaks in cWindow and cProtocolRecognizermadmaxoft@gmail.com2012-09-291-0/+5
* Hopefully fixed creative inventory tossing items out of the window.madmaxoft@gmail.com2012-09-291-1/+1
* SlotArea: removed excessive loggingmadmaxoft@gmail.com2012-09-291-4/+0
* Unified folder name-casingmadmaxoft@gmail.com2012-09-291-1/+1
* Fixed a bug in the inventory system where it would de-sync when dragging items with non-default metadata/healthfaketruth2012-09-261-1/+1
* Sockets are now owned by SocketThreads instead of ClientHandle (FS #246 and FS #247)madmaxoft@gmail.com2012-09-251-0/+1
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-245-16/+16
* Source files cleanup: UI files renamedmadmaxoft@gmail.com2012-09-234-8/+5
* Tweaked logging.madmaxoft@gmail.com2012-09-232-10/+5
* Fixed a potential crash in shift-click (gcc warning)madmaxoft@gmail.com2012-09-211-1/+1
* Working shift-click support in crafting areas; window update working in 1.3.2madmaxoft@gmail.com2012-09-214-7/+89
* UI: Added shift-click support to most slot areas, except crafting.madmaxoft@gmail.com2012-09-204-42/+227
* Refactored windows.madmaxoft@gmail.com2012-09-205-0/+1443