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* Fixed MapChunk packets to include (fake) biome data, makes clients happymadmaxoft@gmail.com2012-03-121-1/+1
* ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :)madmaxoft@gmail.com2012-03-051-12/+1
* Clients can join the server, but chunks are sent completely emptyfaketruth2012-03-011-0/+22
* Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.madmaxoft@gmail.com2012-02-131-2/+14
* Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.madmaxoft@gmail.com2012-02-071-3/+11
* MSVC 2008 Express compatibility: Added the projects, modified sources to compile. Tested on MSVC 2008 Express and MSVC 2010 Expressmadmaxoft@gmail.com2012-01-271-1/+1
* MCServer c++ source filesfaketruth2011-10-031-0/+37